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Aztec vs. Maya A Mini Set


Which is better?  

1 member has voted

  1. 1. Which is better?

    • Aztec
      3
    • Maya
      0
    • They both pwn.
      3


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[/i]What if the Aztec and Maya Gods were to collide? The destruction would reach across the world. Here they are, 7 gods vs 7 gods. Let the destruction begin! Pics from photobucket and DA.

 

(Khet-zal-co-ot-ul)

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Lore: There can only be 1 "Aztec - Quetzalcoatl, the Feathered Serpent" on your side of the field at a time. If this card destroys an opponent's monster as a result of battle, it can attack your opponent's Life Points directly next turn. All Battle Damage your opponent takes involving this card is halved.

 

(Icks-chel)

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Lore: If your opponent takes Battle Damage involving this card, place 1 Moon Counter on this card. During your opponent's Battle Phase, all of your opponent's monsters can and must attack this card. You can remove 10 Moon counters to destroy all other cards on the field, and increase the ATK of this card by 2900 until the End Phase.

 

(Shock)

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Lore: This card cannot be Set. When this card is Normal or Special Summoned, place 3 Rain Counters on this card. You can remove a Rain Counter to activate 1 of the following effects:

* Increase the ATK of this card by 500.

* Increase your Life Points by 1000.

 

(Kin-itch-a-how)

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Lore: If this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 500. You can pay Life Points up to this card's ATK, in multiples of 1000, to destroy that many cards on the field.

 

(Ten-osh-tit-lahn)

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(Who-it-zee-lo-potch-lee)

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(Mix-co-ot-ul)

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(Teh-kaesh-ti-poke-la)

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Lore: This card cannot be Summoned or Set if an "Aztec - Quetzalcoatl, the Feathered Serpent" exists on your side of the field. Once per turn, during your Main Phase, you can pay 1000 Life Points to have all other monsters on your side of the field gain 800 ATK until the End Phase. If this card would be destroyed, roll one six-sided die. On a result of 1,3, or 5, it is not destroyed instead.

 

(Chip-ee-toe-teck)

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(Zol-otl)

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(Tlow-que-na-hawk-e)

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Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 5 monsters. This card cannot be targeted by Spell or Trap Card effects, and is unaffected by monster effects. During you Standby Phase, you can Special Summon 1 monster from your Graveyard to gain 1500 Life Points.

 

(Aah-push)

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(Pah-lenk-e)

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(Who-naab-koo)

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Lore: This card cannot be destroyed by a card effect. During your End Phase, decrease this card's ATK by 300. If this card would be removed from the field, you can pay 1200 Life Points to remove 1 card on the field from play instead. If this card is destroyed, destroy all cards on the field.

 

(Koo-kal-kahn)

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Lore: If this card is sent to the Graveyard from the field, during your next Standby Phase you can Special Summon it from the Graveyard to your side of the field. If it is Special Summoned this way, it gains 1000 ATK and is removed from play during the End Phase of that turn.

 

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(Yoo-mill-kacks-ob)

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Great cards. I don't know any of the gods so I don't know if the effects fit.

There are too many cards for me to comment on all of them (and I don't want to type the card's names:)).

All I can say is there is a minor spelling error in the Aztec god of war (check switch) and they seem a little OP'd.

9/10

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