Kei-kun Posted May 28, 2009 Report Share Posted May 28, 2009 Monsters (19-Feel like I can add a few more, just not sure what...)3x Chaos End-Master2x Sphere of Chaos2x Summoner Monk3x Honest1x Calius the Shadow Monarch1x Breaker the Magical Warrior1x Byser Shock1x Sangan1x Dark Armed Dragon1x Sniper Hunter1x D.D Warrior Lady1x Plaugespread Zombie1x Spirit Reaper Spells (14)2x Allure of Darkness2x Book of Moon1x Brain Control1x Double Summon2x Enemy Controller1x Heavy Storm1x MST1x Smashing Ground1x Swords of Revealing Light (maybe) Traps (7)3x Bottomless Trap Hole1x Mirror Force1x Solemn Judgment1x Torrential Tribute1x Scrap-Iron Scarecrow (Maybe) Extras:1x Light End Dragon2x Dark End Dragon2x Colossal Fighter2x Stardust Dragon1x Red Dragon Archfiend1x Dark Strike Fighter2x Black Rose Dragon1x Gayo Guardian1x Magical Scientist 1x Hyper Psychic Blaster1x Armory Arm Okay, I am trying to put some sort of spin on this deck to make it both unique and extremely effective for competitive play. Any suggestions? Link to comment Share on other sites More sharing options...
Akira Posted May 28, 2009 Report Share Posted May 28, 2009 I'm guessing that Monk is for Honest? Also, never run Scrap-Iron and Solemn shouldn't be ran at 1. Link to comment Share on other sites More sharing options...
Kei-kun Posted May 28, 2009 Author Report Share Posted May 28, 2009 I'm guessing that Monk is for Honest? Also' date=' never run Scrap-Iron and Solemn shouldn't be ran at 1.[/quote'] Scrap-Iron was just a random card I thru in cause I didn't know what else to put in there lol Link to comment Share on other sites More sharing options...
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