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Darthus

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Yes first to post!!!

1. All the cards have the same effect, making me see that you have no creativity

2. I think you killed 5 trees

3. I think you just killed 20 more trees

4. These cards suck

5. Every one of this cards have the same level and attribute

6. I think you just killed 40 more trees

 

0/10

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Yes first to post!!!

1. All the cards have the same effect' date=' making me see that you have no creativity

2. I think you killed 5 trees

3. I think you just killed 20 more trees

4. These cards suck

5. Every one of this cards have the same level and attribute

6. I think you just killed 40 more trees

 

0/10

[/quote']

 

Obviously somebody doesnt know how to read. I already told you that I knew this, thats why I asked for some effect suggestions, you arrogant ass. And whats your deal with trees?

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Maybe some good effects would be:

1. Effects that focus on removing Spell Counters to Special Summon monsters.

2. Effects that can destroy cards once per turn at a fair cost of Life Points.

3. Effects that have other monsters attack directly.

4. Effects that increase ATK each time a Spell Card is activated.

5. Effects that negate Trap Cards.

6. Effects that deal damage to your opponent each time a Synchro Monster is summoned.

7. Effects that help certain Attributes or Types(Dragon, Spellcaster, LIGHT, WATER, ETC)

8. Effects that allow you to draw a card by meeting certain specifications(like Tributing 2 monsters you control, ETC)

9. Effects that can negate effects of certain monsters.

10. Effects that switch the Battle Positions of monsters.

11. Effects that remove cards in the Graveyard from play.

12. Effects that increase your Life Points each time that you Special Summon a monster.

If you need any more, lemme know. :D

PS - Awesome bands there. ^_^

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Maybe some good effects would be:

1. Effects that focus on removing Spell Counters to Special Summon monsters.

2. Effects that can destroy cards once per turn at a fair cost of Life Points.

3. Effects that have other monsters attack directly.

4. Effects that increase ATK each time a Spell Card is activated.

5. Effects that negate Trap Cards.

6. Effects that deal damage to your opponent each time a Synchro Monster is summoned.

7. Effects that help certain Attributes or Types(Dragon' date=' Spellcaster, LIGHT, WATER, ETC)

8. Effects that allow you to draw a card by meeting certain specifications(like Tributing 2 monsters you control, ETC)

9. Effects that can negate effects of certain monsters.

10. Effects that switch the Battle Positions of monsters.

11. Effects that remove cards in the Graveyard from play.

12. Effects that increase your Life Points each time that you Special Summon a monster.

If you need any more, lemme know. :D

PS - Awesome bands there. ^_^

[/quote']

 

Thanks so much i think i'll fit these effects with counters and then these will be so cool. +Rep

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Yes first to post!!!

1. All the cards have the same effect' date=' making me see that you have no creativity

2. I think you killed 5 trees

3. I think you just killed 20 more trees

4. These cards suck

5. Every one of this cards have the same level and attribute

6. I think you just killed 40 more trees

 

0/10

[/quote']

 

Obviously somebody doesnt know how to read. I already told you that I knew this, thats why I asked for some effect suggestions, you arrogant ass. And whats your deal with trees?

 

Its called a reply not a judgement you skank. If you knew they had no effects, and was asking suggestions for them, why post so many? Trees are our essentile to life, that's my deal with trees. I did not see "System of a Down" last time I looked, I love their song "Screw your System". Anyway dont double post anymore. 3/10

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