Skarlet Posted June 8, 2009 Report Share Posted June 8, 2009 Positive Energy is a Win condition Archtype, by which you increase your opponent's Life Points in but they loose becuse of it eventually. Life Force OverchargeQuick-play Spell CardLore: Activate only when your opponent's Life Points are 14,000 or More, and they gain Life Points. You win the game. Positive Energy LancerLevel: 8Attribute: LIGHTType: WarriorATK: 2400DEF: 2100Lore: When your opponent gains Life Points you can special Summon this card. When this card inflicts Battle Damage to your opponent, instead of loosing Life Points they gain the same ammount they would have lost. Positive Energy Berry Attribute: LIGHTType: Plant/TunerLevel: 2ATK: 0DEF: 100Lore: You can Special Summon this card from your Hand when your opponent gains Life Points. Once per turn you can Select 1 Monster your opponent controls, during this turn you can release that card for a Synchro Summon as if you controled it, if you do your opponent gains Life Points equal to it's Level x200. Positive Energy Flare Attribute: LIGHTType: PyroLevel: 4ATK: 2000DEF: 0Lore: When this card destroys a monster by battle to your opponent, they gain 2000 Life Points. Positive Energy Injector Attribute: LIGHTType: MachineLevel: 4ATK: 0DEF: 1700Lore: This card can attack your opponent's Life Points directly, when it does your opponent gains Life Points equal to the total combined attack of all monsters you control, and you can add 1 "Life Force Overcharge" From your deck to your hand. Positive Energy ArchonAttribute: LIGHTType: ThunderLevel: 8ATK: 3000DEF: 0Lore: This card can not be Special Summoned. You can Release this card to destroy all monsters on the field and increase your opponent's Life Points by the total combined attack of all monsters destroyed by this effect. Positive Energy Gnome Attribute: LightType: SpellcasterLevel: 3ATK: 1200DEF: 900Lore: Once per turn you can Special Summon 1 Positive Energy monster, and increase your opponent's Life Points by the Summoned Monster's ATK. Positive Energy Feed-BackContinuous Spell CardLore: Each time your opponent gains Life Points Draw 1 card. Link to comment
◊ Hᵃᵏᵃˢᵉ ◊ Posted June 8, 2009 Report Share Posted June 8, 2009 I like the concept, but I highly believe that if they did make these cards, they'd ban the Lifeforce Overcharge. They would keep these cards though, and probably they'd be used for Bad Reaction Decks. Link to comment
Skarlet Posted June 8, 2009 Author Report Share Posted June 8, 2009 Life Force Overcharge being the focal point of the set, that would suck, but either way, If Konami were to release these I probably wouldn't use them to be honest, maybe casually in Simochi, but if Overcharge wasn't banned these might be decent for tournament play - if I do say so my self. Link to comment
◊ Hᵃᵏᵃˢᵉ ◊ Posted June 8, 2009 Report Share Posted June 8, 2009 I agree with you. They would be excellent for tournament play, but I'm almost 65% sure that everyone there would be using them, well those who have them. If you look in the past, the moment GB's came out, everyone had been/was using them. The same happened with Lightsworns. The moment they came out with Judgement Dragon, they were a must have. Link to comment
-Griffin Posted June 8, 2009 Report Share Posted June 8, 2009 Life Force Overcharge is broken, since all you have to do is not attack, maybe boost their LP a bit with stuff like Upstart Goblin, and you can pull out an insta-win without really healing them much.If the effect was more along the lines of "If your opponent's Life Points are 16,000 or more" or possibly a lower/higher number, it would be much better. Overall though, really nice set. Link to comment
Umbra Posted June 8, 2009 Report Share Posted June 8, 2009 You know what the problem with Life Force Overcharge is? Solemn. Link to comment
DuelingDude2 Posted June 8, 2009 Report Share Posted June 8, 2009 You know what the problem with Life Force Overcharge is? Solemn. You have a very good point. Solemn would cut it out so even if you had another Life Force Overcharge it wouldn't matter.But it does raise a battle. Solemn Vs Solemn Vs Solemn Vs Solemn Vs Solemn basically both you and your opponent keep activating solemn. Another problem with "Life Force Overcharge" is the fact that you could just use this in a Six Samurai or Psychic Deck and it would be totally easy. With the Six Samurai you could use Backs to the Wall and with the Psychic you could just summon 3 "Mind Protectors". Link to comment
Umbra Posted June 8, 2009 Report Share Posted June 8, 2009 What I'm saying is that with Solemn, you can halve your Life Points quite easily. In other words, if you've taken any damage, you can just set Solemn and Life-Force Overcharge and swing for game. Link to comment
玄魔の王 Posted June 8, 2009 Report Share Posted June 8, 2009 I have to agree. WAAAAAAAAAAAAAAAAAY to strong a card. I don't even think 16000 is quite high enough... maybe 20000? Apart from that, these cards, as has been said, are weak and a little pointless, but together they may work. 6.5/10. Link to comment
◊ Hᵃᵏᵃˢᵉ ◊ Posted June 8, 2009 Report Share Posted June 8, 2009 All me and Enigma believe, are that these cards are a simple Archetype which not one of you made. It's very complex, and I couldn't have ever thought of something like this. Alas, Lifeforce Charge is just an overkill. At least make it 10,000 to 15,000 points. Self Destruct Button is 8000 alone. And that's for a tie. Link to comment
玄魔の王 Posted June 8, 2009 Report Share Posted June 8, 2009 All me and Enigma believe' date=' are that these cards are a simple Archetype which not one of you made. It's very complex, and I couldn't have ever thought of something like this. Alas, Lifeforce Charge is just an overkill. At least make it 10,000 to 15,000 points. Self Destruct Button is 8000 alone. And that's for a tie.[/quote'] Actually Mr. Pro, it's 7000 more than you. We never claimed to make this, and I mean nothing I say as an insult. Link to comment
◊ Hᵃᵏᵃˢᵉ ◊ Posted June 8, 2009 Report Share Posted June 8, 2009 Excuse me sir, but please shut up about the name. I messed up, whoopdy doo. This name is from very long ago, and I don't agree with the name. I can't change it and I'm sorry, so shut up Mr. Know it all, and stop being a smart a**. No offense to you, but I simply was trying to tell something, thank you very much. Link to comment
玄魔の王 Posted June 8, 2009 Report Share Posted June 8, 2009 Excuse me sir' date=' but please shut up about the name. I messed up, whoopdy doo. This name is from very long ago, and I don't agree with the name. I can't change it and I'm sorry, so shut up Mr. Know it all, and stop being a smart a**. No offense to you, but I simply was trying to tell something, thank you very much.[/quote'] ...What are you talking about "about the name"? I never said anything about the name. And no need to snap at me, I'm just politely correcting you (Mr. Pro is an example of my habit of playing off usernames). Link to comment
Skarlet Posted June 9, 2009 Author Report Share Posted June 9, 2009 I'm re-doing Life Force Overcharge to have a similar effect, while not being down-right broken, I think it will require your opponent to gain Life Points to activate Link to comment
-Griffin Posted June 9, 2009 Report Share Posted June 9, 2009 Still hecka-powerful and likely to be banned if ever released, but better, to say something. Link to comment
Skarlet Posted June 9, 2009 Author Report Share Posted June 9, 2009 How is this that powerful now, I mean there's not an awful lot of cards that give your opponent LP, there's these, and, what else, Upstart Goblin, these are the playable ones, maybe Eye of Truth, in somthing like this. I might change it from more Life Points then you to 12,000 or more Life Points. Link to comment
玄魔の王 Posted June 9, 2009 Report Share Posted June 9, 2009 Nice, but that's not quite enough. Link to comment
moneypony Posted June 9, 2009 Report Share Posted June 9, 2009 How is this that powerful now' date=' I mean there's not an awful lot of cards that give your opponent LP, there's these, and, what else, Upstart Goblin, these are the playable ones, maybe Eye of Truth, in somthing like this. I might change it from more Life Points then you to 12,000 or more Life Points.[/quote'] There are cards that increase your opponent's LP by a small amount,then there are cards that greatly benefit you are a pretty large price Link to comment
Skarlet Posted June 9, 2009 Author Report Share Posted June 9, 2009 Nice' date=' but that's not quite enough.[/quote'] It's not quite enough to be PERFECTLY BALANCED by no means should this card be at 3, 2 would suffice, and if the LP requirment was at 12,000 then I feel it wouldn't be limited, probably permited at 2, also, I'm supprised no one's talking abut it being a quick play, let me explain that in advance.... Diamond Dude, I was gonna make it a normal spell, then that occured to me. Link to comment
Umbra Posted June 10, 2009 Report Share Posted June 10, 2009 Life-Force OverchargeQuick-Play SpellActivate only when your Life Points are 8000 or higher, and your opponent's Life Points are more than double yours. You win the Duel. That would make it alright, I guess. Link to comment
◊ Hᵃᵏᵃˢᵉ ◊ Posted June 10, 2009 Report Share Posted June 10, 2009 That's not even enough. The reason I say this is because activate 3 Gift Cards, activate the card, and viola you've got the Life point count to win. Link to comment
-Griffin Posted June 10, 2009 Report Share Posted June 10, 2009 Which requires three of a single card and one other specific card. Considering that when searching for traps, your options are pretty much Cat of Ill Omen, that wouldn't be broken. Four card OTKs aren't broken, and usually even easier than that. Link to comment
Umbra Posted June 10, 2009 Report Share Posted June 10, 2009 Still, it's a 4-card OTK that requires you to main Gift Card. There are better strategies. Oh, and you misspelled "voila". In case you didn't notice. Link to comment
玄魔の王 Posted June 10, 2009 Report Share Posted June 10, 2009 I agree with that. I'd say, on good thought, that 16000 is in fact good enough. Link to comment
Skarlet Posted June 10, 2009 Author Report Share Posted June 10, 2009 Still' date=' it's a 4-card OTK that requires you to main Gift Card. There are better strategies. Oh, and you misspelled "voila". In case you didn't notice.[/quote'] In response to the use of the inconsistant Gift Card: Upstart Goblin says Hi! The monsters of this archtype feel ignored, and Prime Material Dragon-Chain Burn veriations of this would be fun, and playable too. all the same, you're entitled to your oppinion and I do see where it's comming from. Personally I wouldn't want to OTK with a deck like this anyway, Gifts would be annoyingly inconsistant. Link to comment
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