Warfox91 Posted June 9, 2009 Report Share Posted June 9, 2009 Effect: All face-up Aqua-Type Monsters gain 200 ATK and DEF. Once per turn, the controller of this card can add 1 Level 3 or lower Aqua-Type Monster from their Deck to their hand instead of conducting a normal draw in their Draw Phase. When this card is destroyed and sent to the graveyard, both players can Special Summon 1 Level 4 or lower Aqua-Type Monster from their Deck. Effect: Equip only to a face-up Warrior-Type Monster on your side of the field. Increase the ATK of the equipped monster by 200 points for every face-up "King's knight", "Queen's Knight", "Jack's knight", and "Arcana Knight Joker" on your side of the field. I personally like the first one, it would be awesome to use in a Frog deck. Link to comment Share on other sites More sharing options...
Yankee Posted June 9, 2009 Report Share Posted June 9, 2009 First card: Overpowered. Second Card: Not really worth it. Good firsts tho ^_^ Link to comment Share on other sites More sharing options...
Warfox91 Posted June 9, 2009 Author Report Share Posted June 9, 2009 Thanks, i already thought it was overpowered.. I should probaely drop either the Sp summon effect or the draw effect.. 2nd is very themed indeed. Link to comment Share on other sites More sharing options...
302930 Posted June 9, 2009 Report Share Posted June 9, 2009 Nice cards, I like them both. My brother has a water deck he'd probably use the first Link to comment Share on other sites More sharing options...
DarkHazard Posted June 9, 2009 Report Share Posted June 9, 2009 I dont really think that the 1st card is overpowering i think it just give an Aqua duelist a large advantage. i think you should keep it. the 2nd card however i like its effect but i think its for someone who fancies the trio of King's-Queen's-and Jack's Knights. not a card used by any ordinary Warrior duelist. Although i'd use it since I have 1 of all three in a deck of mine Link to comment Share on other sites More sharing options...
Yankee Posted June 9, 2009 Report Share Posted June 9, 2009 ^ How is it not overpowering?They get + 200 ATK and DEF, you can get more aqua's to your hand every turn, and when it's destroyed, you special summon one -.- Link to comment Share on other sites More sharing options...
Spire Posted June 9, 2009 Report Share Posted June 9, 2009 The first card seems a bit powerful if used in a aqua deck. But pretty original nonetheless. Second seems fine. Not bad, pretty nice. Link to comment Share on other sites More sharing options...
DarkHazard Posted June 9, 2009 Report Share Posted June 9, 2009 ^ How is it not overpowering?They get + 200 ATK and DEF' date=' you can get more aqua's to your hand every turn, and when it's destroyed, you special summon one -.-[/quote'] its like Spire said its just Powerful not overpowering. if it were to be indestructable or give and Aqua monster a gross increase in the attack then it would be an overpowering card. but for now its simply powerful. Link to comment Share on other sites More sharing options...
Yankee Posted June 9, 2009 Report Share Posted June 9, 2009 ^ But it's giving them ATK AND DEF, and allowing the user to search for more. I'm assuming you would not run this card unless you had a aqua deck. In the aqua deck, it's overpowering -.-" Link to comment Share on other sites More sharing options...
DarkHazard Posted June 9, 2009 Report Share Posted June 9, 2009 ^ But it's giving them ATK AND DEF' date=' and allowing the user to search for more. I'm assuming you would not run this card unless you had a aqua deck. In the aqua deck, it's overpowering -.-"[/quote'] of course its giving them ATK and DEF thats the point of a Field Spell. and of course i'd only use it in an Aqua deck, thats what it is ment for. Field spells are added to a deck to benefit the user's deck its going to be a powerful add to an Aqua deck because thats wat its ment to be. Link to comment Share on other sites More sharing options...
Yankee Posted June 9, 2009 Report Share Posted June 9, 2009 Yes, this one card can basicly make an aqua deck take control of the duel, with it's ability to search out aqua monsters, and then give them a boost >_> Link to comment Share on other sites More sharing options...
DarkHazard Posted June 9, 2009 Report Share Posted June 9, 2009 Yes' date=' this one card can basicly make an aqua deck take control of the duel, with it's ability to search out aqua monsters, and then give them a boost >_>[/quote'] yes well that i agree with but i still dont think its overpowering but thats just me. if u think its overpowering thats fine i wont try to change ur opinion....even though it looks like that at the moment o.o but im just saying i like it so ima stop trying to contradict u and let u have ur opinion ^^ Link to comment Share on other sites More sharing options...
Warfox91 Posted June 10, 2009 Author Report Share Posted June 10, 2009 I do think Yankeefan is right though.. First you search a monster which gets a boost, and when it's destroyed, you get another one, that is probably even stronger (lvl4). If u combine it with Terraforming and Field Barrier, it's pretty overpowered indeed. I have used an aqua deck for a long time and know how powerful it would be. Now i also run a Frog deck, and there it would be great, since you can search pretty much all of them, and give them a boost. You'd just have to search a substitoad, use Scapegoat, summon Des Frogs, use Des Croaking and attack for 6300 damage AND completely clear the oponent's field. As i already said: The second card is very themed indeed and only made out of boredom and for fun. Link to comment Share on other sites More sharing options...
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