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Epic Round contest [OVER]


Wanderley

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My Round 1 Card

 

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[spoiler=Card Lore]

This card effects depend on its Summoning condition. When this card is Flipped Summoned, Destroy 2 Spell or Trap cards on the field. When this card is Normal Summoned, select 2 monster cards on the field, the selected cards cannot attack or be attacked as long as this card is face-up on the field. When this card is Special Summoned, if this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only, when this card is destroyed as a result of battle and sent to the Graveyard add 1 Level 4 or lower Beast-Warrior monster to your hand from your Graveyard.

 

 

 

Now just hopeing more people join!

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here's my card:

[spoiler=card] 185418z.jpg

Once per turn, return 1 face-up monster on the field to the original owner's hand. Each time you activate this effect, decrease the ATK of this card by 400. If the ATK of this card becomes 0 by its effect, select 5 cards from your deck and send them to your Graveyard to increase the ATK of this card by 1600. Then, add 1 "Okra'Ha" card from your Deck to your hand.

 

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Here is my entry for Round 2

Here is my entry for Round 2

 

[align=center]The Angel of the Burning Crusade

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Each time you inflict damage to your opponent involving FIRE monsters, you can remove from play 1 FIRE monster in your Graveyard to increase this card's ATK by 200. When this card inflicts Battle Damage to your opponent it's ATK becomes 1400. If this card inflicted 2000 or more Battle Damage to your opponent, you can place 1 Burning Counter on 1 card your opponent controls(max.1). During your Main Phase 1 if your opponent uses a card with a Burning Counter on it, inflict 500 damage to your opponent.[/align]

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here is my card for round 2:

 

177708qza.jpg

 

effect:

When this card is Normal Summoned or Flip Summoned, equip it to 1 monster your opponent controls, this card is treated as an Equip Spell Card. Increase the ATK of the equiped monster by 500. When the equiped monster is attacked by an other monster, increase its ATK by 300, the attacking monster is not destroyed and the controler of that monster loses 700 Life Points. While this card is treated as an Equip Spell Card, no Spell Cards can be activated and no monster with Level 5 or more can be Summoned. Monsters attacked by the equiped monster are not destroyed (Battle Damage is applied normally). When the ATK of the equiped monster reachs 4000 or more, destroy all cards on the field and inflict 4000 Damage to your opponent.

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Here is my entery for round 2 (din't exspect to get this far lol)

 

MJ22-EN009.png

 

[spoiler=Card Lore]During your Standby Phase you can select 1 monster in your Graveyard, pay life equal to the Level of the monster x 700 to Special Summon that monster to your side of the filed in face-up Defence Position. Once per turn you can randomly discard 1 card from your opponent's hand to the Graveyard, if the discarded card was a Monster Card, increases your opponent life points by equal to the Level of the monster x 300.

 

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my apologies. i wasnt aware it was r2. heres my card.

 

[spoiler=Card]

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Once per turn, you can Tribute 1 FIRE monster you control to inflict damage to you opponent equal to half the Tributed monster's original ATK. If this card attacks your opponent directly, destroy it at the end of the End Phase of the turn.

 

 

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34598d.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned when it is sent from your hand to the Graveyard. When this card is Special Summoned by its own effect, you can Tribute this face-up card to inflict damage to your opponent equal to the number of FIRE monsters in your Graveyard x300. Destroy this card during the End Phase of a turn it was Special Summoned.

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