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Morph Monsters [79/XX] Give ideas!


EnkoMaun

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Morph monsters are a type of effect monsters, just like Unions. They can be Special Summoned from the Deck by Tributing a monster and 1 Spell or Trap Card.

 

This is gonna be like a Booster Pack. First one ever.

Enjoy, and PLEASE comment.

 

[spoiler=The Set (total of 70 cards)]

Transform Slime (* * *) WATER

Aqua/Morph - ATK 900 DEF 500

This card can only be Special Summoned from your Deck by Tributing 1 Aqua-Type monster and discarding "Physical Double" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Pay 1000 Life Points. Designate 1 monster on the field. This card gains the effect of the designated monster.

 

Dimensional Flux Panther (* * * *) LIGHT

Beast/Morph - ATK 1800 DEF 1200

This card can only be Special Summoned from your Deck by Tributing 1 Beast-Type monster and discarding "Dimensionhole" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Discard 1 card from your hand to remove this card from play until the End Phase of this turn.

 

Majin Bull (* * * *) EARTH

Beast-Warrior/Morph - ATK 1500 DEF 1500

This card can only be Special Summoned from your Deck by Tributing 1 Beast-Warrior-Type monster and discarding "Rush Recklessly" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* The ATK of this card becomes 2400 only during your Battle Phase.

 

Rampaging Fossil (* * * * * *) EARTH

Dinosaur/Morph - ATK 2400 DEF 1700

This card can only be Special Summoned from your Deck by Tributing 1 Dinosaur-Type monster and discarding "Time Machine" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* If this card would be destroyed, discard 2 cards from your hand to Special Summon this card from your Graveyard. The ATK of this card becomes halved each time this effect is activated.

 

Drill Dragon (* * *) WIND

Dragon/Morph - ATK 1400 DEF 1200

This card can only be Special Summoned from your Deck by Tributing 1 Dragon-Type monster and discarding "Ballista of Rampart Smashing" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* When this card attacks a Defense Position monster, decrease the DEF of the target by 1000 until the End Phase of this turn.

 

Savior Krisstus (* * * * *) LIGHT

Fairy/Morph - ATK 1800 DEF 0

This card can only be Special Summoned from your Deck by Tributing 1 Fairy-Type monster and discarding "Graceful Charity" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* When this card inflicts Battle Damage to your opponent, draw 1 card. Your opponent then discards 1 card from his/her hand.

 

Enforcer of Dark Justice (* * * * * *) DARK

Fiend/Morph - ATK 2000 DEF 2200

This card can only be Special Summoned from your Deck by Tributing 1 Fiend-Type monster and discarding "Book of Eclipse" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Once per turn, discard 1 card from your hand to flip 1 monster on your opponent's side of the field face-down. The monster flipped face-down by this effect cannot change it's Battle Position. When this card is destroyed, flip all face-down monsters face-up. Increase your Life Points by 400 for each monster flipped face-up by this effect.

 

Sub-Hunter Squid (* * * *) WATER

Fish/Morph - ATK 1200 DEF 900

This card can only be Special Summoned from your Deck by Tributing 1 Fish-Type monster and discarding "Big Wave Small Wave" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Once per turn, you may return 1 monster from your side of the field back to your Deck. Shuffle your Deck and draw 1 card. If the card you drew was a monster, Special Summon it. If it isn't send it to the Graveyard.

 

Red Ant General (* *) EARTH

Insect/Morph - ATK 1500 DEF 700

This card can only be Special Summoned from your Deck by Tributing 1 Insect-Type monster and discarding "Multiplication of Ants" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Once per turn, discard 1 card from your hand to Special Summon 2 "Red Ant Tokens" (Insect-Type/EARTH/Level 2/ATK 750 DEF 350) to your side of the field. Tribute 1 Insect-Monster from your side of the field to destroy 1 card on the field.

 

Salvage Robot (* * * *) FIRE

Machine/Morph - ATK 1900 DEF 1400

This card can only be Special Summoned from your Deck by Tributing 1 Machine-Type monster and discarding "Armed Changer" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* When this monster destroys an opponent's monster, you may Special Summon 1 monster from your Graveyard with an ATK less than the ATK of this monster.

 

Vine Trap Venus (* * * * *) EARTH

Plant/Morph - ATK 1900 DEF 1400

This card can only be Special Summoned from your Deck by Tributing 1 Plant-Type monster and discarding "Weed Out" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Discard 1 card from your hand. Destroy 1 Level 3 or lower monster on the field.

 

Gypsy King (* * * *) DARK

Psychic/Morph - ATK 1400 DEF 1000

This card can only be Special Summoned from your Deck by Tributing 1 Psychic-Type monster and discarding "Different Dimension Capsule" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Remove from play the card on the top of your Deck. If it is a Monster card, draw 1 card. Discard 2 cards from your hand to Special Summon the removed monster.

 

Fallen Helios (* * * * * *) FIRE

Pyro/Morph - ATK 0 DEF 1000

This card can only be Special Summoned from your Deck by Tributing 1 Pyro-Type monster and discarding "Grand Convergence" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Tribute this card to remove from play all cards from the field. Then you may Special Summon 1 "Helios, The Primordial Sun" from your Deck.

 

Lung Scale Drake (* * *) WATER

Reptile/Morph - ATK 1500 DEF 900

This card can only be Special Summoned frhysical Doubleom your Deck by Tributing 1 Reptile-Type monster and discarding "Opti-Camouflage" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* All Level 1 monsters on your side of the field may attack your opponent directly. Discard your entire hand to decrease the Level of this card by 2.

 

Ancient Pot (* * * *) EARTH

Rock/Morph - ATK 100 DEF 2200

This card can only be Special Summoned from your Deck by Tributing 1 Rock-Type monster and discarding "Reckless Greed" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Once per turn, draw 1 card. If it's a Morph Monster, your opponent skips his/her next Draw Phase.

 

Absorb Tentacles (* *) WATER

Sea Serpent/Morph - ATK 1600 DEF 1000

This card can only be Special Summoned from your Deck by Tributing 1 Sea Serpent-Type monster and discarding "Gift of the Mystical Elf" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* When this card destroys a monster, increase your Life Points by 500 for each monster on your opponent's side of the field.

 

Abyss Countermage (* * * * *) DARK

Spellcaster/Morph - ATK ? DEF ?

This card can only be Special Summoned from your Deck by Tributing 1 Spellcaster-Type monster and discarding "Pitch Black Power Stone" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* When this card is Special Summoned, roll 1 six-sided die. Put Spell Counters on this card equal to the result of the die +2. Increase the ATK of this card by 500 for each Spell Counter on this card. Remove 1 Spell Counter to inflict 300 damage to your opponent's Life Points.

 

Flash Streak Mage (* * *) LIGHT

Thunder/Morph - ATK 900 DEF 1200

This card can only be Special Summoned from your Deck by Tributing 1 Thunder-Type monster and discarding "Ookazi" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Tribute 1 monster on your side of the field. Inflict damage to your opponent's Life Points equal to the ATK of the monster Tributed.

 

A. General (* * * * *) EARTH

Warrior/Morph - ATK 1500 DEF 1000

This card can only be Special Summoned from your Deck by Tributing 1 Warrior-Type monster and discarding "The A. Forces" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Increase the ATK of all Warrior-Type monsters by 400. When a Warrior-Type monster is destroyed, increase the ATK of this card by 200.

 

All-Seeing Conchord (* * * *) WIND

Winged Beast/Morph - ATK 1600 DEF 1000

This card can only be Special Summoned from your Deck by Tributing 1 Winged Beast-Type monster and discarding "Ancient Telescope" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Look at the top 5 cards on top of your Deck. Return them in any order. As long as this card is face-up on the field, when you draw a Monster card, your opponent discards 1 card from his/her hand.

 

Chopman the Revived (* * *) DARK

Zombie/Morph - ATK 1700 DEF 1200

This card can only be Special Summoned from your Deck by Tributing 1 Zombie-Type monster and discarding "Megamorph" from your hand. If this card is Special Summoned this way, this card gains the following effect:

* Halve the ATK of a monster that battles this card.

 

Morph Caller

Continuous Spell Card

Once per turn, designate 1 Monster Type. Take 1 monster from your Deck to your hand with the same Type as the designated Monster.

 

Morph Weapon

Equip Spell Card

Equip only to a Level 3 or lower Morph monster. Increase the ATK of the monster equipped with this card by 1000.

 

Ready for Morph

Normal Spell Card

Pay 700 Life Points. Put 1 Morph monster from your hand to your Deck. Take 1 Spell or Trap Card from your Deck to your hand. Then shuffle your Deck.

 

Morph Return

Quick-Play Spell Card

Activate only when a Morph monster on your side of the field is destroyed. You may take 1 Spell or Trap Card from your Graveyard to your hand.

 

Tapped Morph Summon

Quick-Play Spell Card

Activate only when any player Morph Summons. Remove the monster and the Spell or Trap Card used to Morph Summon the monster from play. Double the original ATK of the summoned Morph Monster. Destroy the Morph Monster during the End Phase of this turn.

 

Morph Revival

Normal Spell Card

Pay 500 Life Points. Designate 1 Morph Monster in your Graveyard. Discard a monster card and 1 Spell or Trap Card with the same Morph Summon requirement as the designated Morph Monster. Special Summon the Morph Monster to your side of the field.

 

Morph Invocation

Normal Trap Card

Activate only when there is a Morph Monster that was Normal Summoned to your side of the field. All Morph Monsters on your side of the field that was Normal Summoned may activate their effects.

 

Morph Relievement

Normal Trap Card

Pay 500 Life Points. Send 1 Morph Monster on your side of the field back to the top of your Deck. Then shuffle your Deck.

 

Morph Bomb

Normal Trap Card

Activate only when a Morph Monster on your side of the field is attacked. Tribute 1 Morph Monster. Destroy the attacking monster and inflict 800 damage to your opponent’s Life Points.

 

Morph Healer

Normal Trap Card

Tribute 1 Morph Monster. Increase your Life Points by the ATK of the Tributed monster.

 

Perfect Morphman (* *) DARK

Warrior/Effect – ATK 300 DEF 300

If this card is in the Graveyard, take this monster to your hand and send any Equip Spell Cards equipped to this card to the top of your Deck. Select 1 Equip Spell Card from your Deck and equip it to this monster. Then shuffle your Deck.

 

Alchemic Trident

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Aqua-Type.

 

Tooth Necklace

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Beast-Type.

 

Armor Tooth Necklace

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Beast-Warrior-Type.

 

Fossil Blade

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Dinosaur-Type.

 

Dragonscale Armor

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Dragon-Type.

 

Angelic Wings

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Fairy-Type.

 

Demon Spear

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Fiend-Type.

 

Orca Horn

Equip Spell card

Equip only to “Perfect Morphman”. The equipped monster becomes a Fish-Type.

 

Exoskeleton Armor

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Insect-Type.

 

Gear Implant

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Machine-Type.

 

 

Leaf of Wisdom

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Plant-Type.

 

Senri Eye Pendant

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Psychic-Type.

 

Flare Beam Blade

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Pyro-Type.

 

Lizard Claws

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Reptile-Type.

 

Titan Shield

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Rock-Type.

 

Whirlpool Staff

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Sea Serpent-Type.

 

Arcana Staff

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Spellcaster-Type.

 

Dark Lightningrod

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Thunder-Type.

 

Icarus Wings

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Winged Beast-Type.

 

Pill of Rot

Equip Spell Card

Equip only to “Perfect Morphman”. The equipped monster becomes a Zombie-Type.

 

Empty Spell Scroll

Continous Spell Card

During each of your Standby Phases, pay 100 Life Points. If you cannot, destroy this card.

 

Ancient’s Spellbook

Normal Trap Card

Designate 1 Spell or Trap card in your Graveyard and designate 1 “Empty Spell Scroll” on your side of the field. The “Empty Spell Scroll” returns to your hand. As long as this card is in your Graveyard, the designated “Empty Spell Scroll”’s name is counted as the designated Spell or Trap Card.

 

Wizard’s Junk Bag

Normal Spell Card

Take 1 “Empty Spell Scroll” from your Graveyard to your hand. Your opponent then draws 1 card.

 

Dissolving Fish (* * *) WATER

Fish/Effect – ATK 1400 DEF 1400

Pay 300 Life Points. This card is treated as Aqua-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Fish: Discard 1 card from your hand. Increase your Life Points by 400.

*Aqua: If this card attacks a monster with a higher ATK than this card, you may negate the attack and flip this card face-down.

 

Berserk of the Forest (* * *) EARTH

Beast-Warrior/Effect – ATK 1800 DEF 1000

Pay 300 Life Points. This card is treated as Beast-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Beast-Warrior: Decrease the ATK of this card by 500 until the End Phase of this turn. This card can attack twice until the End Phase of this turn.

* Beast: The ATK of this card becomes 2300 until the end of the Battle Phase.

 

Rapid-Growth Lizard (* * *) EARTH

Reptile/Effect – ATK 1500 DEF 1300

Pay 300 Life Points. This card is treated as Dinosaur-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Reptile: As long as there is another monster on your side of the field, this card cannot be selected as an attack target.

*Dinosaur: This card must be selected as an attack target until the End Phase of your opponent’s next turn.

 

Archangel Silas (* * *) DARK

Fairy/Effect – ATK 1200 DEF 1600

Pay 300 Life Points. This card is treated as Fiend-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Fairy: Increase the ATK of all monsters on your side of the field by 300.

*Fiend: Decrease the ATK of all monsters on your opponent’s side of the field by 300.

 

Plasma Mech (* * *) LIGHT

Machine/Effect – ATK 800 DEF 2000

Pay 300 Life Points. This card is treated as Thunder-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Machine: Increase the DEF of this card by 400 as long as this card is in face-up Defense Position.

*Thunder: Increase the ATK of this card by 1200. The DEF of this card becomes 0. If this card deals Battle Damage to your opponent, switch this card to Defense Position.

 

 

 

 

 

Gypsy in the Tower (* * *) DARK

Spellcaster/Effect – ATK 1700 DEF 1100

Pay 300 Life Points. This card is treated as Psychic-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Spellcaster: Take 1 Spell Card from your Graveyard to your hand.

*Psychic: You may activate a Trap Card from your hand during this turn.

 

Iron Insect (* * *) WIND

Insect/Effect – ATK 0 DEF 2800

Pay 300 Life Points. This card is treated as Rock-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Insect: This card is switched into Attack Position when flipped face-up.

*Rock: Tribute this card. Draw 2 cards.

 

Man Stuck Between Dimensions (* * *) LIGHT

Warrior/Effect – ATK 2800 DEF 0

Pay 300 Life Points. This card is treated as Zombie-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Warrior: The ATK of this monster is halved when it attacks.

*Zombie: This card can only attack face-down monsers.

 

Vulcan Plant (* * *) FIRE

Plant/Effect – ATK 1100 DEF 1700

Pay 300 Life Points. This card is treated as Pyro-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Plant: Flip 1 face-down monster face-up. If it is a Flip Effect monster, negate it’s effect and destroy it.

*Pyro: Flip 1 face-up monster face-down. Decrease your Life Points by the Level of the monster x200.

 

Asian Long (* * *) WATER

Sea Serpent/Effect – ATK 1900 DEF 900

Pay 300 Life Points. This card is treated as Winged Beast-Type until the End Phase of this turn. This card gains the following effects according to it’s Type:

*Sea Serpent: If this card inflicts Battle Damage to your opponent, draw 1 card.

*Winged Beast: If this card inflicts Battle Damage to your opponent, your opponent discards 1 card from his/her hand.

 

A.M. Dragon (* * * * * * * *) DARK

Dragon/Effect – ATK 3400 DEF 2800

This card cannot be Normal Summoned or Set. This card can only be Special Summoned when you remove 5 monsters from play on your side of the field. Tribute this card. Your opponent discards his/her entire hand, and then draws 7 cards. Discard all Morph Monsters from your opponent’s hand.

 

A.M. Agent (* *) DARK

Warrior/Effect – ATK 1000 DEF 100

This card cannot be used for a Morph Summon. Once per turn, you may remove from play 1 monster from the top of your Deck to destroy 1 Morph Monster on the field.

 

A.M. Normalizer (* * *) DARK

Warrior/Effect – ATK 1300 DEF 100

This card cannot be used for a Morph Summon. Once per turn, discard 1 card from your hand. A Morph Monster on your side of the field is treated as a Normal Monster.

 

A.M. Assaliant (* * *) DARK

Warrior/Effect – ATK 1500 DEF 100

This card cannot be used for a Morph Summon. Once per turn, pay 1000 Life Points to remove 1 monster and 1 Spell or Trap Card from your opponent’s Graveyard.

 

 

Anti Morph Bomb

Quick-Play Spell Card

Tribute 1 monster on your side of the field. Destroy 1 Morph Monster on the field and inflict damage to your opponent’s Life Points equal to the Level of the monster x300.

 

Morpheus the Shadow God (* * * * * * * *) DARK

Fiend/Morph – ATK 2500 DEF 2200

This card can only be Special Summoned from your Deck by Tributing 1 Level 6 or higher monster and discarding “Ring of Destruction” from your hand. If this card is Special Summoned this way, this card gains the following effect:

*Tribute 1 Morph Monster you control. Destroy all monsters on the field and inflict damage to both player’s Life Points equal to the original ATK of that card.

 

Morph Megalodon (* * * * * *) LIGHT

Thunder/Morph – ATK 2000 DEF 2000

This card can only be Special Summoned from your Deck by Tributing 1 Level 6 or higher monster and discarding “Megamorph” from your hand. If this card is Special Summoned this way, this card gains 1 of the following effects:

*Activate only when this card’s ATK is halved. Increase your opponent’s Life Points by 1000.

*Activate only when this card’s ATK is doubled. Decrease your opponent’s Life Points by 1000.

 

Spell Reincarnation

Normal Spell Card

Send this card and 1 card from your hand to your Graveyard. Take 1 Spell Card from your Graveyard and put it on the top of your Deck. If there is a Morph Monster on your side of the field, draw 1 card.

 

Morphing Nature (* * * * * *) EARTH

Fairy/Morph – ATK 2200 DEF 1200

This card can only be Special Summoned from your Deck by Tributing 1 Level 5 or higher monster and discarding “Convulsion of Nature” from your hand. If this card is Special Summoned this way, this card gains the following effect:

*Your opponent always shows you his/her hand. When your opponent draws a card, look at it.

 

Tornado-Enchant Armor (* * * * * * * *) WIND

Rock/Morph – ATK 3000 DEF 3500

This card can only be Special Summoned from your Deck by Tributing 1 Level 8 or higher monster and discarding 1 “Dust Tornado” from your hand. If this card is Special Summoned this way, this card gains the following effect:

*Discard 1 card from your hand. Destroy all Spell and Trap Cards on the field. Increase your Life Points by 200 for each Spell or Trap Card destroyed by this effect.

 

Metalmorph Beast (* * * * * * * * *) DARK

Machine/Morph - ATK 1500 DEF 1500

This card can only be Special Summoned from your Deck by Tributing 1 Level 6 or lower monster and discarding 1 "Metalmorph". If "Metalmorph" is in your Graveyard, when this card attacks, the ATK of this card is increased by the ATK of the attacked monster until the end of the Damage Step. This card can attack as many times as the number of "Metalmorph" cards in the Graveyard.

 

Black Metal Insignia (* * * * * * * *) DARK

Warrior/Morph - ATK 2600 DEF 0

This card can only be Special Summoned from your Deck by Tributing 1 "Black Metal" monster and discarding 1 "Black Metalmorph". When this card attacks, increase the ATK of this card by 400. If a Spell or Trap card is activated, discard 1 card from your hand to negate it.

 

Reviver Setrum (* * * * * *) LIGHT

Fairy/Morph - ATK ? DEF 0

This card can only be Special Summoned from your Deck by Tributing 1 Fairy-Type monster and discarding 1 "Monster Reborn". The ATK of this card becomes the number of monsters in your Graveyard x400. Once per turn, you may Special Summon 1 monster from your Graveyard.

 

Alpha and Omega (* * * * * * * *) LIGHT

Fiend/Morph - ATK 4000 DEF 3000

This card can only be Special Summoned from your Deck by Tributing all monsters you control and discarding 1 "The Beginning of the End". If there are less than 7 DARK monsters in your Graveyard, destroy this card. If there are more than 7 DARK monsters in your Graveyard, draw 3 cards.

 

 

 

Give me ideas, I'm not done with these yet.

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hmm' date=' i still feel like creating a few trump cards. I'm thinking about making one about Megamorph. If u have any ideas, don't keep it, k?

[/quote']

 

How about this:

 

Megamorph Beast

EARTH / Level 9

[beast/Effect]

ATK/1500 DEF/1500

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 1 monster equipped with "Megamorph" on your side of the field. While this card is on the field, if "Megamorph" in your Graveyard, this card's original ATK are doubled. When this card destroys a monster, double the Battle Damage inflicted on your opponent.

 

It may sound OP'd, but it's useful.

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