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Reflex Cards [15/XX]


EnkoMaun

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Reflex Monsters (not an archetype) instantly activate their effects when something occurs, and you can't stop them.They're kinda dangerous, but they're good.

 

Check'em.

[spoiler= The Cards]

Spring Fist (* * *) EARTH

Machine/Effect - ATK 900 DEF 400

During your Battle Phase, if your opponent activates a Trap Card, this card can attack your opponent directly.

 

Double Spring Fists (* * *) EARTH

Machine/Fusion/Effect - ATK 1800 DEF 800

"Spring Fist" + "Spring Fist"

During your Battle Phase, if your opponent activates a Trap Card, this card can attack twice.

 

Flood Magician (* * * *) WATER

Spellcaster/Effect - ATK 2400 DEF 0

This card must attack during your Battle Phase. If this card inflicts Battle Damage to your opponent, you take equal amount of Battle Damage.

 

Impact Dragoon (* * * *) WIND

Warrior/Effect - ATK 1500 DEF 1900

When this card attacks, roll 1 six-sided die. Treat your opponent's Monster Card Zones as #'s 1-5, starting from right. This card must attack the monster on the same Monster Card Zone as the dice's result. If the Monster Card Zone is empty, this card attacks your opponent directly. If the result is 6, destroy this card.

 

Insta-Counter

Continuous Spell

As long as this card is on your side of the field, the monster effects are treated as Spell Speed 3.

 

Eager Guardian (* *) EARTH

Warrior/Effect - ATK 0 DEF 1000

This card can be Summoned in face-up Defense Position. If your opponent attacks, you may switch the attack target to this card.

 

Bunnies in a Room (*) DARK

Beast/Effect - ATK 0 DEF 0

During each of your End Phases, put 1 counter on this face-down card. When this card is flipped face-up, Special Summon as many "Bunnies in a Room" as you can from your hand or Deck.

 

Manic Shaman (* * *) EARTH

Spellcaster/Effect - ATK 1200 DEF 1700

If this card is attacked, Tribute the monster with the lowest Level (Tribute all monsters in case of a tie) to negate the attack and destroy 1 monster on the field.

 

Hydraulic Returner (* * * *) WATER

Machine/Effect - ATK 1700 DEF 1000

When a Spell or Trap Card is activated, destroy 1 face-down monster on the field. If you cannot, destroy this card.

 

Counter Wizard (* * *) DARK

Spellcaster/Effect - ATK 1500 DEF 1800

When a Spell or Trap Card is activated, you must activate 1 Trap Card. If you cannot, destroy this card.

 

1-Way Rocket (* *) EARTH

Machine/Effect - ATK 500 DEF 0

When this card successfully attacks directly, Tribute this card to destroy the Spell or Trap Card on the Spell & Trap Card Zone in your opponent's side of the field. If you cannot, inflict 500 damage to your opponent's Life Points.

 

Hi-Dude (*) EARTH

Warrior/Effect - ATK 300 DEF 100

This card cannot be destroyed in battle. If this card attacks, destroy the attack target. Decrease your Life Points by 1000 during each of your Standby Phases.

 

Tiny King Dragon (* *) WIND

Dragon/Effect - ATK 600 DEF 100

If this card is attacked, Special Summon 1 "pUBER Dragon" from your hand. If you cannot, decrease your Life Points by 600.

 

pUBER Dragon (* * * * *) WIND

Dragon/Effect - ATK 1600 DEF 100

If this card is Special Summoned by the effect of "Tiny King Dragon", take 1 "UBER Dragon" from your Deck to your hand. If this card is attacked, Special Summon 1 "UBER Dragon" from your hand. If you cannot, decrease your Life Points by 1600.

 

UBER Dragon (* * * * * * * * * *) WIND

Dragon/Effect - ATK 3600 DEF 0

If this card is Special Summoned by the effect of "pUBER Dragon", the effect of this card is negated. During each of your Standby Phases, pay 1000 Life Points. If you cannot, destroy this card.

 

 

 

More shall come soon.

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