OMGAKITTY Posted May 29, 2009 Report Share Posted May 29, 2009 [align=center][spoiler=[b]Aramis[/b]]This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card battles a monster, you can remove from play 2 monster cards from your Graveyard to increase this card's ATK by 600 until the end of the Damage Step. When this card destroys a monster by battle, remove from play cards from the bottom of your opponent's Deck equal to half the Level of the destroyed monster (rounded down).[/align] lowered the RFG a bit. Link to comment Share on other sites More sharing options...
Wuu. Posted May 29, 2009 Report Share Posted May 29, 2009 The art is amazing, and the effect is a jabroni to go against. I forgot what D.D stands for, can you remind me? 10/10 Link to comment Share on other sites More sharing options...
¶nÇØGn¶TØ Posted May 29, 2009 Report Share Posted May 29, 2009 I like it^_^ The pic is great:) Link to comment Share on other sites More sharing options...
Ghost Ryder Posted May 29, 2009 Report Share Posted May 29, 2009 The art is amazing' date=' and the effect is a b**** to go against. I forgot what D.D stands for, can you remind me? 10/10[/quote'] D.D stands for Different Dimension I think.@ OMGAKITTY's card: Awesome. Fantastic image, no OCG errors spotted. That sums up a 10/10. Link to comment Share on other sites More sharing options...
Womi Posted May 29, 2009 Report Share Posted May 29, 2009 Yeah, the pic is "Oh my gosh!", OCG seems absolutely flawless, nice to see a Spirit monster again! :) Its like with Gemini and Toon, total forgotten. For this cool revival, you get a 9.99/9.991 Link to comment Share on other sites More sharing options...
lacikus Posted May 29, 2009 Report Share Posted May 29, 2009 Very good almost perfect 9/10 Link to comment Share on other sites More sharing options...
OMGAKITTY Posted May 29, 2009 Author Report Share Posted May 29, 2009 Thanks for all the comments. Link to comment Share on other sites More sharing options...
Skyson Posted May 29, 2009 Report Share Posted May 29, 2009 A D.D. Spirit monster. Nifty. Very useful effect, even. Spirit Decks (and D.D. Decks) do a lot of self-removal of their cards. This fits in really well with either theme. It adds a nice 2200 ATK beatstick to the Spirits' arsenal, and adds another mean form of removing from play for the D.D. theme. Great card, has a lot of utility in either deck, maybe even as a tech card all its own. I like it. 9/10. Link to comment Share on other sites More sharing options...
OMGAKITTY Posted May 29, 2009 Author Report Share Posted May 29, 2009 A 9/10 from Skyson? I'm honored. Link to comment Share on other sites More sharing options...
LiAM Posted May 29, 2009 Report Share Posted May 29, 2009 Still seems OP, even though it's a spirit. 2200 ATK. Which the cost is actually a kinda bonus (RFP) and say you kill a Level 4, thats 4 of their cards gone. Then this goes back to your hand ready to be used again O,o It's like an unstoppable beatstick. It's only weakness would be "Trap Hole" or similar cards. Well - it's still got good OCG. Image is good. I just find it OP. Link to comment Share on other sites More sharing options...
Wanderley Posted May 29, 2009 Report Share Posted May 29, 2009 The art is amazing' date=' and the effect is a b**** to go against. I forgot what D.D stands for, can you remind me? 10/10[/quote'] D.D stands for Different Dimension I think.@ OMGAKITTY's card: Awesome. Fantastic image, no OCG errors spotted. That sums up a 10/10. agree^^ Link to comment Share on other sites More sharing options...
Killey Posted May 29, 2009 Report Share Posted May 29, 2009 I agree that this card is a bit overpowered. Good job on the clause that it can't be special summoned as that would have made this card really overpowered. Right now it's a level 4 warrior so it can be searched via RotA. It's 1600 ATK which is fairly respectable and can pump itself up to 2200 allowing it to ATK over common plays like Stratos, Laquri, and Wulf provided if there are enough monsters to RFG. This allows for Graveyard management in Twilight builds so it now becomes a splashable card in Twilight/DAD based decks and honestly I don't see any reason not to use this card. It's a double edged sword with it returning to your hand at the end phase. You pretty much have to waste your normal summon each turn to get this guy out, however, it can avoid enemy counter attacks to reuse it's effect. There are ways to bypass that drawback in Spirit Builds but even in a non-spirit build this card has some good versatility. The RFG your opponent's Deck is too potent, in my opinion, and gives more tools to already overpowered metagame decks by deck raping your opponent. The card looks like it would be limited or flat out forbidden. Link to comment Share on other sites More sharing options...
OMGAKITTY Posted May 29, 2009 Author Report Share Posted May 29, 2009 How would you suggest fixing the issue? Maybe half the Level instead? Link to comment Share on other sites More sharing options...
Zeaux Posted May 29, 2009 Report Share Posted May 29, 2009 10/10Nothing more to say Link to comment Share on other sites More sharing options...
Killey Posted May 29, 2009 Report Share Posted May 29, 2009 How would you suggest fixing the issue? Maybe half the Level instead? That would be one way to do it but you'll have to say rounded up/down in case you destroy a monster that has an odd number level. Up if you want them to RFG cards no matter what and down if you don't. Basically, the biggest issue is that ATK boost in combination with the RFGing your opponent's deck. One of those effects have to take a hit of some sort to balance the card out. Link to comment Share on other sites More sharing options...
OMGAKITTY Posted May 30, 2009 Author Report Share Posted May 30, 2009 bump Link to comment Share on other sites More sharing options...
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