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[spoiler= lore]This card cannot be Normal Summoned or Set. As long as this card remains in your Graveyard, draw 1 card from your Deck each time a monster is destroyed and sent to your Graveyard. You must remove 1 Monster Card in your Graveyard from play during each of your End Phases if this card is in your Graveyard, if you cannot, remove this card from play. You can remove 2 monsters in your Graveyard from play to Special Summon this card from the Graveyard. The ATK of this card is equal to the number of Monster Cards in your Graveyard X500. If a monster is sent to your Graveyard while this card is face-up on your field, destroy this card.

 

 

 

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[spoiler= lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 FIRE monsters you control. Increase the ATK of this card by 200 for each FIRE monster in your Graveyard. As long as this card remains face-up on the field, each time a FIRE monster is destroyed and sent to your Graveyard, inflict 1000 points of damage to your opponent's Life Points. When this card is selected as a target by your opponent's card effect, you can discard 1 FIRE monster from your hand to negate the activation of that card and destroy it. The controller of this card takes 500 damage during each of his/her End Phases. Remove 2 FIRE monsters in your Graveyard from play during each of your Standby Phases, if you do not, remove this card from play.

 

 

 

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[spoiler= lore]This card cannot be Normal Summoned or Set. This card cannot be destroyed by battle (Damage calculation is applied normally). A monster that battles with this card is destroyed during the End Phase of the turn. When this card inflicts Battle Damage to your opponent, you can remove from play 2 DARK monsters from your Graveyard to discard 1 card from your opponent's hand, if the discarded card is a Monster Card, this card can attack directly next turn. If this card is destroyed, remove it from play and discard all cards in your hand.

 

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[align=center]>>>> Raganius Sensen <<<<

 

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Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 DARK monsters you control. You can pay half your Life Points to place this card face-up in your Spell & Trap Card Zone as a Continuous Spell Card. As long as this card is in your Spell & Trap Card Zone, it is unaffected by the effects of Monster Cards your opponent controls. Once per turn, during your Main Phase 1 or 2, you can discard 1 Spell or Trap Card from your hand to destroy 1 Spell or Trap Card your opponent controls. If this effect was activated as Chain Link 3 or higher, place 1 Tyhjiin Counter on this card (max. 3). During either player's Main Phase 1 or 2, if this card has 3 Tyhjiin Counters on it, inflict damage to your opponent equal to the combined Chain Link number of this card x 100. After this effect resolves, remove all Tyhjiin Counters from this card and Special Summon 2 "Life Drainer Tokens" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0) to your opponent's field in Attack or Defense Position. "Life Drainer Tokens" cannot be Tributed for a Tribute Summon. During each of your opponent's End Phases, he/she loses 100 Life Points for each "Life Drainer Token" on his/her field. During your Main Phase 1 or 2, if your opponent controls 4 "Life Drainer Tokens", destroy them and Special Summon 1 "Life Absorber Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0) to your field in Attack or Defense Position. During each End Phase, you gain 100 Life Points and your opponent loses 100 Life Points for each "Life Absorber Token" on your field.

 

 

[align=center]>>>> Cut-Wave Magician <<<<

 

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Effect:

This card can only be Summoned from your hand or Deck by removing from play 1 DARK Spellcaster-Type monster you control. Once per turn, you can skip your Battle Phase to take control of 1 unoccupied Monster Card Zone or Spell & Trap Card Zone on your opponent's field. If you do, place 1 Paralyzation Counter on the same Type of Card Zone on your field. You cannot Summon monsters in Monster Card Zones with Paralyzation Counters on them. Monsters in Monster Card Zones with Paralyzation Counters on them cannot attack or change Battle Positions and their effects are negated. You cannot Set or activate Spell or Trap Cards in Spell & Trap Card Zones with Paralyzation Counters on them. The effects of all face-up Spell and Trap Cards in Spell & Trap Card Zones with Paralyzation Counters on them are negated. If this card would be removed from the field by a card effect controlled by your opponent, you can return control of 1 Card Zone on your opponent's field to your opponent to negate the card effect controlled by your opponent and return it to the owner's hand. If this card is removed from the field, remove all Paralyzation Counters from the field and return control of all Card Zones on your opponent's field to your opponent.

 

 

[align=center]>>>> Bloodbone Tyranno <<<<

 

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Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard if there are 3 or more Zombie-Type monsters in your Graveyard (except this card) that were destroyed by battle. This card is also treated as a Dinosaur-Type monster as long as it remains face-up on the field. This card cannot be returned to your hand or Deck. Each time a Zombie-Type monster you control (except this card) is destroyed by battle, you can treat it as an Equip Spell Card and equip it to this card. This card gains 200 ATK for each Zombie-Type monster equipped to it. If this card is targeted by a card effect controlled by your opponent, you can unequip 1 Zombie-Type monster from this card and Special Summon it in face-up Attack Position. Your opponent must change the target to the Zombie-Type monster Special Summoned by this card's effect. If this card is sent from the field to the Graveyard, you cannot Special Summon this card until your 3rd Standby Phase after this turn.

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So the results...

First...

Omega Devil (sorry your name is too complicted to write properly) with Mega Hellfire Dragon

Second...

TheWorm 55 with Divine Dark Dragon

Third...

Omega Devil with Reaper of the Dark Heavens

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