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Best Die-roll card! (Read Rules First)


Titanjon

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I would like to see how creative you all can get by making a card with effects that contain Die-rolls.

 

Check out the rules:

 

1. May only post 1 card once, no 2nd chances.

2. May not be overpowered. (For Example: A lv.4 monster that destroys all cards on the field if a 1,3, or 4 is rolled.)

3. May contain additional effects. (Such as: This card cannot be destroyed by battle.) But must have a die-roll effect somewhere in the card.

4. May not be a Devine or Devine-beast monster.

5. May not be based on a 50/50 odds. Like Evens or Odds. Mine as well flip a coin.

6. Must have a draw-back result. (Such as: If the result is 4, Destroy this card.)

7. Must have correct OCG. I will let capitalization slip and some mispelling. But no "Ditch a card, draw a card." or "If this card goes to the grave". However, Card Name MUST be capitalized.

8. It DOES NOT have to be a monster.

9. Don't make it boring.

 

What will I be judging the card on?

OCG

Playability

Picture

Originality

Balance

 

Prizes:

1st Place - 3 Reps and 50 pt. Donation

2nd Place - 2 Reps and 10 pt. Donation

3rd Place - 1 Rep

 

REGISTER ONLY BY MESSAGING MY ACCOUNT

NO ENTRY FEE

UP TO 10 ENTRIES

CONTEST ENDS JUNE 28 SO HURRY

 

NOTE: Any Spamming, Flaming, or off-topic posts may result in a -1 Rep.

 

1.Gil2m

2.JBlaster

3.Ovechkin Rocks

4.Al9090

5.MaTTMarianoow

6..:Dog-King:.

7.DeMeNTeD

8.MjRiku

9.Shadowflame

10.

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315658.jpg

 

 

Lore

This card cannot be Normal Summoned or Set.This card can only be Special Summoned by Removing from play 2 FIRE monsters on your side of the field. If this card destroys a monster by battle, roll a six sided die. If the result is 2,4 or 6, inflict an amount of Direct Damage to your opponent's Life Points equal to the result x 100. If the result is 1,3 or 5, inflict an amount of Direct Damage to your Life Points equal to the result x 100.

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here is my card

 

315534.jpg

 

Lore: This card cannot be Normal Summoned or Set. This card can only be Summoned by using "Water Dragon Ritual" to Ritual Summon this card. When this card is Summoned you roll a 6 sided die.

- If it rolls a 1 draw 4 cards

- If it rolls a 2 you lose 500 Life Points

- If it rolls a 3 your opponent loses 500 Life Points

- If it rolls a 4 remove one card from play on your opponent's side of the field.

- If it rolls a 5 you gain 500 Life Points

- If it rolls a 6 you opponent gains 500 Life Points

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Im in. Here is my card:

27671t.jpg

[spoiler=Effect]This card cannot be Special Summoned. If you Tributed Summon this card the tributed monsters must be different Attributes Warrior-Type monsters. When this card is attacked, rol a six-sided die . If the result is 2 or 4, double this card ATK and DEF. If the result is 1 or 6, destroy this card and Special Summon 1 Warrior-Type monster with 1500 ATK or less from your Graveyard, if the result is 5, discard your entire hand. Each time this card inflicts Battle Damage, flip a coin. If you call right, send the top card from your Deck to the Graveyard, if was a Warrior-Type monster, draw a card.

 

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I finished my card

 

^^

 

look:

 

[spoiler=Chaotic Power Magic Knight - The Immortal]

280522l.jpg

[spoiler=Effect]

This card can be threated as a Warrior-Type monster card. This card cannot be destroyed by battle (Damage calculation is applied normally). If this card inflicts Battle Damage to your opponent, roll a six sided die. If the result is 1, destroy all cards in your side field. If the result is 2, destroy this card. If it 's 3, you draw 1 card. If it's 4, destroy 1 card your opponent controls. If it's 5, draw a card. If it's 6, this card can attack attack again.

 

 

 

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[align=center]>>>> Zurkan, the Demon Orc Overlord <<<<

 

79521h.jpg[/align]

 

Effect:

This card cannot be Special Summoned by a card effect. This card can only be Tribute Summoned by Tributing 3 DARK monsters you control with different names. Pay half your Life Points and remove the top 5 cards in your Deck from play during each of your Standby Phases. As long as this card is face-up on your field, your opponent cannot select another monster you control as an attack target. If this card attacks, it is changed to Defense Position at the end of the Damage Step. If this card attacks a Defense Position monster whose DEF is lower than this card's ATK, your opponent loses Life Points equal to the difference. If this card attacks an Attack Position monster, your opponent takes no Battle Damage. Once per turn, during your opponent's Draw Phase, roll 1 6-sided die. Activate the following effect based on the result:

-1: Your opponent must discard 1 card from his/her hand.

-2: Both players must discard their hands and draw 5 cards from their respective Decks.

-3: Discard 1 Monster Card from your hand. Your opponent cannot Summon a monster this turn.

-4: Change all monsters you control (except this card) to Defense Position. Your opponent cannot attack this turn.

-5: You lose Life Points equal to the number of LIGHT monsters on the field x 100. Your opponent loses Life Points equal to the number of DARK monsters on the field x 100.

-6: Your opponent's Life Points are halved. Remove this card from play after your opponent's Battle Phase.

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Okay my entery!

 

MJ22-EN014.png

 

[spoiler=Card Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● Once per turn you can roll a six-sided die. Activate the following effect based on the result:

-1: Destroy all other cards on the field.

-2: Select 1 face-up monster your opponent controls. Take control of it until the End Phase.

-3: Draw 1 card equal to the number of monster cards you opponent controls.

-4: Your opponent draws 1 card equal to the number of monster cards you control.

-5: Your opponent Select 1 face-up monster you control. Your opponent takes control of it until the End Phase of their next turn.

-6: Destroy all cards you control.

 

 

Enjoy!

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My Card

203576i.jpg

Effect

This card cannot be Special Summoned from a Spell or Monster Effect. This card can only be Special Summoned or set by except by Releasing 3 Beast-Type monsters. Each turn instead of drawing you may roll 1 6-sided die.

1.Discard 1 Card from your hand for each face-up Beast-Type monster on your side of the field.

2.Select 1 Beast-Type monster from your deck and add it to your hand.

3.Both players must discard their hands and draw 5 cards from their respective Decks.

4.Destroy all cards on your side of the field. Your opponent can't attack you for 3 turns. For each card destroyed Inflict 300 damage to your opponent.

5.Summon all Beast-Type monsters from your hand to your side of the field. For each card summoned you lose 1000 Life Points.

6.Place 2 Beast counters on all face-up Beast-Type monsters on your side of the fiedl. Each time a monster with Beast counter is destroyed Inflict 300 damage to your opponent. Each time your opponent activates a Trap card you can remove 1 Beast counter and pay 800 Life Points to nagate and destroy the Trap Card.

 

Hope you like

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[align=center]

4k9rt1.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Level 4 or higher DARK monster on your field. During your Standby Phase, you can pay 800 Life Points to roll a six-sided dice. Activate the following effect:

•1-Randomly select 1 monster on the field and send it to the Graveyard.

•2-Randomly select 1 Spell or Trap card on the field and send it to the Graveyard.

•3-Special Summon 1 "Joker Token" (Spellcaster-Type/Dark/Level 4/ATK 1000/DEF 1000) on both player’s field in Attack Position. As long as this card remains face-up on the field, all monsters cannot attack during the turn they are Summoned.

•4- Send the top card of both player’s Deck to the Graveyard

•5- Send 1 card in both player’s hand to the Graveyard

•6-Send this card to the Graveyard.

This effect can only be used twice per Duel.[/align]

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Contest has ended.

 

Judge Results:

 

 

Gil2M= Disaqualified for Miscapitalization in name. Rules say card names MUST be capitalized.

 

Ovechkin Rocks=

Picture: 5/5

OCG: 2/5

Originality: 4/5

Playability: 3/5

Balance: 3.5/5

Overall: 17.5/25

 

DeMeNTeD=

Picture: 4.5/5

OCG: 5/5

Originality: 5/5

Playability: 5/5

Balance: 4/5

Overall: 23/25

 

MjRiku=

Picture: 3/5

OCG: 4/5

Originailty: 5/5

Playability: 3/5

Balance: 5/5

Overall: 20/25

 

.:Dog King:.=

Picture: 4/5

OCG: 2/5

Originality: 3/5

Playability: 4/5

Balance: 2.5/5

Overall: 15.5/25

 

 

WINNER IN 3rd PLACE: Ovechkin Rocks

WINNER IN 2nd PLACE: MjRiku

WINNER IN 1ST PLACE: DeMeNTeD

 

Congratulations to each of you. .:Dog King:. You will receive 5 pts. for being the only runner-up in 4th place and above. Everyone else either has been disqualified or didn't sign up.

 

Enjoy your reps and points.

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