Static Posted May 30, 2009 Report Share Posted May 30, 2009 Basically running this thing for fun, but I think it could be semi-playable. Any suggestion's are now open; tuner's etc... This is IRL, so no Crush Card, DAD, or Solemn/Bribe stuff that I probably won't ever want to buy. It is going to be a "for fun" deck, but I'd like it to play as fast/well as possible. Monster's: (18) Tribute's: (5)3 Caius the Shadow Monarch2 Raiza the Storm Monarch Non-Tribute's: (13)3 Gravekeeper's Commandant1 Gravekeeper's Guard3 Gravekeeper's Spy2 Gravekeeper's Assailant1 Gravekeeper's Spear Soldier1 Breaker the Magical Warrior1 Spirit Reaper1 Sangan ( 12 )3 Book of Moon1 Econ3 Necrovalley2 Allure of Darkness1 Brain Control1 Monster Reborn1 Heavy Storm ( 10 )2 Mind Crush1 Trap Dustshoot2 Deck Devastation Virus2 Bottomless Trap Hole1 Rite of Spirit1 Mirror Force1 Torrential Tribute Any help/advice will be greatly appreciated :) Thanks for Reading, ~ Link to comment Share on other sites More sharing options...
Akira Posted May 30, 2009 Report Share Posted May 30, 2009 This is how I would run GKs this format - I know you may not have Solemns, Bribes or Allures available to you but I'll make cheaper suggestions at the end. ( 19 )3 Caius the Shadow Monarch2 Raiza the Storm Monarch 3 Gravekeeper's Commandant3 Gravekeeper's Spy2 Gravekeeper's Guard2 Gravekeeper's Assailant1 Gravekeeper's Spear Soldier1 Breaker the Magical Warrior1 Spirit Reaper1 Sangan ( 10 )3 Book of Moon2 Necrovalley2 Allure of Darkness1 Brain Control1 Monster Reborn1 Heavy Storm ( 11 )3 Solemn Judgment2 Deck Devastation Virus2 Dark Bribe2 Bottomless Trap Hole1 Mirror Force1 Torrential Tribute Side stuff like Roar, Lightning Vortex etc. If you can't play Solemns then replace with 2 Mind Crush and 1 Trap Dustshoot, the Mind Crushes work a treat with Raiza and the 2 virus cards. If you can't run Bribe then replace them for 1 Lightning Vortex and 1 Smashing Ground. Finally, if you can't play Allure then replace them for Enemy Controllers, or other splashable spell/trap of your choice. Hope that helped =3 Link to comment Share on other sites More sharing options...
Smeg Posted May 30, 2009 Report Share Posted May 30, 2009 @ akira: lose a devo for a crush. and a bom for a 3rd vally @ TC: Go with akira. Link to comment Share on other sites More sharing options...
Static Posted May 30, 2009 Author Report Share Posted May 30, 2009 I sorta like what you did with the monster's and spells, really not liking the trap lineup at all though. I do like your point with the Mind Crush and Dustshoot/DDV. I will have Allure's; they cost $5 each lol. Hmm. How about: ( 17 )3 Caius the Shadow Monarch2 Raiza the Storm Monarch 3 Gravekeeper's Commandant3 Gravekeeper's Spy2 Gravekeeper's Assailant1 Gravekeeper's Spear Soldier1 Breaker the Magical Warrior1 Spirit Reaper1 Sangan ( 12 )3 Book of Moon1 Econ3 Necrovalley2 Allure of Darkness1 Brain Control1 Monster Reborn1 Heavy Storm ( 10 )2 Mind Crush1 Trap Dustshoot3 Deck Devastation Virus2 Bottomless Trap Hole1 Rite of Spirit1 Mirror Force1 Torrential Tribute Link to comment Share on other sites More sharing options...
Akira Posted May 30, 2009 Report Share Posted May 30, 2009 @ Jurassic: You don't run 3 copies of the Field Spell when you play 3 copies of the searcher, that gives you dead draws! The first guy who took Little City to the SJCs played 3 Captain Gold and only 1 Skyscraper. Solemn and Bribe are meant to help keep them alive but I suppose if you can't afford to run those then a 3rd copy of the Field Spell makes sense. And yeah, CCV would so go in but I assumed it would be out of budget. @ Static: That looks solid, I guess your complaints with the Trap lineup would be the issue of having to get ahold of Solemn and Bribe? But not to worry, your new build looks much better, I'm just concerned with the issue of triple DDV leading to dead draws. Link to comment Share on other sites More sharing options...
Smeg Posted May 30, 2009 Report Share Posted May 30, 2009 Gaurds are gwd. don't lose them. Link to comment Share on other sites More sharing options...
Static Posted May 30, 2009 Author Report Share Posted May 30, 2009 @ Jurassic: You don't run 3 copies of the Field Spell when you play 3 copies of the searcher' date=' that gives you dead draws! The first guy who took Little City to the SJCs played 3 Captain Gold and only 1 Skyscraper. Solemn and Bribe are meant to help keep them alive but I suppose if you can't afford to run those then a 3rd copy of the Field Spell makes sense. And yeah, CCV would so go in but I assumed it would be out of budget. @ Static: That looks solid, I guess your complaints with the Trap lineup would be the issue of having to get ahold of Solemn and Bribe? But not to worry, your new build looks much better, I'm just concerned with the issue of triple DDV leading to dead draws.[/quote'] @ Jurassic: Not a fan of them at all, but I see what you're saying given the current tribute line up. @ Akira: Haven't had any bad draws related to DDV when I play tested it, I guess I'll see once all the filler comes out. Drop a DDV or BOM for 1 Guard? Link to comment Share on other sites More sharing options...
Akira Posted May 30, 2009 Report Share Posted May 30, 2009 Yeah, with only 17 monsters try dropping a DDV and see if it makes the build smoother. Guard also synergises with Mind Crush. Link to comment Share on other sites More sharing options...
Static Posted May 30, 2009 Author Report Share Posted May 30, 2009 Yeah' date=' with only 17 monsters try dropping a DDV and see if it makes the build smoother. Guard also synergises with Mind Crush.[/quote'] Touche. Very good then, changes posted. Thanks for the help guys. Anyone with any other suggestions/fresh ideas is welcome to comment as well :) Link to comment Share on other sites More sharing options...
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