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Galactic Gods...Monsters Spells and Traps...comment and rate please


e-hero-guy

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312389e.jpg312389z.jpg312389i.jpg312389.jpg312389.jpg312389l.jpg312389q.jpg312389j.jpg312389c.jpg312389jco.jpg312389.jpg312389r.jpg312389m.jpg312389s.jpg312389n.jpg312389.jpg312389t.jpg312389u.jpg312389.jpg312389u.jpg312389p.jpg312389w.jpg312389r.jpg312389w.jpg312389d.jpg312389.jpg312389l.jpg312389.jpg312389.jpg When this Card is Normal Summoned place 4 Galactic Counters on this Card. Increase the ATK. of this Card by 300 Points for each Galactic Counter on this Card, by Removing one Counter from this Card to Negate the Activation of a Spell or Trap Card and return it to its Original Position. That Spell or Trap card can not be Activated again for the rest of your turn.

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