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Completed Arcana Force [ 9 / 11 ] **SUPPORT TRAP ADDED**


Denegoth

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I really like the Arcana Force cards, and I was disappointed that they didn't make all the Tarot Cards into them, so I've decided to do this.

 

 

Monsters

 

[spoiler=Arcana Force II - The High Priestess][align=center]306528r.jpg

 

[ Wanted something involving healing ]

 

This card gains 300 ATK for each face-up "Arcana Force" monster you control. When this card is Summoned, toss a coin. ● Heads: When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. ● Tails: During each of your End Phases, you take 200 damage for each face-up "Arcana Force" monster you control.[/align]

 

 

 

[spoiler=Arcana Force V - The Hierophant][align=center]306528y.jpg

 

[ Sorry about the awful picture, no alternatives ]

[ Couldn't think of much for this one ]

 

When this card is Summoned, toss a coin. ● Heads: When this card is sent to the Graveyard by battle, you can Special Summon 1 "Arcana Force" monster with 1500 or less ATK from your Deck in face-up Attack Position. ● Tails: When this card is sent to the Graveyard by battle, you can Special Summon 1 "Arcana Force" monster with 1500 or less DEF from your Deck in face-up Defense Position.[/align]

 

 

 

[spoiler=Arcana Force IX - The Hermit][align=center]306528wem.jpg

 

[ The actual Tarot Card involves Inner Search, so the top cards of the deck came to mind. ]

 

When this card is Summoned, toss a coin. ● Heads: Pick up the top 5 cards of your Deck and return those cards to the top of the Deck in any order. Your opponent cannot look at the cards. ● Tails: Send the top 3 cards of your Deck to the Graveyard.[/align]

 

 

 

[spoiler=Arcana Force X - The Wheel of Fortune][align=center]306528x.jpg

 

[ Isn't the concept obvious? Sure the picture is odd, but have you SEEN the chariot? ]

 

You can Normal Summon this card without Tributing. If you do, it is sent to the Graveyard during the End Phase. When this card is Summoned, toss a coin. ● Heads: Roll a six-sided dice and gain the result x 100 Life Points. ● Tails: Toss a coin 3 times. If at least 2 of the results are Tails, destroy 1 you control.[/align]

 

 

 

[spoiler=Arcana Force XI - Justice][align=center]306528t.jpg

 

[ A demon-type thing representing Justice? How absurd! ]

 

When this card is Summoned, toss a coin. ● Heads: Each time Monster Card(s) are sent to your Graveyard, inflict 500 points of damage to your opponent's Life Points. ● Tails: Take 2000 points of damage.[/align]

 

 

 

[spoiler=Arcana Force XIII - Death][align=center]306528u.jpg

 

[ I think Death is pretty obvious ]

 

When this card is Summoned, toss a coin. ● Heads: Destroy 1 Monster Card on the field ● Tails: Destroy all monsters on the field.[/align]

 

 

 

[spoiler=Arcana Force XV - The Devil][align=center]306528c.jpg

 

[ With a devil you would usually think Dark, but since the Arcana Forces are all Light... ]

 

When this card is Summoned, toss a coin. ● Heads: Destroy all non LIGHT Monsters on the field. ● Tails: Destroy all LIGHT Monsters on the field.[/align]

 

 

 

[spoiler=Arcana Force XVI - The Tower][align=center]306528y.jpg

 

[ I wanted to go for a tall robot to represent The Tower ]

 

When this card is Summoned, toss a coin. ● Heads: This card cannot be destroyed by battle with a Level 7 or lower monster. ● Tails: This card cannot be destroyed by battle with a Level 7 or higher monster.[/align]

 

 

 

[spoiler=Arcana Force XVII - The Star][align=center]306528.jpg

 

[ I have no idea what this picture is, but it looked like it would work well ]

 

When this card is Summoned, toss a coin. ● Heads: If this card destroys an opponent's monster by battle, you can Special Summon 1 "Star Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). ● Tails: If this card destroys an opponent's monster by battle, your opponent gains Life Points equal to the ATK of the destroyed monster.[/align]

 

 

 

Spells

 

 

Traps

 

[spoiler=Free Spin][align=center]306528.jpg

 

[ Found this picture. Since it looked like The Wheel of Fortune, I used it ]

 

Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters on it and 1 Monster you control to the graveyard to Special Summon 1 "Arcana Force X - The Wheel of Fortune" from your hand, Deck, or Graveyard.[/align]

 

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Hey! I actually like them! XD

Really? I find them, weird...

 

OCG: I can't believe I'M writing this, but I can't fine any errors. It's top notch OCG quality! 83

Effect: I wasn't expecting something surprising, it's Arcana Force so... ARCANAS' Effect for the win! The effect is well thought for each cards and it fit well with the Arcana itself, except maybe for the High Priestess... I thought it was going to recover Life Points or burn them, since the High Priestess is the last thing I would think that attack.

Image: Good choice of images, except for the hierophant... it's a bit weird and creepy...

 

Overall: 7.9/10

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They have decent effects. One thing that annoys me is the High Priestess doesn't follow the ATK/DEF pattern that all the other Arcana Force monsters do (Fool and EX series excluded). It SHOULD have 1200/1200. None of the other ones you created seem to have this problem.

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They have decent effects. One thing that annoys me is the High Priestess doesn't follow the ATK/DEF pattern that all the other Arcana Force monsters do (Fool and EX series excluded). It SHOULD have 1200/1200. None of the other ones you created seem to have this problem.

 

Well I actually made the High Priestess without thinking of making a set, and I didn't notice the pattern until after. It's fixed now.

 

Death coming soon, as soon as I can find a good picture.

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I like all of them, but I think some of the Tails effects should be worse for the summoning player. The original monsters (except Ex and EX) all have negative effects related to their Heads effect. Some of your cards have Tails effect that can be as useful as the Heads effect.

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I like all of them' date=' but I think some of the Tails effects should be worse for the summoning player. The original monsters (except Ex and EX) all have negative effects related to their Heads effect. Some of your cards have Tails effect that can be as useful as the Heads effect.

[/quote']

 

I forgot which one it was, but one of the cards had both effects being positive.

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I really like the Arcana Force cards' date=' and I was disappointed that they didn't make all the Tarot Cards into them, so I've decided to do this.

 

 

 

[spoiler=Arcana Force II - The High Priestess'][align=center]306528r.jpg

 

[ Wanted something involving healing ]

 

This card gains 300 ATK for each face-up "Arcana Force" monster you control. When this card is Summoned, toss a coin. ● Heads: When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. ● Tails: During each of your End Phases, you take 200 damage for each face-up "Arcana Force" monster you control.[/align]

 

 

 

[spoiler=Arcana Force V - The Hierophant][align=center]306528y.jpg

 

[ Sorry about the awful picture, no alternatives ]

[ Couldn't think of much for this one ]

 

When this card is Summoned, toss a coin. ● Heads: When this card is sent to the Graveyard by battle, you can Special Summon 1 "Arcana Force" monster with 1500 or less ATK from your Deck in face-up Attack Position. ● Tails: When this card is sent to the Graveyard by battle, you can Special Summon 1 "Arcana Force" monster with 1500 or less DEF from your Deck in face-up Defense Position.[/align]

 

 

 

[spoiler=Arcana Force IX - The Hermit][align=center]306528wem.jpg

 

[ The actual Tarot Card involves Inner Search, so the top cards of the deck came to mind. ]

 

When this card is Summoned, toss a coin. ● Heads: Pick up the top 5 cards of your Deck and return those cards to the top of the Deck in any order. Your opponent cannot look at the cards. ● Tails: Send the top 3 cards of your Deck to the Graveyard.[/align]

 

 

 

[spoiler=Arcana Force X - The Wheel of Fortune][align=center]306528x.jpg

 

[ Isn't the concept obvious? Sure the picture is odd, but have you SEEN the chariot? ]

 

You can Normal Summon this card without Tributing. If you do, it is sent to the Graveyard during the End Phase. When this card is Summoned, toss a coin. ● Heads: Roll a six-sided dice and gain the result x 100 Life Points. ● Tails: Toss a coin 3 times. If at least 2 of the results are Tails, destroy 1 you control.[/align]

 

 

 

[spoiler=Arcana Force XI - Justice][align=center]306528t.jpg

 

[ A demon-type thing representing Justice? How absurd! ]

 

When this card is Summoned, toss a coin. ● Heads: Each time Monster Card(s) are sent to your Graveyard, inflict 500 points of damage to your opponent's Life Points. ● Tails: Take 2000 points of damage.[/align]

 

 

 

[spoiler=Arcana Force XIII - Death][align=center]306528u.jpg

 

[ I think Death is pretty obvious ]

 

When this card is Summoned, toss a coin. ● Heads: Destroy 1 Monster Card on the field ● Tails: Destroy all monsters on the field.[/align]

 

 

 

[spoiler=Arcana Force XV - The Devil][align=center]306528c.jpg

 

[ With a devil you would usually think Dark, but since the Arcana Forces are all Light... ]

 

When this card is Summoned, toss a coin. ● Heads: Destroy all non LIGHT Monsters on the field. ● Tails: Destroy all LIGHT Monsters on the field.[/align]

 

 

 

[spoiler=Arcana Force XVI - The Tower][align=center]306528y.jpg

 

[ I wanted to go for a tall robot to represent The Tower ]

 

When this card is Summoned, toss a coin. ● Heads: This card cannot be destroyed by battle with a Level 7 or lower monster. ● Tails: This card cannot be destroyed by battle with a Level 7 or higher monster.[/align]

 

 

These are really good! But I like MY effects for Sun, Death, and High priestess more LOL 9.5/10

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