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Infernity Deck


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Monsters: 22

3x Goldd, Wu Lord of Dark World

3x Darklord Zerato

3x Infernity Archfiend

3x Infernity Guardian

2x Infernity Dwarf

2x Mechanical Hound

2x Summon Priest

2x Silva, Warlord of Dark World

1x Dark Armed Dragon

1x Plaguespreader Zombie

 

Spells: 8

3x Dark World Dealings

2x Allure of Darkness

1x Monster Reborn

1x Brain Control

1x Lightning Vortex

 

 

Traps: 11

3x Full Salvo

3x Solemn Judgment

3x Threatening Roar

1x Crush Card Virus

1x Torrential Tribute

 

Thanks to Kiryu

 

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you can only bump after 24 hours

So what your saying is that you clicked on this thread ignored the deck and are now pist at me because i bumped?

 

not at all just need to look up some of the cards on the list first thats all

srry if i gave you the wrong impresion


fine not needed

need draw engine to get needed cards faster

should be no prob to get rid of them so theres no need to worry bout that

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Monsters: 22

3x Darklord Zerato

3x Infernity Dwarf

2x Mechanical Hound

3x Infernity Archfiend

3x Infernity Guardian

1x Dark Armed Dragon

2x Summon Priest

3x Goldd, Wu Lord of Dark World

2x Silva, Warlord of Dark World

 

Spells: 8

3x Dark World Dealings

1x Monster Reborn

1x Brain Control

1x Lightning Vortex

2x Allure of Darkness

 

 

Traps: 11

3x Full Salvo

1x Crush Card Virus

3x Threatening Roar

1x Torrential Tribute

3x Solemn Judgment

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Monsters: 22

3x Darklord Zerato

3x Infernity Dwarf

2x Mechanical Hound

3x Infernity Archfiend

3x Infernity Guardian

1x Dark Armed Dragon

2x Summon Priest

3x Goldd' date=' Wu Lord of Dark World

2x Silva, Warlord of Dark World

 

Spells: 8

3x Dark World Dealings

1x Monster Reborn

1x Brain Control

1x Lightning Vortex

2x Allure of Darkness

 

 

Traps: 11

3x Full Salvo

1x Crush Card Virus

3x Threatening Roar

1x Torrential Tribute

3x Solemn Judgment

[/quote']

 

 

I stand corrected you mind if i make a few modifications

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I'll probably sound like a major n00b, but I'm wondering why this isn't in the deck:

SpellChroniclePTDN-EN-C-1E.png

 

It gets rid of your hand and gets your opponent to think twice about playing Spells unless they have a card to destroy this card. I suppose it's mainly because you risk losing up to 2500 Life Points. I suppose it also wouldn't be helpful when the Mechanical Hound is in play.

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