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The Zodiac Beasts (48/??? Complete)


DarkForce™

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My new set:

The Zodiac Beasts!

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IMAGE CREDIT: Haseo, Diedra, Father Wolf, Haris, Omni

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 LIGHT monsters. This card is unaffected by your opponents Spell Cards. When this card attacks, increase its ATK by 100 points for every LIGHT monster on the field. You can discard 1 LIGHT monster from your Hand to inflict 500 points of damage to your opponents Life Points.

 

 

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 LIGHT monsters. This card is unaffected by your opponents Spell Cards. When this card battles an opponent's monster, you can discard 1 card to negate any Battle Damage and destroy the opponent's monster. When this card is destroyed, Special Summon 1 'Zodiac' monster from your Graveyard.

 

 

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[spoiler=Lore]

This card is destroyed if there is no other 'Zodiac' monster on the field. Once per turn, you can pay 1000 Life Points, to Special Summon 1 "Zodiac Beast - Wolfe" or "Zodiac Beast - Koala". The Special Summoned monster is unaffected by your opponents Spell Cards and cannot be destroyed as a result of battle. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

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[spoiler=Lore]

This card is destroyed if there is no other 'Zodiac' monster on the field. Once per turn, you can pay 1000 Life Points, to Special Summon 1 "Zodiac Beast - Birde" or "Zodiac Beast - Wolfe". The Special Summoned monster is unaffected by your opponents Trap Cards and cannot be destroyed as a result of battle. When this card attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.

 

10553.jpg

[spoiler=Lore]

This card is destroyed if there is no other 'Zodiac' monster on the field. Once per turn, you can pay 2000 Life Points, to Special Summon 1 "Zodiac Beast - Birde" or "Zodiac Beast - Koala". The Special Summoned monster is unaffected by your opponents Card effects and cannot be destroyed as a result of battle. When this card attacks, your opponent cannot activate Spell & Trap Cards until the End Phase.

 

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[spoiler=Lore]

This card cannot be destroyed as a result of battle. All 'Zodiac' and 'Zodiac Beast' monsters you control gain 400 ATK. If this card attacks a DARK Monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.

 

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[spoiler=Lore]

When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.

 

10553.jpg

[spoiler=Lore]

This card can only be used for the Synchro Summon of a Warrior-Type Synchro Monster. Once per turn, you can Special Summon 1 Level 4 or lower 'Zodiac' Monster from your Graveyard. When this card is used for a Synchro Summoned, the Synchro Summoned monster gains 500 ATK for every 'Zodiac' monster on the field, until the End Phase.

 

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[spoiler=Lore]

Zodiac Mistress + 1 or more non-Tuner monster(s)

This card is unaffected by your opponents Spell & Trap card effects. When this card is Synchro Summoned, you can return up to 3 other 'Zodiac' cards you control to the Deck, then your opponent randomly discards cards from their hand equal to the amount of cards you returned, and this card gains 1000 ATK for each card discarded by your opponent.

 

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[spoiler=Lore]

Zodiac Mistress + 1 or more non-Tuner monster(s)

This card is unaffected by your opponents Spell & Trap card effects. When this card is Synchro Summoned, you can destroy up to 2 cards on the field, then increase your Life Points by 300 points for each card destroyed. When this face-up card is sent from the field to the graveyard, destroy all other cards on the field.

 

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[spoiler=Lore]

Tribute 1 'Zodiac' monster on your side of the field. Special Summon 2 Level 4 or lower 'Zodiac' monsters from your Hand.

 

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[spoiler=Lore]

Once per turn, you can pay 1000 Life Points to Special Summon 1 'Future Zodiac' monster from your Hand. The Special Summoned monster cannot be destroyed as a result of battle, and gains 100 ATK & DEF for every LIGHT monster in your graveyard.

 

10553.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "The Power of Light". This card gains 500 ATK for each 'Zodiac' monster your opponent has on the field or in their Graveyard. Once per turn, you can Special Summon 1 'Zodiac' monster from your opponents graveyard, the selected monster cannot attack and has its effect negated.

 

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "The Power of Light". While this card is face-up on the field, the ATK of WATER monsters and Aqua-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 'Zodiac' monsters from your graveyard.

 

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[spoiler=Lore]

Destroy all DARK monsters on the field, and Special Summon 1 LIGHT monster from your Hand, Deck and/or Graveyard.

 

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[spoiler=Lore]

This card can only be Summoned by removing from play 1 'Zodiac' monster in your Graveyard. When this card attacks, increase its ATK by 1000. During your End Phase, you can destroy 1 Spell or Trap card your opponent controls.

 

10553.jpg

[spoiler=Lore]

This card can only be Summoned by removing from play 1 'Zodiac' monster in your Graveyard. When this card attacks, you can remove that monster from play during the end of the Damage Step. You can send 1 monster you control to the Graveyard to return 1 monster your opponent controls to the Deck.

 

 

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[spoiler=Lore]

This card can only be Summoned by removing from play 1 'Zodiac' monster in your Graveyard. If this card destroys a monster by battle, inflict damage to your opponent equal to the destroyed monster's DEF.

 

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[spoiler=Lore]

This card can only be Summoned by removing from play 2 'Zodiac' monsters in your Graveyard. When this card is Summoned, your opponent selects 1 monster they control and destroys it. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

 

10553v.jpg

[spoiler=Lore]

This card can only be Summoned by removing from play 4 'Zodiac' monsters in your Graveyard. When this card is Summoned, you can add 1 Spell Card from your Graveyard to your hand. When this card is Summoned, half the ATK and DEF of all face-up monsters on the opponent's side of the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent, destroy all Set Spell and Trap Cards your opponent controls.

 

 

10553.jpg

[spoiler=Lore]

Zodiac Mistress + 1 or more DARK non-Tuner monster(s)

When this card is Synchro Summoned, inflict 500 damage to your opponent for every card they control. This card gains 1000 ATK for each card on your field. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, destroy all monsters your opponent controls.

 

 

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[spoiler=Lore]

Zodiac Mistress + 1 or more DARK non-Tuner monster(s)

When this card is successfully Synchro Summoned, select 1 face-up monster your opponent controls. Until the End Phase, the selected monster's ATK is halved and this card gains ATK equal to that amount. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict damage to both players equal to this card's ATK.

 

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[spoiler=Lore]

Activate only while you have a face-up 'Nega Zodiac' monster on your side of the field. Destroy 2 cards on your opponents side of the field.

 

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[spoiler=Lore]

Activate only while you have a face-up 'Zodiac Mecha' or 'Nega Zodiac Mecha' on your side of the field. All monsters that include 'Zodiac' in their name gain 1000 ATK and cannot be destroyed as a result of battle, until the End Phase.

 

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[spoiler=Lore]

All DARK monsters cannot be destroyed as a result of battle or by a card efect, until the End Phase. During your End Phase, destroy all DARK monsters you control.

 

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[spoiler=Lore]

Activate only while you control a 'Zodiac' monster, a 'Nega Zodiac' monster, and a 'Zodiac Beast' monster. Destroy every card your opponent controls, and increase your Life Points by 100 points for every card destroyed.

 

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 5 'Zodiac Beast' monsters you control. During the turn this card is Special Summoned, 'Zodiac Beast' monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK of this card are equal to the combined original ATK of all other 'Zodiac Beast' monsters you control. This card is destroyed during your 2nd Standby Phase, after this card is successfully Special Summoned.

 

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[spoiler=Lore]

Tribute 1 'Nega Zodiac' monster. Every time a 'Nega Zodiac' monster you control destroys an opponents monster, place the destroyed monster on the top of your opponents Deck.

 

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[spoiler=Lore]

1 'Zodiac' monster + 1 'Nega Zodiac' monster

Once per turn, you can destroy 1 monster your opponent controls and inflict damage to your opponent equal to its ATK. If you activate this effect you cannot conduct your Battle Phase that turn. During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position and each monster they control must attack this card.

 

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[spoiler=Lore]

Pay 1000 Life Points. Destroy 2 cards you control and draw 2 cards.

 

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[spoiler=Lore]

Select 1 monster you control. The selected monster has its level reduced to 4 and becomes a Tuner-type monster.

 

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 monsters that include 'Zodiac' in their name. This card is unaffected by your opponents Spell Card effects. Once per turn, if this card destroys an opponent's monster by battle, it can attack once again in a row. When this card is removed from the field, Special Summon 1 Level 4 or lower 'Zodiac' monster from your Graveyard.

 

10553ako.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 monsters that include 'Zodiac' in their name. This card is unaffected by your opponents Monster Card effects. As long as this card remains face-up on the field, you can discard 1 card from your hand to negate the activation of 1 Spell Card and destroy it.

 

10553gmq.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 monsters that include 'Zodiac' in their name. This card is unaffected by your opponents Monster Card effects. While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent monsters, and destroy it.

 

10553h.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 4 monsters that include 'Nega Zodiac' in their name. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK or DEF of the destroyed monster, whichever is higher.

 

10553.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 monsters that include 'Zodiac' in their name. Once per turn, you can destroy 1 monster on the field. Once per turn, if this card is in face-up Attack Position, you can remove from play 1 monster your opponent controls. If you use this effect, you cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.

 

10553cud.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 4 monsters that include 'Zodiac' in their name. This card is unaffected by your opponents Trap Card effects. Once per turn you can activate one of the following effects: 1) Destroy all monsters your opponent controls. 2) This turn the effects of all face-up monsters your opponent controls are negated.

 

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 2 monsters that include 'Omega Zodiac' in their name. This card is unaffected by your opponents Card effects. Once per turn, you can return 1 monster your opponent controls to its owner's hand. If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control.

 

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[spoiler=Lore]

This card is destroyed if there is no other 'Zodiac' monster on the field. Once per turn, you can pay 1000 Life Points, to Special Summon 1 'Zodiac Beast' monster from your hand. Monsters this card destroys by battle are removed from play instead of going to the Graveyard.

 

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[spoiler=Lore]

This card is destroyed if there is no other 'Zodiac' monster on the field. Once per turn, during your Main Phase 1, you can destroy 1 face-up card your opponent controls. You can select 1 face-up Effect Monster on the field if 1 is not already selected by this card. While you control this face-up card, the selected monster's effect is negated until it is removed from the field. (You can select up to 1 monster at a time with this effect.)

 

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[spoiler=Lore]

This card is destroyed if there is no other 'Zodiac' monster on the field. You can send 1 other card you control to the Graveyard to select 1 monster you control. While this card is face-up on the field, the selected monster cannot be destroyed by battle. (Damage calculation is still applied normally.) When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.

 

10553.jpg

[spoiler=Lore]

This card is cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 face-up "Zodiac Beast - Wolfe" you control. This card is unaffeceted by your opponents Card effects. You can send 2 "Zodiac Beast" cards from your hand to the Graveyard to inflict 1500 points of damage to your opponents Life Points. You can Tribute 1 face-up "Zodiac Beast" monster to have this card gain ATK equal to the the Tributed monster's ATK until the End Phase.

 

10553o.jpg

[spoiler=Lore]

This card is cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 face-up "Zodiac Beast - Wolfe" you control. This card is unaffeceted by your opponents Card effects. Once per turn, you can return 1 monster you control except this card to your hand to have this card gain 500 ATK & DEF until the End Phase. If this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 4 or higher monster with 1500 ATK or less from your Deck.

 

10553.jpg

[spoiler=Lore]

This card is cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 'Zodiac Beast' monsters you control. As long as this card remains face-up on the field, all 'Zodiac Beast' monsters gain 1000 ATK and cannot be destroyed by Card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed and sent to the Graveyard, return 1 monster on the field to its owner's hand.

 

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[spoiler=Lore]

Destroy all face-up "Zodiac" monsters on the field, then Special Summon 1 "Nega Zodiac" monster from your Hand.

 

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[spoiler=Lore]

Discard 1 card from your hand. This turn all "Nega Zodiac" monsters you control gain 500 ATK & DEF and acnnot be destroyed as a result of battle, until the End Phase.

 

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[spoiler=Lore]

Toss a coin. Heads: All "Zodiac" monsters gain 500 ATK ● Tails: All "Nega Zodiac" monsters are unaffected by your opponents Card effects, until the End Phase.

 

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[spoiler=Lore]

Tribute 1 "Zodiac" or "Nega Zodiac" monster you control. Your opponent cannot activate Spell & Trap Cards, until your next Standby Phase.

 

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[spoiler=Lore]

Increase your Life Points by 500 for every monster that includes 'Zodiac' in its name.

 

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Very nice, the pictures are great, OCG is flawless at a glance, and the effects are also good.

 

The ATK and DEF of "Zodiac Beast - Birde" doesn't fit the image in my opinion, but that really doesn't matter.

 

I'd also like to see a few holoed.

 

Good work,

 

9/10

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