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I hope you sleeping when you have this Nightmare


PANDORUM™

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If your a four stared member or higher i guess you know whats coming up, my nightmare set has beed through alot and deserves to lie down in this thread for everyone to take a quick look at.

as there taking there rest please remember i have been making them better by improving there effects OCG and ect... so there very tired and can be woken up easly so be quiet.

we will start off with a few monsters and later some spells or traps.

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[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by removing from play 2 DARK monsters you control. This card cannot be destroyed by battle. You take no battle damage from battles involving this card. If this face-up attack position card battles an opponent's monster, inflict damage equal to its ATK to your opponent. If this card will be destroyed remove from play 3 cards in your hand to keep this card on the field. When this card is destroyed remove it from play for 3 turns then pay Life Points equal to the ATK of the highest Level monster in your hand.

 

 

49610.jpg

[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by removing from play 1 "Nightmare Lord Enemy Of The Light" and 2 other DARK monsters in your hand. While this card is face-up on the field it gains 5000 ATK during your turn only. If this card will be destroyed you can draw untill you have 5 cards in your hand and remove from play the first and last card you drew to keep this card on the field. When this card is destroyed you and your opponent must both pick a card in the others hand the chosen cards are removed from play.

 

 

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[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Nightmare Master Enemy Of The Pure" and 2 other DARK monsters you control.This card is unaffected by monster effects. When this card is attacked it gains 1000 ATK and DEF x the Level of the attacking monster. If this card will be destroyed you can remove from play the highest Level monster in your hand and pay 300 Life Points x the Level of that monster to keep this card on the field. When this card is destroyed you can draw untill there are 5 cards in your hand your opponent must then select 1 card from your hand at random the chosen card is removed from play also you must pick 1 card removed from play and return it to your hand.

 

 

49610c.jpg

[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Nightmare Lord Enemy Of The Light" in your Graveyard. This card cannot be destroyed in battle and is unaffected by monster effects. When this card is targeted by a spell or trap card destroy this card. If this card is destroyed you can special Summon 1 "Horserider Of The Night, Malavon" from your Deck.

 

 

49610w.jpg

[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Fiend Warrior, Jaged" in your Graveyard from play. Aslong as this card is on the field all DARK monsters on your side of the field gain 100 ATK and DEF Points for every card removed from play. If this card will be destroyed send the top 2 cards on your Deck to the Graveyard to keep this card on the field. When this card is destroyed it is removed from play for 3 turns, you then return it to the field in face-up attack position.

 

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