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My First Cards


Mercer

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These are my first cards. I read the rules already, and I know not to use attachments, and I know about OCG and all that stuff. I was thinking of making a Booster Set called "Elemental Wars", but I need help on making a booster pack, cheap. Anyway, here are the cards:

 

[spoiler=Attribute Dragon - LIGHT]319214.jpg

Image credit goes to Tacimur on deviantART

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this card remains face-up on the field, all face-down monster cards are flipped face-up.

 

 

[spoiler=Attribute Dragon - DARK]319214.jpg

Image credit goes to Tyrus88 on deviantART

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 DARK monsters in your Graveyard from play. As long as this card remains face-up on the field, all monsters must attack the monster in it's column, except for "Attribute Dragon - DARK".

 

 

[spoiler=Attribute Dragon - FIRE]319214.jpg

Image credit goes to vladstudio on deviantART

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 FIRE monsters in your Graveyard from play. As long as this card remains face-up on the field, all monsters lose 100 DEF for every Spell or Trap card on the field, except for "Attribute Dragon - FIRE".

 

 

[spoiler=Attribute Dragon - WATER]319214b.jpg

Image credit goes to BanQ on deviantART

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. As long as this card remains face-up on the field, all Level 3 or lower WATER monsters can atack their opponent directly.

 

 

[spoiler=Attribute Dragon - WIND]319214.jpg

Image credit goes to pmansazz on deviantART

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WIND monsters in your Graveyard from play. As long as this card remains face-up on the field, every turn, each face-up monster card must change it's Battle Position, regardless of it's effect, except "Attribute Dragon - WIND".

 

 

[spoiler=Attribute Dragon - EARTH]319214j.jpg

Image credit goes to konelkonoarashi on deviantART

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 EARTH monsters in your Graveyard from play. As long as this card remains face-up on the field, the monster with the highest ATK on the field is switched to Defense Position.

 

 

 

More coming soon. Please comment.

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