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Champ's WATER-Type Monsters


Champster

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the wording isnt very good' date=' and if its destroyed the only effect it would get would be the "trap" effect.

 

6.7/10, not very good to me, sorry.

[/quote']

 

 

It's effect doesn't mean when it IS destroyed, but when it destroy's a card.

 

To the Rest (And Dark Kale):

 

Thanks, but there were several things that bothered me. if i wanted to make a Lv 5 monster, then it would be overpowered, because it's a effect is a Continuous one, but i made a typo. this is what it should say....

 

"This card cannot be Special Summoned. Once Per Turn, Remove 2 WATER-Type Monsters from your Graveyard to destroy 1 card on the field. The card destroyed by this effect gets the following Appropriate effect.

-Monster: Decrease the ATK of this card by 200 Points.

-Trap: Inflict 500 of direct damage to the controller of this card.

-Spell: Increase the ATK of this card by 200 Points."

 

I wanted to add more ATK Points to this card, since it can lower its ATK Points by destroying Monsters. And it does have 6 Stars, but i wanted to make a card that's a bit draw back-ish.

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the wording isnt very good' date=' and if its destroyed the only effect it would get would be the "trap" effect.

 

6.7/10, not very good to me, sorry.

[/quote']

 

It's effect doesn't mean when it IS destroyed, but when it destroy's a card.

 

 

Then that means that you wrote it wrong, because the way you wrote it directs the effect toward the destroyed monster.

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Thats one of the things i was thinking' date=' since your Opponent always Plays traps and Monsters, i thought i'd make a Draw Back with destroying Monster and Trap cards, and since [b']Spell cards are hardly palyed as continuous,[/b] well...you get the picture :D

 

OBJECTION!!!!

 

Their are some cards I could think of:

 

Level Limit - Area B

Swords of Revealing Light

Wave Motion Cannon

.........

Level Limit-Area B!

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