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400th post contest! (Finished)


.:JBM:.

There is 1 extra person, what should happen?  

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  1. 1. There is 1 extra person, what should happen?

    • 7 are eliminated first round; 6 in second round.
      7
    • 4 are eliminated second round.
      9


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This card cannot be Normal Summoned or Set. This card can be Special Summoned by tributing 1 "Bean Growth" from your side of the field to the Graveyard. This card is unaffected by Trap Cards.

= This card cannot be Normal Summoned or Set. This card can be Special Summoned by sending 1 face-up "Bean Growth" you control to the Graveyard. This card is unaffected by Trap Cards.

 

 

maybe it's not an OCG error, but certainly its a BIG ruling mistake, wich of course, ruined the card.

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This card cannot be Normal Summoned or Set. This card can be Special Summoned by tributing 1 "Bean Growth" from your side of the field to the Graveyard. This card is unaffected by Trap Cards.

= This card cannot be Normal Summoned or Set. This card can be Special Summoned by sending 1 face-up "Bean Growth" you control to the Graveyard. This card is unaffected by Trap Cards.

 

 

maybe it's not an OCG error' date=' but certainly its a BIG ruling mistake, wich of course, ruined the card.

[/quote']

 

Well, I said a face-up Bean Growth so it won't be overpowered and you can't loop hole it saying you can tribute it from your hand. And I don't really think it's an OCG error. :?


It didn't ruin it. Just lost a few points. Anyway he'll make the next round as long as Pitski doesn't show up.

 

I thought four survived the 2nd?

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Thunders huh, great.

I've been working on a Thunder-Type set that focuses on using "Charge Counters".

 

 

[align=center][spoiler= Crosis, the Thunder Purger] 190835k.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 7 Charge Counters on your field. When this card is Special Summoned, add 3 Charge Counters on every face-up monster your opponent controls. Non-Thunder-Type monsters lose 200 ATK and DEF for each Charge Counter on them. When this card destroys a monster with Charge Counter(s) on it, add Charge Counters on this card equal to the number of Charge Counters that were on the destroyed monster. You can remove 6 Charge Counters from this card to decrease the ATK and DEF of all monsters your opponent controls by 2800 until the end of your opponent's next End Phase.

 

 

[spoiler= Red Lightning Dragon] 190835bjx.jpg

 

This card is also treated as Thunder-Type. This card can be Special Summoned by removing from play 4 Thunder-Type monsters from your Graveyard. When this card is Special Summoned, add 3 Charge Counters on it (Max. 6). This card gains 100 ATK for each Charge Counter on it. Once per turn, during your Standby Phase, you can remove 2 Charge Counters from this card to destroy 1 face-up monster your opponent controls. If this card has 6 Charge Counters on it, send it to the Graveyard to destroy all face-up Attack Position monsters your opponent controls.

 

 

 

[spoiler= Electrical Charger] 190835r.jpg

 

 

[spoiler= Thunder Blast] 190835nib.jpg

[/align]

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Mah cards are in realistic. =D


[align=center][spoiler=Dragon of the Lightning]

125287h.jpg

 

[spoiler=Effect]When this card destroys your opponent's monster by battle and sends it to the Graveyard, inflict 500 points of damage to your opponent. For every Thunder-Type monster on your side of the field, increase all Thunder-Type monsters ATK and DEF by 200 (excluding this card).

 

 

 

[spoiler=Warrior of the Destructive Thunder]

125287b.jpg

 

[spoiler=Effect]Neither player can add cards from their Deck to their hand except by drawing them. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent monsters, and destroy it. For every Thunder-Type monster on your side of the field, decrease your opponent's Life Points by 100.

 

 

 

[spoiler=Orb of the Blinding Lightning]

125287g.jpg

 

[spoiler=Effect]Equip this to 1 Thunder-Type monster. Increase this monster's ATK by 300. As long as this card is equipped to a monster, that monster cannot be destroyed by Trap Cards.

 

 

 

[spoiler=Thunder Sacrifice]

125287q.jpg

 

[spoiler=Effect]Destroy all Thunder-Type monsters on your side of the field and send them to your Graveyard. For every Thunder-Type monster you sent to the Graveyard, inflict 1000 points of damage to your opponent's Life Points.

 

[/align]

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