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new archtype-Fallen Soul! Dark Synchro added!


Necro Pheonix

Should i continue the set?  

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  1. 1. Should i continue the set?

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This si a new Archtype I made. Fallen Soul monsters use the number of cards in your graveyard to their advantage.

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effect: As long as this card remains face-up on the field, you can negate the effects of Monster Effects that designate "Fallen Soul" monsters on your side of the field. During each of your Standby Phases, pay 500 Life Points. If you do not, this card is destroyed.

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effect: You can Special Summon this card from your hand by paying 500 Life Points. Once per turn, if there are 2 or more "Fallen Soul" monsters in your Graveyard, you can destroy 2 face-down cards on the field.

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effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing "Fallen Soul-Devil Incarnate" and 1 other "Fallen Soul" monster. This card gains 100 ATK and DEF for every card in your Graveyard. Once per turn, you can remove from play any number of cards from your Graveyard to destroy an equal number of cards on the field.

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effect: As long as there is at least 1 FIRE and 1 "Fallen Soul" monster on your side of the field, you can negate the effects of Spell Cards that designate this card. When this card is destroyed and sent to the Graveyard, inflict damage to your opponent equal to the destroyed monster's Level x 200.

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effect:"Fallen Soul-The Creature" + "Fallen Soul-The Monster"

When this card is summoned, remove from play all Monster Cards in your Graveyard. This card's ATK and DEF are equal to the number of removed from play monsters x 300. Draw 1 card for every "Fallen Soul" monster removed from play by this card's effect.

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effect: Twice per turn, you can remove from play 2 cards from your Graveyard to draw 1 card. When this card is destroyed and sent to the Graveyard add 1 "Fallen Soul-The Monster" to your hand from your Deck or Graveyard.

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effect: This card's ATK and DEF are equal to the number of monsters in your Graveyard x 400. If there is a monster in your Graveyard with Fallen Soul in its name. You can remove that card from play to discard 2 cards from your hand.

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effect: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a monster on your side of the field as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, the equipped monster gains ATK equal to the number of cards in your Graveyard x 100. During each of your Standby Phases, discard the top card from your Deck. If you do not, the equipped monster is destroyed and this card is removed from play. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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effect: 1 "Fallen Soul" tuner monster + 1 or more non-tuner monsters

When this card is Synchro Summoned successfully, pick up the top 5 cards from your hand. Destroy a number of Monster, Spell and Trap Cards on the field equal to the number of Monster, Spell and Trap Cards picked up. Discard all cards picked up by this card's effect.

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effect: 1 non-Tuner monster-1 Dark Tuner monster

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.While you control anotehr monster with Fallen Soul in its name, this card ccannot be selected as an attack target. For every DARK monster in your Graveyard, this card gains 500 Attack and Defence.

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These cards are really cool. Maybe they could be mixed in with Lightsworns. I give them an 8.5/10. You should continue the set.

 

Also, @ animefan123, I'm sure that, in order to get the link in your sig to work, you have to get rid of the " marks and lowercase url. Try it and see if it works out.

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Do you mind if I point out the OCG errors? Because now the pics are good, the OCG is the next thing to fix...

 

Fallen Soul Sancuary

i) Sancuary = Sanctuary

ii) I'd change it to a Continuous Spell Card

 

As long as this card remains face-up on the field, you can negate the effects of Monster Effects that designate "Fallen Soul" monsters on your side of the field. During each of your Standby Phases, pay 500 Life Points. If you do not, this card is destroyed.

 

Pyro Demon

i) I think this card is OPed at the moment, so I've changed the effect slightly

ii) You might also want to reduce the ATK and DEF.

 

As long as there is at least 1 FIRE and 1 "Fallen Soul" monster on your side of the field, you can negate the effects of Spell Cards that designate this card. When this card is destroyed and sent to the Graveyard, inflict damage to your opponent equal to the destroyed monster's Level x 200.

 

The Monster

i) I think you should tone down the ATK boost to 300/400.

ii) Also the ATK and DEF value should be '?' not '????'

 

This card's ATK and DEF are equal to the number of monsters in your Graveyard x 400. (The second part of the effect seems to be all negative. You remove a monster from play to discard cards? What do you gain from it all?)

 

Devil Incarnate

i) Reduce the ATK and DEF by about 400 or increase to Lv.5.

ii) The effect is very weak. 10 monsters and all you get to do is destroy 1 Spell/Trap? Here's my version.

 

You can Special Summon this card from your hand by paying 500 Life Points. Once per turn, if there are 2 or more "Fallen Soul" monsters in your Graveyard, you can destroy 2 face-down cards on the field.

 

The Devil

i) Again the effect is very weak (and this card is underpowered, reduce to a Lv.7)

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing "Fallen Soul-Devil Incarnate" and 1 other "Fallen Soul" monster. This card gains 100 ATK and DEF for every card in your Graveyard. Once per turn, you can remove from play any number of cards from your Graveyard to destroy an equal number of cards on the field.

 

ii) I personally think this would be better as a Synchro Monster (since Devil Incarnate is a Tuner) with this effect. Lv.8, ATK:3300/DEF:3000

 

"Fallen Soul-Devil Incarnate" + 1 or more non-Tuner "Fallen Soul" monsters

This card loses 100 ATK and DEF for every removed from play monster. Once per turn, you can remove from play any number of Monster Cards from your Graveyard to destroy an equal number of cards on the field.

 

The Creature

 

Twice per turn, you can remove from play 2 cards from your Graveyard to draw 1 card. When this card is destroyed and sent to the Graveyard add 1 "Fallen Soul-The Monster" to your hand from your Deck or Graveyard.

 

The Warrior

i) I'd make it so that it is a "Fallen Soul" Tuner.

 

1 "Fallen Soul" Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned successfully, pick up the top 5 cards from your hand. Destroy a number of Monster, Spell and Trap Cards on the field equal to the number of Monster, Spell and Trap Cards picked up. Discard all cards picked up by this card's effect.

 

The Behemoth

i) The ATK and DEF values should be '?' not '????'

ii) I think this needs to go up to Lv.9/10 or have the ATK boost reduced to 300/400.

 

"Fallen Soul-The Creature" + "Fallen Soul-The Monster"

When this card is summoned, remove from play all Monster Cards in your Graveyard. This card's ATK and DEF are equal to the number of removed from play monsters x 300 (Or 500 if this is a Lv.10). Draw 1 card for every "Fallen Soul" monster removed from play by this card's effect.

 

The Possessed

i) This is how to word a Union Monster:

 

Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a monster on your side of the field as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, the equipped monster gains ATK equal to the number of cards in your Graveyard x 100. During each of your Standby Phases, discard the top card from your Deck. If you do not, the equipped monster is destroyed and this card is removed from play. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

The Shadow

i) This would be Lv.6/7/8

 

1 non-Tuner monster - 1 Dark Tuner monster

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.

As long as there is a different "Fallen Soul" monster on your side of the field, your opponent cannot select this card as an attack target. This card gains 500 ATK and DEF for each DARK monster in your Graveyard.

 

Those are your OCG fixes, now these cards are great!

 

Plus, you're welcome for the pics and reps.

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