.:pyramid:. Posted June 8, 2009 Report Share Posted June 8, 2009 19| Monsters 3| Imprisoned Queen Archfiend3| Dark Necrofear 3| Evil Hero Infernal Gainer3| Giant Germ2| Rose, Warrior of Revenge1| Snipe Hunter1| Sangan3| Archfiend General 14| Spells 1| Brain Control2| Pandemonium1| Monster Reborn1| Heavy Storm2| Allure of Darkness2| Trade-in1| Foolish Burial2| Mind Control2| The Puppet Magic of Dark Ruler 8| Traps 3| Skill Drain2| Deck Devastation Virus2| Eradicator Epidemic Virus1| Crush Card Virus 15| Extra Deck generic Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted June 8, 2009 Report Share Posted June 8, 2009 You have 6 archfiends 3 of which will stay in the Grave and the other 3 will be discarded to search the field spell. Explain why do you need Pandamonium? Link to comment Share on other sites More sharing options...
.:pyramid:. Posted June 8, 2009 Author Report Share Posted June 8, 2009 for Imprisoned Queen effect to work. plus im thinking of putting in mist archfiend if i can find the room Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted June 8, 2009 Report Share Posted June 8, 2009 Oh forgot abut Queen's effect. And I dislike Germ out of Swap Drains maybe neg them for Mist ot maybe even Elite Gobllins (2200 beatstick with Drain on the field and gets the boost from Queen) Link to comment Share on other sites More sharing options...
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