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Warhammer 40K {Eldar, Tau & Space Marines} [Plz Comment]


.:Abarai Renji:.

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Rate and comment. Plz don't flame me if you find the cards boring.

 

[align=center][spoiler=Eldar]97062.jpg97062g.jpg97062y.jpg97062d.jpg97062.jpg97062c.jpg97062x.jpg

 

[spoiler=Card Lores]Autarch:

This card cannot be Normal summoned or Set. This card cannot be Special summoned except by sending 2 Level 4 or lower Monsters with "Eldar" in their names from the Field to the Graveyard as a tribute. When this card destroys one of your opponent's Face-Down Defense Position Monsters, inflict the difference as damage to your opponents Life Points. As long as this card is Face-Up on your side of the Field, increase the ATK of all Monsters with "Eldar" in their names(excluding this card)with 1000.

 

Farseer:

This card cannot be Special Summoned. When this card is successfully Normal summoned to your side of the Field, your opponents Monsters cannot declare an attack during his/her next Battle Phase. As long as this card is Face-Up on your side of the Field, increase the DEF of all Monsters with "Eldar" in their names(excluding this card) with 500.

 

Howling Banshee:

For each Monster with "Eldar" in their names on your side of the Field, increase this card's original ATK with 500. If this card is destroyed as a result of battle, search your Deck and Hand for 1 "Eldar - Howling Banshee" and Special summon it in Face-Up Attack Position on your side of the Field.

 

Shrike Bomber:

This card can only be equipped to a Monster with "Eldar" in its name. Increase the ATK of the equipped Monster with 500. As long as this card is equipped, if the equipped Monster destroys one of your opponents Face-Down Defense Position Monsters, inflict the difference as damage to the opponents Life Points.

 

 

 

[spoiler=Tau Empire]97062d.jpg97062p.jpg97062i.jpg97062pzk.jpg97062zln.jpg97062c.jpg97062cds.jpg

 

[spoiler=Card Lores]Tau Commander:

This card can only be Normal summoned if there is 1 or more Monster with "Tau Empire" in its name on your side of the Field. When this card declares an attack, choose one of the following effects:

-Select 2 of your opponents Spell or Set Trap cards and destroy them

-Select 1 of your opponents Monsters. That Monster cannot declare an attack during your opponents next turn

-Destroy 1 of the opponents Monsters with the lowest ATK

 

 

 

[spoiler=Space Marines]97062t.jpg97062o.jpg97062hsh.jpg97062y.jpg97062q.jpg97062h.jpg97062d.jpg97062t.jpg97062c.jpg97062.jpg97062b.jpg97062bwe.jpg97062r.jpg97062d.jpg

 

[spoiler=Card Lores]Daemonhunter Inquisitor:

This card can only be Ritual summoned by the effect of "The Inquisition's Supreme Power". You must also offer Light-Attribute Monsters whose total Level is equal to or more than 11. As long as this card is Face-Up on your side of the Field, none of your Monsters with "Space Marine" in their names can be controlled by the opponent for 3 of your rounds after this card is Ritual summoned. If your opponent tries to take control a Monster with "Space Marine" in its name on your side of the Field, inflict 500 points of damage to your opponents Life Points. Increase this card's ATK with 300 for each Light-Attribute Monster in your Graveyard and removed from play.

 

Grey Knight:

This card cannot be Normal summoned or Set. This card cannot be Special Summoned except by removing 3 Light-Attribute Monsters in your Graveyard from play or sending 2 Warrior-Type Monsters from your side of the Field to the Graveyard as a tribute. Increase the ATK of this card with 200 for each Light-Attribute Monster removed from play. If "Space Marine - Grey Knight Justicar" is on your side of the Field, this card cannot be destroyed as a result of battle(Damage Calculation is still approved)

 

Grey Knight Justicar:

This card can only be Ritual summoned by the effect of "The Emperor's Chosen Knight". You must also offer Light-Attribute Monsters whose total Level is equal to or greater than 10. As long as this card is Face-Up on your side of the Field, all "Space Marine" Monsters on your side of the Field cannot be affected by Spell cards that lowers their original ATK or DEF. If your opponent targets a Monster with "Space Marine" in its name, you may switch targets with this card instead.

 

Sergeant:

This card can only be equipped to a Monster with "Space Marine" in its name. Increase the DEF of the equipped Monster with 500 for each Monster with "Space Marine" in their names in your Graveyard. If the equipped Monster is destroyed as a result of battle, destroy this card instead.

 

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Image Credit goes to Google and Deviantart.

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Woah! Me eyes couldn't believe it at first glance. Such a well made, Warhammer set. I had been thinking of making one myself but I think you've possibly made them as well as they could possibly be made. I've never seen such a 40k set. Kudos to you, friend!

Also, where did you find such amazing pictures?

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OCG errors

 

I couldn't read them all, so I picked out the few errors I saw.

 

Monster = monster

 

Spell/ Trap card = Spell/ Trap Card

 

(Damage calculation is still approved) = (Damage calculation is still applied)

 

result of battle = by battle

 

in their name = "???" monsters.

 

Hand = hand

 


Dude serisously, 14,000 posts and so many OCG errors?


 

Your side of the field = you control

 

Your opponents side of the field = your opponent controls.

 

Special summon = Special Summon.

 

 

AAAAAAAAAH Fack.

 

You got too many.

 

PM for a card fix and/ or any other errors you want fixing.

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Ok' date=' I'll try to fix my OCG

 

And BTW, I don't make so many cards. Most of those posts are because I'm into Fan Fic and RP mostly.

[/quote']

 

Fan-fics are boring and stupid.

Making cards is boring and stupid.

Yugioh is boring and stupid.

Showcase is interesting and stupid.

Life is boring and cruel.

 

Showcase ftw.

 

But yeah. Fix your OCG. (:

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