EnkoMaun Posted July 1, 2009 Report Share Posted July 1, 2009 Reflex Monsters (not an archetype) instantly activate their effects when something occurs, and you can't stop them.They're kinda dangerous, but they're good. Check'em.[spoiler= The Cards]Spring Fist (* * *) EARTHMachine/Effect - ATK 900 DEF 400During your Battle Phase, if your opponent activates a Trap Card, this card can attack your opponent directly. Double Spring Fists (* * *) EARTHMachine/Fusion/Effect - ATK 1800 DEF 800"Spring Fist" + "Spring Fist"During your Battle Phase, if your opponent activates a Trap Card, this card can attack twice. Flood Magician (* * * *) WATERSpellcaster/Effect - ATK 2400 DEF 0This card must attack during your Battle Phase. If this card inflicts Battle Damage to your opponent, you take equal amount of Battle Damage. Impact Dragoon (* * * *) WINDWarrior/Effect - ATK 1500 DEF 1900When this card attacks, roll 1 six-sided die. Treat your opponent's Monster Card Zones as #'s 1-5, starting from right. This card must attack the monster on the same Monster Card Zone as the dice's result. If the Monster Card Zone is empty, this card attacks your opponent directly. If the result is 6, destroy this card. Insta-CounterContinuous SpellAs long as this card is on your side of the field, the monster effects are treated as Spell Speed 3. Eager Guardian (* *) EARTHWarrior/Effect - ATK 0 DEF 1000This card can be Summoned in face-up Defense Position. If your opponent attacks, you may switch the attack target to this card. Bunnies in a Room (*) DARKBeast/Effect - ATK 0 DEF 0During each of your End Phases, put 1 counter on this face-down card. When this card is flipped face-up, Special Summon as many "Bunnies in a Room" as you can from your hand or Deck. Manic Shaman (* * *) EARTHSpellcaster/Effect - ATK 1200 DEF 1700If this card is attacked, Tribute the monster with the lowest Level (Tribute all monsters in case of a tie) to negate the attack and destroy 1 monster on the field. Hydraulic Returner (* * * *) WATERMachine/Effect - ATK 1700 DEF 1000When a Spell or Trap Card is activated, destroy 1 face-down monster on the field. If you cannot, destroy this card. Counter Wizard (* * *) DARKSpellcaster/Effect - ATK 1500 DEF 1800When a Spell or Trap Card is activated, you must activate 1 Trap Card. If you cannot, destroy this card. 1-Way Rocket (* *) EARTHMachine/Effect - ATK 500 DEF 0When this card successfully attacks directly, Tribute this card to destroy the Spell or Trap Card on the Spell & Trap Card Zone in your opponent's side of the field. If you cannot, inflict 500 damage to your opponent's Life Points. Hi-Dude (*) EARTHWarrior/Effect - ATK 300 DEF 100This card cannot be destroyed in battle. If this card attacks, destroy the attack target. Decrease your Life Points by 1000 during each of your Standby Phases. Tiny King Dragon (* *) WINDDragon/Effect - ATK 600 DEF 100If this card is attacked, Special Summon 1 "pUBER Dragon" from your hand. If you cannot, decrease your Life Points by 600. pUBER Dragon (* * * * *) WINDDragon/Effect - ATK 1600 DEF 100If this card is Special Summoned by the effect of "Tiny King Dragon", take 1 "UBER Dragon" from your Deck to your hand. If this card is attacked, Special Summon 1 "UBER Dragon" from your hand. If you cannot, decrease your Life Points by 1600. UBER Dragon (* * * * * * * * * *) WINDDragon/Effect - ATK 3600 DEF 0If this card is Special Summoned by the effect of "pUBER Dragon", the effect of this card is negated. During each of your Standby Phases, pay 1000 Life Points. If you cannot, destroy this card. More shall come soon. Link to comment
EnkoMaun Posted July 1, 2009 Author Report Share Posted July 1, 2009 Put 5 more cards. Link to comment
senron Posted July 1, 2009 Report Share Posted July 1, 2009 These are pretty good but I don't quite understand Insta-Counter.And also i don't understand why Bunnies in a Room gains counters.Other than the above things I rate this a 9/10. Link to comment
Haou Devil 12 Posted July 1, 2009 Report Share Posted July 1, 2009 More good cards, EnkoMaun. 9/10. Link to comment
EnkoMaun Posted July 1, 2009 Author Report Share Posted July 1, 2009 Bunnies in a room multiply in time, just like real bunnies. And Insta-Counter makes the effects of your monsters uncounterable, except Quick-Play traps. Thank u for your awesome rates :D Link to comment
EnkoMaun Posted July 2, 2009 Author Report Share Posted July 2, 2009 3 more cards added. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.