x1BULLET50CALx Posted July 9, 2009 Report Share Posted July 9, 2009 I THINK I SHOULD HAVE MADE IT A SPELL CARD BUT I THOUGHT A TRAP CARD SUITED THE PICTURE AND NAME OF THE CARD MORE...WHT DO U THINK OF MY CARD[/align] Link to comment Share on other sites More sharing options...
Skippy Canoe Posted July 9, 2009 Report Share Posted July 9, 2009 Useful, but could be better in other ways. Picture: 7/10 Cool, but doesn't quite fit "Regeneration."OCG: 2/10 Horrible OCG.Effect: 7/10 A little overpowered, but very useful. Should have been a Spell Card, though. Overall: 5/10 Good idea, but needs some work to be considered a "Realistic Card." Link to comment Share on other sites More sharing options...
Zer0ic Posted July 9, 2009 Report Share Posted July 9, 2009 Useful' date=' but could be better in other ways. Picture: 7/10 Cool, but doesn't quite fit "Regeneration."OCG: 2/10 Horrible OCG.Effect: 7/10 A little overpowered, but very useful. Should have been a Spell Card, though. Overall: 5/10 Good idea, but needs some work to be considered a "Realistic Card."[/quote'] AGREED Link to comment Share on other sites More sharing options...
Lyfe. Posted July 9, 2009 Report Share Posted July 9, 2009 Pic is alright.OCG is bad, but not horrible. (Look for fix below)Way Overpowered. 4 Zombies? No. 2 Zombies. Destroyed at end of turn. 5/10 Special Summon 4 Zombie-Type monsters from your Graveyard. These monsters are destroyed at the End Phase of the 3rd turn after this card's activation. Should be Special Summon 2 Zombie-Type monsters from your Graveyard. Destroy the selected monsters at the End Phase. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 9, 2009 Report Share Posted July 9, 2009 effect far too simple and too OPed some OCG errors 5.5/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.