DarkSigner32 Posted July 12, 2009 Report Share Posted July 12, 2009 This is the first support cards i've made i do plan to make alot more here are the monsters: http://forum.yugiohcardmaker.net/thread-130970.html Here are the spells and traps i'll be making more quickly over the next week or two, Let me know what you think: LORE:Equip only to a "Galespire" monster, The equipped monster is treated as a Winged-Beast Type and gains 700 ATK. If the equipped monster would be destroyed, you can destroy this card instead. When this card is destroyed by its own effect, you can add 1 LV.4 or lower "Galespire" monster from your graveyard to your deck and draw 1 card. LORE:Equip only to a "Galespire" monster, The equipped monster is changed to defence position and gains 1000 DEF. While this card is face-up on the field the selected monster cannot change its battle position. When the equipped monster is destroyed in battle, remove this card from play. When this card is destroyed by a card effect, change the battle positions of all monsters on the field. LORE: Activate only by selecting 1 face-up "Galespire" monster you control when its effect would destroy cards on your field. You can send cards from the top of your deck to the graveyard equal to the number of cards on your field that would have been destroyed to activate the effect of the selected "Galespire" monster. LORE:When a "Galespire" monster you control is destroyed by a card effect, gain 1000 life points. If a "Galespire" monster you control would be destroyed by battle, you can destroy this card instead. When this card is destroyed by a card effect other than its own effect, return this card to your deck and shuffle. LORE:Activate only when a "Galespire" monster you control is destroyed by a card effect. Special summon 2 "Galespire" monsters with a lower level than the destroyed monster from your deck to the field in face-up Defence position. The battle position of the monsters summoned this way cannot be changed. When the monsters summoned this way are removed from the field they are removed from play. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 12, 2009 Report Share Posted July 12, 2009 1st card don't know why you said Soaring Spirit. Doesn't look like a spirit to me Link to comment Share on other sites More sharing options...
DarkSigner32 Posted July 12, 2009 Author Report Share Posted July 12, 2009 1st card don't know why you said Soaring Spirit. Doesn't look like a spirit to me I dare say you are correct, i'll change it Link to comment Share on other sites More sharing options...
DarkSigner32 Posted August 1, 2009 Author Report Share Posted August 1, 2009 Updated with two more quick-play and trap Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2009 Report Share Posted August 1, 2009 Golem Rejuvenation's effect is good, but without a drawback it's bordering the OPed end 9/10 Link to comment Share on other sites More sharing options...
DarkSigner32 Posted August 9, 2009 Author Report Share Posted August 9, 2009 Added new trap "Stone gate of Duality" Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 9, 2009 Report Share Posted August 9, 2009 not bad, quicker summon for easier tribute summoning 9/10 Link to comment Share on other sites More sharing options...
WTF Posted August 9, 2009 Report Share Posted August 9, 2009 some cards need drawbacks to there effects 9/10 Link to comment Share on other sites More sharing options...
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