Kuro no Keiyakushu Posted June 16, 2009 Report Share Posted June 16, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 5 cards from your side of the field or in your hand. As long as this face-up card is on the field, Spell cards do not affect it. Once per turn, you can remove from play 1 card in your hand to Special Summon, Activate, or Set 1 of your removed from play cards. Your opponent cannot summon any Dark Attribute monsters. All cards that are sent to the Graveyard, the hand, or the Deck are removed from play instead. When a Monster is removed from play, you can Special Summon 1 "Death Vampire" from your Deck. When a Spell is removed from play, your Life Points is increased by 1000. When a Trap is removed from play, your opponent's Life Points are decreased by 1000. During each of your End Phases, you take 1000 damage to your Life Points. You can Special Summon this card from your hand by removing from play 2 Dark "Death Vampire" monsters from your Graveyard or your side of the field. Each time your opponent takes battle damage from this card, your opponent loses 1000 Life Points. This card is destroyed when you don't have at least 2 of your monsters removed from play. You can remove any number of cards in your Graveyard to Special Summon this card. The original ATK of this card is equal to the number of cards you removed from play from your Graveyard x300. Once per turn, you can remove from play 1 card in your Graveyard to inflict 500 damage to your opponent's Life Points. If your opponent attacks this card, they cannot draw during their next Draw Phase. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Death Vampire" monster and 2 other DARK monsters you control.This card is unaffected by monster effects. When this card is attacked it gains 1000 ATK and DEF x the Level of the attacking monster. If this card will be destroyed you can remove from play the highest Level monster in your hand and pay 300 Life Points x the Level of that monster to keep this card on the field. When this card is destroyed you can draw until there are 5 cards in your hand your opponent must then select 1 card from your hand at random the chosen card is removed from play also you must pick 1 card removed from play and return it to your hand. This card cannot be Special Summoned. Each time a card is removed from play, place 1 Vampire Token. Once per turn, you can remove 1 Death Token from this card to Special Summon 1 of your removed from play monsters. This card's ATK increase for every Vampire Token on this card x200. When this card is removed from play, inflict 500 damage to your opponent's Life Points for each Vampire Token that was on this card. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Death Vampire - Moonlight Wanderer on your side of the field. During Each of your Standby Phases, put 1 Nightmare Counter on this card. When this card is sent to the Graveyard or removed from play, you opponent takes damage to their Life Points equal to the number of Nightmare tokens that was on this card x1000. This card cannot be Normal Summoned or Set. You can remove from play any number of your monsters on your side of the field or in your hand to Special Summon this card to your side of the field. This card's original ATK becomes the number of monsters you removed from play to Special Summon this card x1000. Trap do not affect this card. While this card is in the Graveyard or removed from play, it counts as a Dark Attribute monster. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 Dark "Death Vampire" monsters from your Graveyard. Once per turn, you can Special Summon 1 of your removed from play monsters. 1 "Death Vampire" Tuner + 1 or more DARK non-TunersAll "Death Vampire" monsters on your side of the field gain 300 ATK. As long as this card remains face-up on your side of the field, your opponent has to pay 500 Life Points to attack a "Death Vampire" monster on your side of the field. Once per turn, you can Special Summon 1 of removed from play monsters and double its ATK. During the End Phase, remove from play the Special Summoned monster.COMMENT COMMENT COMMENT PEOPLE PLZZZZ Link to comment Share on other sites More sharing options...
froggiewyatt Posted June 16, 2009 Report Share Posted June 16, 2009 awesome cards 9/10 Link to comment Share on other sites More sharing options...
~Shadow Thief~ Posted June 16, 2009 Report Share Posted June 16, 2009 Okay I still am laghing at the title most yugioh cards don't use Death or anything like that Link to comment Share on other sites More sharing options...
Kuro no Keiyakushu Posted June 16, 2009 Author Report Share Posted June 16, 2009 Okay I still am laghing at the title most yugioh cards don't use Death or anything like that is that good or bad?..... Link to comment Share on other sites More sharing options...
mckenmic Posted June 16, 2009 Report Share Posted June 16, 2009 grate 9/10 Link to comment Share on other sites More sharing options...
AbbatonStrikes Posted June 16, 2009 Report Share Posted June 16, 2009 F me boss, not to sound rude but are you depressed?? death, death, DEATHHHHHHHHHHHHH!!! Im with Phantom yu-gi-oh doesnt do Death, it sensors it out the Tv show so dont think the cards are going to go un-noticed. Good ideas a few minor OCG errors sacrifice is Tribute or so Ive been hearing Relaese on the newer cards. but keep em coming 8/10!! Link to comment Share on other sites More sharing options...
jstiglich Posted June 21, 2010 Report Share Posted June 21, 2010 Yeah! Vampire cards9.5/10 Link to comment Share on other sites More sharing options...
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