Tickle Me Emo Posted July 14, 2009 Author Report Share Posted July 14, 2009 ooh sexy. That looks a bit faster than a destiny engine. Ill use 2 spy 1 guard though. Edit: Behind the Mask was right though about the random Caius, which I replaced with a guard. What to replace it with now? Or should I just main 1 guard and side in a second? Edit again: nvm I miscounted the amount of traps I had, Caius would make the deck 41, so I can just throw him to the side without care. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted July 15, 2009 Report Share Posted July 15, 2009 In the BW build, -2 skill drain for Gale and Bora. Running so few monsters in blackwing is very weak, Gale would be a staple at three even if he wasn't a tuner. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 15, 2009 Author Report Share Posted July 15, 2009 I cant as that would kill the skill drains in the deck overall. Im limited to 15 cards in the side deck, and thus can only side out 15 cards, which is the challenge in this deck. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted July 15, 2009 Report Share Posted July 15, 2009 Okay, here's an idea for fixing that: In the nationals a lot of top Rescue cat decks ran Gale at 1-2 copies. So don't side out gale completely, just one copy. Thus you would have room to side skill drain in and out as well. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 15, 2009 Author Report Share Posted July 15, 2009 I still cant fit the skill drains into the side deck. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted July 15, 2009 Report Share Posted July 15, 2009 You're siding 2 gales now. Side the 2 skill drains instead. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 15, 2009 Author Report Share Posted July 15, 2009 Im siding 2 Gale after Ive sided into Kitty Synchro. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted July 15, 2009 Report Share Posted July 15, 2009 They should be mained in both builds, and the skill drains should be the sided ones. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 15, 2009 Author Report Share Posted July 15, 2009 I managed to fit in 3/2 Gales, happy? Link to comment Share on other sites More sharing options...
BehindTheMask Posted July 16, 2009 Report Share Posted July 16, 2009 How have 2 Crow been working? Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 16, 2009 Author Report Share Posted July 16, 2009 I dunno, aint been able to test it yet since IM across the country and my cards are back home. However when I mained 2 crows in my blackwings it worked all to well cause no one expects them game 1. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted July 16, 2009 Report Share Posted July 16, 2009 Hmm, this might seem like a nooblet ques. but how do the skill drains work in a rescue cat? I understand kitty's effect can still be activated because it resolves off the field, but after that I'm lost. Once i understand that, I might be able to give suggestions. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 16, 2009 Author Report Share Posted July 16, 2009 Hmm' date=' this might seem like a nooblet ques. but how do the skill drains work in a rescue cat? I understand kitty's effect can still be activated because it resolves off the field, but after that I'm lost. Once i understand that, I might be able to give suggestions.[/quote'] Skill Drains work as a controller. It doesnt stop both my Blackwing Swarm nor my Rescue Cat Airbellum summons. It does however stop things such as spy, guard, monk, etc, but it also controls the opponents field and when Ive got it I can play around it. Plus if I use it game 1 then summon Barbaros game 2 my opponent will think I got a skilldrain down and be to scare to attack. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 19, 2009 Author Report Share Posted July 19, 2009 BUMPSIES Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 21, 2009 Author Report Share Posted July 21, 2009 Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 22, 2009 Author Report Share Posted July 22, 2009 Link to comment Share on other sites More sharing options...
Hell Knight Posted July 23, 2009 Report Share Posted July 23, 2009 i really like the deck idea. it confuses the opponent so they have no idea what to do, plus it ticks them off which is just a little +. I would build it Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 23, 2009 Author Report Share Posted July 23, 2009 lol that was kinda the point. off topic Hell Knight you a doom fan? Link to comment Share on other sites More sharing options...
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