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The Multi-Monster Monster Contest!!! Finished! plz lock


Who should advance?  

1 member has voted

  1. 1. Who should advance?



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we're done when i post the results remember? hold your horses lrovani lol.


okay people! the results for round 1 are up!


okay heres the thing. i had 2 contestants tie for the last spot into round 2. i need everybody thats entered into this contest to use the poll on the first page and vote for teh better card. ONLY CONTESTANTS IN THE CONTEST CAN VOTE! there should be 12 votes total b/c i want the 2 who tied to also vote. any outside votes will NOT count. the poll is only open for 1 day so plz vote now or ill have to go with whoever has the most at the end. thank you.

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i can check teh results


Due to circumstances im starting round to as you read this. i'll be posting the requirements momentarily in the red paragraph on the 1st post as stated in the 1st post. you have until satuday of this week to finish your card since that would have been the normal time for round 2 to end anyway. good luck to my 6 contestants

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[align=center]190835f.jpg

 

When this card is Tribute Summoned, you can Special Summon up to 3 "petit Angel" monsters from your hand or Deck. As long as this card remains in face-up Defense Position, "petit Angel" monsters you control can attack directly. Once per turn, if this card is in your Graveyard, you can Tribute 1 "petit Angel" you control to Special Summon this card, if this card is Special Summoned this way, its ATK and DEF are halved.

 

 

 

190835o.jpg[/align]

 

 

Didn't have enough time to think about good effects for that, I hate this card <,<

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Kk

_______________________________________________________________________

Ready!

Here R My Entries...

 

 

Monster Card:

 

299506e.jpg

 

If you control a "Petit Angel", it gains 1000 ATK. Any damage involving the target "Petit Angel" is not calculated. You cannot choose "Petit Angel Girl" as a target of this effect. This card cannot be used for a Synchro Summon unless the Synchro Monster's Attribute is LIGHT.

 

 

 

Spell Card:

 

299506m.jpg

 

This card can only be equipped to "Petit Angel". When this card is equipped to the appropriate monster, roll a six-sided die and activate the appropriate effect for the result:

1 or 2: This monster cannot be destroyed by battle.

3: This card is unaffected by the effects of Spell, Trap, or Monster Cards.

4: This card can attack your opponent's Life Points.

5: Your opponent cannot activate a Spell or Trap Card during either players' Battle Phase.

6: The equipped monster gains 2000 ATK and DEF.

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Excellent!

 

[spoiler=Round 2 Cards]

[spoiler=Ora, Queen of the Fairies]Ora.jpg

[spoiler=Lore]When this monster is successfully Normal Summoned, you may Special Summon 2 "Petit Angel" from your deck or hand in face-up defense position. As long as this card remains face-up on the field, "Petit Angel" cannot be destroyed by battle. Once per turn, you can increase the attack of a "Petit Angel" by 1500 points until the End Phase of this turn.

 

 

[spoiler=Angel Haven]Haven.jpg

 

 

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Alright here are my cards:

 

[spoiler=Angel Defender Scarnack]

246058kpg.jpg

[spoiler=Lore]

Once per turn, you can equip this card to a "Petit Angel" you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped with a monster by this card's effect, increase the ATK of the equipped monster by 1500. During each Standby Phase that this card is equipped to a "Petit Angel" you can add 1 "Petit Angel from your Deck to your hand. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

 

 

 

 

[spoiler=Night Angel Reincarnation]

246058.jpg

 

 

You should be able to read the second card without its Lore.

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