ironmanben Posted June 5, 2009 Report Share Posted June 5, 2009 I was inspired ot do this by SpartanGio's thread of similar idea. Likewise...NO TOUCHING!!! Your guide Soundwave will be out in a minute. He's POed cuz we don't have his card up yet. [spoiler=Comic Book Section:][spoiler=Marvel:] Two cool card I liked from my Marvel Series:[spoiler=Card Lore:]This card can only be Summoned by removing from play 1 "Speedball" monster you control. Decrease this card's DEF by 300 each turn that it is Face-Up on your field. When this card's DEF reaches zero, choose 1 monster your opponent controls, and destroy it. Each time this card is attacked sucessfully when it is in Defense Position, increase this card's ATK by 300. When this card is destroyed, you can pay 1000 Life Points to destroy up to 3 monsters your opponent controls. [spoiler=Card Lore:]When this card is Summoned, increase the ATK and DEF of each "Atlantis" monster you control by 400. This card's type is also treated as Aqua. When this card is Face-Up on your field, your opponent cannot Special Summon monsters, except for WATER monsters. When this card is selected as the target of an attack by a WATER monster, flip a coin. If the result is heads, decrease the attacking monster's ATK by 500. If the result is tails, decrease this card's ATK and DEF by 200. When this card is destroyed, you can pay 500 Life Points to search your deck for one WATER monster, and add it to your hand. [spoiler=DC:]The Human Bomb, from my Freedom Fighters Set:[spoiler=Card Lore:]This card cannot attack on the turn it is Summoned. Once per turn, during your Battle Phase, you can decrease this card's DEF by 200 to increase its ATK by 500. Each time this card's DEF is reduced by the effect of a Spell or Trap card, select 1 monster your opponent controls of Level 4 or less, and destroy it. Once, during your Battle Phase, you can pay 1500 Life Points to destroy every monster on the field, including this card. If this card is not equipped with the Equip Spell Card, "SHADE Medication", discard this card 3 turns after it is Summoned. When this card is destroyed by battle, destroy the monster that destroyed this card. another from the Freedon Fighters, Uncle Sam:[spoiler=Card Lore:]This card's ATK becomes the number of Warrior-Type monsters and "America" monsters in your Graveyard x500. This card's DEF cannot be decreased. If the Field Spell Card, "United States of America" is in play, increase this card's DEF by 400. Each time a monster you control is destroyed,excluding this card, deal 500 damage to your opponent. Once per turn, during your Battle Phase, instead or attacking, you can select 1 monster your opponent controls, and return it to your opponent's hand. When this card destroys a monster your opponent controls, pay 500 Life Points. A Legionnaire, from the DCU series:[spoiler=Card Lore:]When this card is in Defense Position, increase its ATK by 300 and its DEF by 950 until it switches positions. Once per turn, during your Battle Phase, if this card is in Defense Position, you can attack 1 monster your opponent controls as if this card were in Attack Position. If your opponent controls a Pyro-Type monster, reduce the ATK and DEF of this card by 700. ???[spoiler=Card Lore:]This card cannot be Normal Summoned or Set. This card can only be Summoned by the effect of "Vic Sage, Journalist." This card cannot be Summoned if you control "Vic Sage, Journalist." Once per turn, you can return this card to your hand to Special Summon 1 "Vic Sage, Journalist" from your hand. This card cannot be destroyed by a Level 4 or less Warrior-Type monster. Once per turn, you can choose one Face-Down monster your opponent controls, and flip it Face-Up. If the chosen monster has a Flip Effect, that effect is negated. [spoiler=Music Section:][spoiler=Great Guitarists:]The first Music card, Mick Mars:[spoiler=Card Lore:]This card cannot be destroyed by Trap Cards. If this card is not equipped with the Equip Spell Card, "Electric Guitar-Mick Mars' Custom Stratocaster", halve this card's ATK when attacking. Once per turn, during your Battle Phase, if each monster you control, excluding this card, is in Defense Position, choose 1 Level 5 or less monster your opponent controls, and destroy it. My favorite guitarist:[spoiler=Card Lore:]Increase this card's ATK and DEF by 200 for each "Black Sabbath" monster you control. If this card is not equipped with the Equip Spell Card, "Electric Guitar-Tony Iommi Left-Handed SG", halve this card's ATK when attacking. Each time a "Black Sabbath Hit" Spell Card is activated, destroy 1 monster your opponent controls. When this card is destroyed, select 1 LIGHT monster your opponent controls, and destroy it. My only music card with actual art:[spoiler=Card Lore:]If this card is not equipped with the Equip Spell Card, "Electric Guitar-Randy Rhoads' Flying V", halve this card's ATK when attacking. Increase this card's ATK by 300 if you control an "Ozzy Osbourne" monster. This card cannot be destroyed by a monster with an ATK of 2400 or more.(Damage calculation is applied normally.) When this card is destroyed by Battle, Special Summon 1 "Guitarist" monster from your hand or Deck. A glam era guitarist:[spoiler=Card Lore:]This card cannot be destroyed by "80's" monsters. If this card is not equipped with the Equip Spell Card, "Electric Guitar-C.C. Deville's Cutom Guitar", halve this card's ATK when attacking. Each time this card destroys a monster your opponent controls, place one Glam Metal token on this card (Max. 8). Once per turn, you can remove 8 Glam Metal Tokens from this card to Special Summon 1 "Poison" monster in Face-up Attack Position from your hand or Deck. Jimi Hendrix himself; without him this wouldn't be complete:[spoiler=Card Lore:]The ATK and DEF of this card become the number of "Guitarist" monsters in your Graveyard x500. If this card is not equipped with the Equip Spell Card, "Electric Guitar-Jimi Hendrix Left-Handed Stratocaster", halve this card's ATK when attacking. This card cannot be destroyed by Spell Cards. Each time this card attacks a "Guitarist" monster, increase this card's ATK by 300 until your End Phase. This card cannot be destroyed by DARK monsters. When this card is destroyed, Special Summon 1 "Guitarist" monster from your hand or Deck. Link to comment Share on other sites More sharing options...
SpartanGio Posted June 5, 2009 Report Share Posted June 5, 2009 Lol, glad you got the idea from me :) I really enjoy your cards, especially the comic section, nice job :)9/10 your stash < my stash with robot ;) Link to comment Share on other sites More sharing options...
fish-eye Posted June 6, 2009 Report Share Posted June 6, 2009 the comic section are my faves. i like how Namor's card looks as a holo. nice work. Link to comment Share on other sites More sharing options...
SpartanGio Posted June 8, 2009 Report Share Posted June 8, 2009 Where is Soundwave? Probably out on break with SRA ;) Your Uncle Sam is epic ^_^ Link to comment Share on other sites More sharing options...
ironmanben Posted June 8, 2009 Author Report Share Posted June 8, 2009 Why did you change your name to Spartan G10? And yes, Uncle Sam is epic. I should put him in my sig. Link to comment Share on other sites More sharing options...
Bangverde Posted June 8, 2009 Report Share Posted June 8, 2009 I really enjoy your cards, especially the comic section, nice job 10/10 Link to comment Share on other sites More sharing options...
SpartanGio Posted June 8, 2009 Report Share Posted June 8, 2009 Why did you change your name to Spartan G10? And yes' date=' Uncle Sam is epic. I should put him in my sig.[/quote'] Dunno... Might change it back in a few weeks. Link to comment Share on other sites More sharing options...
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