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[Ø] DeMeNTeD vs. legendarylightning & Zeaux - Over [Ø]


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-It'll be me vs. the first 2 people to post in this thread saying that they want to face me.

-The 2 people will team up to make 1 card.

-The card can be any Effect Monster Card.

-The card must be new (Never before seen by ANYONE on the forum [besides your partner])

-If my opponents win, they will each get 2 reps from me.

-If I win, I get 2 reps from each of my opponents.

-Edits can be made to your card after posted in the thread (If the other card isn't posted yet, that is.)

-After both cards are posted, no further changes can be made to your card.

-Ends 24 hours after both cards have been posted.

 

[spoiler=[b]For the Voters[/b]]

-No simple votes. Please put in at least a little detail as to why 1 card is better than the other.

 

-No biased votes.

 

-Failure to follow the 1st 2 rules = vote not counting

 

 

 

legendarylightning & Zeaux:

 

273350v.jpg

 

This card can be Special Summoned from your Graveyard when a Spell or Trap Card you control is destroyed by a card effect your opponent controls. When this card is Summoned, increase both player's Life Points by 1000. By sending 1 card you control to the Graveyard, this card is unnafected by the effects of Spell and Trap Cards until your opponent's End Phase. When your opponent actives a card effect, place 1 Protect Counter on a monsters you control (max. 4). By removing 3 Protect Counters from your fileld, negate the effects of all monsters your opponent controls until the End Phase. Monster with 4 Protect Counters on it, cannot be selected as an attack target.

 

 

DeMeNTeD:

 

79521v.jpg

 

Effect:

Once per turn, during your Battle Phase, you can pay up to 1000 Life Points to have a monster you control (except this card) gain that much ATK, until the End Phase. If the selected monster is destroyed by battle during the turn this effect was activated, the Battle Damage inflicted to your Life Points is doubled. If a monster you control (exept this card) destroys a monster by battle, you can remove from play 1 "Psychic" Spell or Trap Card in your hand to gain Life Points equal to the destroyed monster's DEF. You cannot activate this effect if the attacking monster gained ATK by this card's effect.

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So here is the card

 

273350v.jpg

 

This card can be Special Summoned from your Graveyard when a Spell or Trap Card you control is destroyed by a card effect your opponent controls. When this card is Summoned, increase both player's Life Points by 1000. By sending 1 card you control to the Graveyard, this card is unnafected by the effects of Spell and Trap Cards until your opponent's End Phase. When your opponent actives a card effect, place 1 Protect Counter on a monsters you control (max. 4). By removing 3 Protect Counters from your fileld, negate the effects of all monsters your opponent controls until the End Phase. Monster with 4 Protect Counters on it, cannot be selected as an attack target.

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79521v.jpg

 

Effect:

Once per turn, during your Battle Phase, you can pay up to 1000 Life Points to have a monster you control (except this card) gain that much ATK, until the End Phase. If the selected monster is destroyed by battle during the turn this effect was activated, the Battle Damage inflicted to your Life Points is doubled. If a monster you control (exept this card) destroys a monster by battle, you can remove from play 1 "Psychic" Spell or Trap Card in your hand to gain Life Points equal to the destroyed monster's DEF. You cannot activate this effect if the attacking monster gained ATK by this card's effect.

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"DeMeNTeD".

 

Both of your images weren't very good: The first is squashed, and the second looks... well... like a bundle of metal. "Stephanus" has OCG errors up the yin-yang, while "Gehirn" has only one (or two? three? I'm not quite sure about some..). "Gehirn Battler" is a much more interesting name, and its effects tie together much better than "Stephanus". In fact, "Stephanus" seems a lot like an overpowered beatstick:

It's invulnerable to your opponent's Spell and Trap Cards most of the time (except "Pulling the Rug", and I'm assuming that you want to protect him from your opponent's S&T until he loses value), gives a monster a Protect Counter whenever your opponent activates a card effect (which would be A LOT), can lock down all monster effects that your opponent controls (which is useful, but not overpowering until combined with the rest of the effects), and gives a monster invulnerability to battle when it has 4 Protect Counters on it. That means you could give "Stephanus" the Protect Counters, and quickly you would have a card that couldn't be destroyed by battle, wouldn't get affected by your opponent's S&T, and could shield other monsters you control. And those 1000 LP -- why?

 

"Gehirn Battler" has good stats, has a battle support that costs quite a bit (so it'll be used sometimes, but not always). It has a punishment for screwing up that doesn't help so much (I'm not sure that you would attack a monster with more ATK than your monster, but I suppose support cards like "Rising Energy" could come every once in full moon or two). Then it also increases your Life Points (optionally, and you've got to discard a "Psychic" Spell or Trap; I'm not how many are actually out there. But I'm guessing you'll have a couple if you're stocking a Psychic Deck), but doesn't work if that monster gained ATK by "Gehirn's" effect.

 

His effects tie together well, the card is well-balanced, and I didn't spot many OCG errors. This card is the better by quite a shot.

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