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Post Your God Cards Here


.:YuGiOh Freak:.

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New cards:

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Effect:This monster can only normal summon to sacrifice 3 monster into field. This monster is also treated as Spellcaster. When this monster is face-up into field, All other Monsters your side the field gain 1500 ATK and DEF. This monster is Uneffected all Spell, Trap and Monster effects. However, this monster cannot attack, if there is another monster your side the field.

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My "GOD" Cards:

254163.jpg254163.jpg254163vdf.jpg254163x.jpg254163myr.jpg254163g.jpg254163.jpg254163f.jpg254163t.jpg254163a.jpg254163p.jpg254163jzb.jpg254163u.jpg

 

 

(Y-YDG effect = This card cannot be Special Summoned from the deck, graveyard or R.F.P. Zone. This card can only be Special Summoned to the field except by the Ritual Card "Wrath of the Ying-Yang Dragon God". The owner of this card can pay 5000 LP to negate the activation of a Spell, Trap or Monster Effect.]

(God of the BIRD Emire = Only 1 "God of the BIRD Empire" monster can be face-up on the field. If this is in Face-Up Defense, your Opponent cannot conduct their Battle Phase. If this card would be destroyed by a card effect, the owner of this card can send the top 10 cards from the deck to the graveyard to negate it's destruction.)

(Goddess of the BIRD Empire = Only 1 "Goddess of the BIRD Empire" monster can be face-up on the field. This card cannot attack or be attacked. Once per turn, the owner of this card can roll a 6-sided dice and remove from play monster's whose level equal the number rolled. If you roll a 6, Level 6 and higher are destroyed)

(AFD/AM = This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate". Once per turn, you can remove from play 1 level 4 or lower monster you control to inflict half of the removed monster's attack directly to your opponents LP. At the cost of 1000 LP, negate the activation and effect of a Field Spell Card.When this card on the field is destroyed, you can Special Summon 1 "Ancient Fairy Dragon" from your Graveyard.)

(BRD/AM = This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". once per turn, you can remove from play one card from your graveyard to destroy one face-up card your opponent controls, that matches the card type you removed. When this card on the field is destroyed, you can Special Summon 1 "Black Rose Dragon" from your Graveyard.)

(Fifth Dragon /AM = This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate". Once per turn you can discard your hand to flip all cards your opponent controls face-down. When this card on the field is destroyed, you can Special Summon 1 "Fifth Dragon" from your Graveyard.)

(HDK = All Cards on the field are used to fusion summon this card.

This card can only be summoned by Fusion. This card cannot be special summoned from the graveyard or the R.F.P. zones. When this Card is successfully summoned to the field, both player's Lifepoints become 1. This card's attack is equal to the total amount of LP that all duelists lost x200. This card CANNOT attack.)

(ICD/AM = This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate". When this card inflicts Battle Damage to your opponent, send the top 5 cards of your opponent's Deck to the Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Iron Chain Dragon" from your Graveyard.)

(SCD = "Salvation Dragon - Savior Dragon" + "Iron Chain Dragon" + 1 non-Tuner monster

You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 500 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 5 cards of your opponent's Deck to the Graveyard. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Iron Chain Dragon" from your Graveyard.)

(SFD = "Salvation Dragon - Savior Dragon" + "Ancient Fairy Dragon" + 1 non-Tuner monster

Once per turn, you can special summon 1 Level 4 or lower monster from your graveyard, it's effects are negated. Once per turn, gain 500 LP for each Field Spell card that is in your graveyard. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Ancient Fairy Dragon" from your Graveyard.)

(SRD = "Salvation Dragon - Savior Dragon" + "Black Rose Dragon" + 1 non-Tuner monster

Once per turn, Remove all other cards except this Card from play. If you use this effect, this card cannot declare an attack. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Black Rose Dragon" from your Graveyard.)

(Savior Fifth Dragon = "Salvation Dragon - Savior Dragon" + "Fifth Dragon" + 1 non-Tuner monster

Once per turn, you can discard your hand to flip-face up all cards your opponent controls (Flip Effects do not activate, Spells and Traps that miss timing are destroyed). Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Fifth Dragon" from your Graveyard.)

(You have just been FLUFFED!! = You have been caught using (an) unannounced Broken Card(s). Your monsters will be replaced with Fluffy Tokens (dog-0/0-light). These cannot be tributed, synchronized, or destroyed. When in defense these token's can be trampled by even a koriboh & D.D. Crows.)

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.:YuGiOh Freak:., This day's Cards:

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Effect:This monster can only normal summon to sacrifice 3 monster into field. This monster is also treated as Winged Beast. When this monster is face-up into field, if another your monster(s) is destroyed in battle, flip the coin.

Head: Destroyed monster return to deck. Deck is shuffled.

Tail: Destroyed monster is removed into game.

 

AND one supporter:

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I made these a while back to go with a FF I was writeing but I scraped the idea an went with a whole new set of signature cards.

 

 

anubiscard.jpg

 

Art by MYL SALO © 2004

 

Effects in the manga/anime would be:

Standard god abilities, ie immune to spell/trap cards.

ATK/DEF is 1000 times the number of monsters in both GY

Can bring monsters back to the field at the cost of life points.

 

 

sethcard.jpg

 

Art by egypt-club (Deviant art)

 

Manga/anime effects:

Standard god abilities.

ATK/DEF Dependent on dice roll;

1: ATK/DEF = Total of monsters used to summon

2: ATK/DEF = Total monsters on the field x 1000

3: ATK/DEF = Total Life Points of controller

4: ATK/DEF = Total Life Points of opponent

5: ATK/DEF = Cards in controllers hand x 1000

6: ATK/DEF = Flat 6000

Both players turn their decks upside down and keep dueling.

Every turn some thing happens based on dice;

1: All monsters except Seth are destroyed

2: Players combine their decks and GY and shuffle

3: Players double the cards in their hands by drawing

4: ATK/DEF are reversed

5: players trade hands

6: Re roll for ATK/DEF of Seth

 

horuscard.jpg

 

Art by Aegyptian (Deviant art)

 

Effect in manga/anime:

Standard god abilities.

ATK/DEF is increased by 1000 for each monster on the field on summon and then doubled each time a monster is summoned.

Opponent must show his hand at all times.

your allowed to view your own deck at any time

tribute 2 monsters to special summon one monster and treat it as a divine with standard god abilities.

 

Ill post the effects they had as soon as I can find them, I know there here.

 

*edit Found the effects :)

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  • 2 years later...
Guest ruga650

Well, well. Here is mine.

 

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And a legal version.

 

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This card cannot be Special Summoned. You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps and other monsters' effects cannot be activated. The ATK and DEF of this card is equal to the number of cards in both player's Graveyard's X300. Once per turn, you can discard your whole hand to destroy every card your opponent controls.

 

( Had to make names different so I could keep them both in my database 3= )

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