Super Chaos Sonic Posted June 17, 2009 Report Share Posted June 17, 2009 [spoiler=Monsters] [spoiler=Spells] [spoiler=Traps] Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted June 18, 2009 Author Report Share Posted June 18, 2009 BUMP Link to comment Share on other sites More sharing options...
AbbatonStrikes Posted June 18, 2009 Report Share Posted June 18, 2009 Im guessing the vanillas are going to be used for something, as you will get alot of pissy comments for making em! Arthur's Assassin - When "Camelot Legend - King Arthur" is on your side of the field, tthis card can attack your opponent's Life Points directly. (Not sure why you'd want Arthur's assassin as a legend but hey why not lol!) Lower its ATK abit to bit OP with 2400 ATK, and its DEF is abit high too. The Evil Knight - When this card is Normal or Special Summoned to your side of the field you can Special Summon 1 "Camelot Legend - The Black Knight" from your hand, Deck or Graveyard. NOt sure about the pic but I like the idea 8/10 Link to comment Share on other sites More sharing options...
Angel of Silence Posted June 18, 2009 Report Share Posted June 18, 2009 There's a couple OCG errors. I think some of them should be 4 stars not 5 stars. Overall good job 8/10 Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted June 21, 2009 Author Report Share Posted June 21, 2009 BUMP And thanks for the comments guys. Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted June 23, 2009 Author Report Share Posted June 23, 2009 BUMP Link to comment Share on other sites More sharing options...
lacikus Posted June 23, 2009 Report Share Posted June 23, 2009 2 vanillas good Idea. Link to comment Share on other sites More sharing options...
L30N Posted June 23, 2009 Report Share Posted June 23, 2009 coool cards but u could found some better pic's 8/10 Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted June 23, 2009 Author Report Share Posted June 23, 2009 Thanks guys.They're still a work in progess. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 23, 2009 Report Share Posted June 23, 2009 Very nice. I assume the Vanillas are there for a reason, so I won't make any further comments on them. Arthur's AssassinAs long as "Camelot Legend-King Arthur" is face-up on the field, this card can attack your opponent's Life Points directly.i) Very overpowered for a Lv.6, either keep the ATK/DEF as they are and make it a Lv.8; or reduce the ATK/DEF to 1600/2200. Dragon of The KingdomWhen this card is summoned, add 1 "Camelot-Kingdom of Legends" to your hand from your Deck.i) Again, it's ATK and DEF are too high; they're in level 8 ground. A Lv.6 would have 1800/2300 ATK/DEF. Griffin of The Black KnightAs long as this card remains face-up on the field, you opponent cannot select "Camelot Legend-The Black Knight" as an attack target.i) I'd change the name to "...-Black Knight's Griffon"ii) Slightly overpowered. Make it a Lv.5. King ArthurAs long as this card is equipped with "Excalibur-Legend of Camelot", this card can attack your opponent's Life Points directly.i) I would change this completely since "Excalibur" can only be equipped to "King Arthur", I would make "Exaclibur" allow the equipped monster to attack directly and give this card a new effect. Lady GuinevereAs long as this card remains face-up on the field, gain 500 Life Points for every face-up "Camelot Legend-King Arthur" on the field during each of your End Phases.i) Since this is a very powerful effect (up to 1500 LP gained per turn) I would add a cost, or make this card vulnerable (very low ATK/DEF). The Black KnightWhen this card is summoned, both players return all "Camelot Legend" monsters to their Deck, except this card. Both players draw a number of cards equal to double the number of cards returned by this card's effect.i) I've just changed the effect slightly to balance it out. Also, the OCG on this card wasn't brilliant, so I had to guess slightly. Sir PercivalAs long as this card remains face-up on the field, all "Camelot Legend" monsters gain 300 ATK and DEF. Sir Mordred The Evil KnightWhen this card is summoned, Special Summon 1 "Camelot Legend-The Black Knight" from your hand, Deck or Graveyard in Attack Position.i) So overpowered... It's a Lv.3 that can out-gun a Lv.5/6. Reduce the ATK/DEF to >1200.ii) Also, what you could do is have this card being tributed to summon The Black Knight, in which you'll need this effect:During the End Phase in which this card was summoned, you can Tribute this card to Special Summon 1 "Camelot Legend-The Black Knight" from your hand, Deck or Graveyard in Attack Position. Sir Lacelot"Lacelot" = "Lancelot"As long as this card remains face-up on the field, all "Camelot Legend" monsters gain 500 ATK and DEF.i) Effect's a bit samey, try something different. Sir GalahadWhen this card is summoned, you can Special Summon 1 "Camelot Legend-Sir Lancelot" from your hand, Deck or Graveyard in Attack Position.i) The effect's a bit dull. Be a bit more creative. Morgan Le FayWhen this card is summoned, add 1 "Camelot Legend-Lady of The Lake" and 1 "Avalon-Island of The Mystics" to your hand from your Deck. Merlin's ApprenticeAs long as this is the only face-up monster on your side of the field, you can Special Summon 1 "Camelot Legend-Merlin The Wizard" from your hand.i) Very overpowered. Reduce ATK/DEF to 600/1400 Merlin The WizardWhen this card is summoned, inflict an amount of damage to your opponent's Life Points equal to the number of "Camelot Legend" monsters x 300.i) Reduce DEF to 1500-1800. Lady of The LakeWhen this card is summoned, add 1 "Excalibur-Legend of Camelot" to your hand from your Deck.i) Reduce DEF to 1500-1800 AvalonAs long as there is a face-up "Camelot Legend-Lady of The Lake" or "Camelot Legend-Morgan Le Fay" on your side of the field, gain 1000 Life Points during each of your Draw Phases.i) Very powerful. Too powerful even. I would add a specific way to activate this card, or a stinger when it's removed from the field. Camelot-Kingdom of LegendsAs long as this card remains face-up on the field, all "Camelot Legend" monsters gain 1000 ATK and DEF.i) Again, too powerful. See above for details. Excalibur-Legend of CamelotNow for the modified effectEquip only to "Camelot Legend-King Arthur". Once per turn, during your Battle Phase, the equipped monster can attack your opponent's Life Points directly. If you activate this effect, no other monsters you control can declare an attack during your Battle Phase. Knight's BackupPay half your Life Points. Special Summon as many "Camelot Legend" monsters as possible from your Graveyard.i) I added the cost to balance this card. Knight's Code of ChivalrySo overpowered...stupidly so...Try this: Activate only when your opponent targets a "Camelot Legend" monster on your side of the field. Discard any number of "Camelot Legend" monsters from your Deck to your Graveyard. Send an equal number of monsters on your opponent's side of the field to the Graveyard. The Dark One's CastleTurn into a Continuous Spell CardActivate only when you control a face-up "Camelot Legend-The Black Knight". As long as this card remains face-up on the field, during your Standby Phase, you can pay Life Points in multiples of 100 (max. 1000) to have "Camelot Legend-Black Knight" gain that much ATK and DEF until the End Phase.i) Get rid of the opponent's Life Point loss. War Against The Dark OneActivate only when your opponent attacks your Life Points directly. Special Summon 1 "Camelot Legend" Monster is face-up Defense Position from your Deck. Damage calculation is negated. Battle of The MythsActivate only when you control a face-up "Camelot Legend-Dragon of The Kingdom" or "Camelot Legend-The Black Knight's Griffon". As long as this card remains face-up on the field, your opponent select "Camelot Legend-Dragon of The Kingdom" or "Camelot Legend-The Black Knight's Griffon" as an attack target. Creed of AssassinsShould be a Normal Spell CardActivate only when there is a face-up "Camelot Legend-King Arthur" on your side of the field. Special Summon 1 "Camelot Legend-Arthur's Assassin" from your hand, Deck or Graveyard in Attack Position. You might want to make it into an anti-support card (as a Counter Trap Card).Activate only when your opponent summons "Camelot Legend-King Arthur". Special Summon 1 "Camelot Legend-Arthur's Assassin" from your opponent's Deck in face-up Attack Position. /\ Just a thought. Overall, good idea but work on your OCG big-time. 7.5/10 Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted June 23, 2009 Author Report Share Posted June 23, 2009 Thanks Max Darkness. Link to comment Share on other sites More sharing options...
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