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Smash Legends (Please LOCK; Dont want to make these anymore :(


Postman Pat

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  1. 1. How Would You Rate These?

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bannerssb.png?t=1247491442

 

Really dont wanna make these anymore. If anyone wants to take over the set, anyone is more than welcome to. Just PM me and everything will go on from there.

 

[align=center][spoiler=NEWEST ADDITION(S)!]

337120q.jpg[/align]

 

[spoiler=Super Smash Bros. (N64) Characters (12/12)][align=center]337120.jpg

[spoiler=Card Lore]When this card destroys a monster your opponent controls, you can Special Summon 1 "Smash Legend" from your hand or Deck. If a monster you control is Special Summoned by the effect of this card, increase the Special Summoned card's ATK and DEF by 500 until the end of your opponent's next Battle Phase.

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[align=center]337120d.jpg

[spoiler=Card Lore]This card cannot be targeted for an attack by a DARK monster. During your Battle Phase, when this card declares an attack, you can decrease this card's DEF to 0 to increase this card's ATK by 1500. If you activate this effect, this card is sent to the Graveyard during the end of your opponent's next Battle Phase.

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[align=center]337120.jpg

[spoiler=Card Lore]When this card is successfully Summoned, select 1 monster your opponent controls. This card gains ATK and DEF equal to the selected monster's ATK and DEF. During your Standby Phase, you can pay 1000 Life Points to decrease this card's ATK and DEF to 0. If you do, select 1 monster your opponent controls and increase this card's ATK and DEF equal to the selected monster's ATK and DEF.

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[align=center]337120.jpg

Effect is readable.[/align]

 

[align=center]337120.jpg

[spoiler=Card Lore]When your opponent removes a card from play because of a card's effect, you can pay 500 Life Points to Special Summon 3 "Smash Tokens" (Warrior-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot declare an attack. If you control at least 1 "Smash Token", all "Smash Legends" gain 300 ATK and DEF.

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[align=center]337120e.jpg

[spoiler=Card Lore]If you control 1 "Smash Legend - Falco Lombardi", this card can attack twice during the same Battle Phase. Once per turn, during your opponent's Standby Phase, you can send 1 "Smash Legend" you control to the Graveyard to Special Summon 2 Spell or Trap cards from your Graveyard.

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[align=center]337120r.jpg

Effect is readable.[/align]

 

[align=center]337120.jpg

[spoiler=Card Lore]Once per turn, during your Battle Phase, place 1 Smash Counter on this card (max. 4). Remove 4 Smash Counters to equip 1 monster from your Graveyard to this card. The eqipped monster is Special Summoned to your side of the field 2 turns after it has been equipped to this card.

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[align=center]337120.jpg

Effect is readable.[/align]

 

[align=center]337120.jpg

Effect is readable...[/align]

 

[align=center]337120.jpg

[spoiler=Card Lore]As long as this card is face-up on your side of the field, no Zombie-Type monsters can be played. When this card is successfully Summoned, place 4 Smash Counters on this card (max. 4). Remove 2 Smash Counters to destroy 1 Spell or Trap card your opponent controls.

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[align=center]337120v.jpg

[spoiler=Card Lore]Once per turn, during your Standby Phase, you can Special Summon 1 "Smash Token" (Warrior-Type/EARTH/Level 1/ATK 0/DEF 0). These tokens cannot declare an attack. If you control at least 1 "Smash Token", all "Smash Legends" gain 300 ATK and DEF. When this card is destroyed by battle, inflict direct damage to your opponent's Life Points equal to the number of "Smash Tokens" you control x100.

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[spoiler=Super Smash Bros. Melee Characters (12/16)][align=center]337120z.jpg

[spoiler=Card Lore]When this card destroys a monster your opponent controls, increase your Life Points by half of the destroyed monster's ATK. When this card is destroyed by battle, increase your Life Points equal to half this monster's DEF.

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[align=center]337120b.jpg

Lore is readable.[/align]

 

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Lore is readable.[/align]

 

[align=center]337120.jpg

[spoiler=Card Lore]"Smash Legend - Popo" + "Smash Legend - Nana"

This monster cannot be Special Summoned except by Fusion Summon. This card can attack twice during the same Battle Phase. For every Trap Card your opponent controls, increase this card's DEF by 100.

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[align=center]337120.jpg

Effect is readable.[/align]

 

[align=center]337120.jpg

[spoiler=Card Lore]When this card is successfully Summoned, roll a 6-sided die. Active 1 of the follwing effects based on the number on the die:

-1: Return this card to your hand.

-2: Increase your Life Points by 100.

-3: Select 1 monster your opponent controls. Return that card back to your opponent's hand.

-4: Increase your Life Points by 500.

-5: Destroy 1 Spell or Trap Card your opponent controls.

-6: Select 1 monster your opponent controls. Remove that card from play.

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[align=center]337120l.jpg

[spoiler=Card Lore]This card cannot be Normal SUmmoned or Set. This card can only be Special Summoned by tributing "Smash Legends" whose total Level equals 6 or more. When this card is targeted for an attack, you can pay 1300 Life Points to redirect the attack to a "Smash Token" (Warrior-Type/EARTH/Level 1/ATK 0/DEF 0) you control. If you activate the effect, this card is switched to Defense Position.

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[align=center]337120q.jpg

[spoiler=Card Lore]This card can attack your opponent directly. When this card attacks your opponent drectly, inflict half of the damage as battle damage to your Life Points. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Smash Legend - Pikachu" from your hand.

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[align=center]337120.jpg

Effect is pretty readable.[/align]

 

[align=center]337120.jpg

Effect is readable.[/align]

 

[align=center]337120q.jpg

[spoiler=Card Lore]If this card was Special Summoned by the effect of "Smash Legend - Zelda", increase this card's ATK by 100. Once per turn, during your Battle Phase, place 1 Smash Counter on this card (max. 8). Remove 8 Smash Counters to inflict 1000 points of direct damage to your opponent. When you activate this effect, return this card to your hand.

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[align=center]337120q.jpg

effect is readable.[/align]

 

 

[spoiler=Misc. Spell and Trap Cards (8/??)]

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effect is readable.[/align]

 

[align=center]337120q.jpg

Effect is readable.[/align]

 

[align=center]337120i.jpg

Effect is readable.[/align]

 

[align=center]337120t.jpg

Effect is readable.[/align]

 

[align=center]337120u.jpg

Effect is readable.[/align]

 

[align=center]337120z.jpg

Effect is readable.[/align]

 

[align=center]337120w.jpg

Effect is readable.[/align]

 

[align=center]337120.jpg

Effect is readable.[/align]

 

 

 

[spoiler=Assist Trophy Related (3/??)]

[align=center]337120.jpg

Effect is readable.[/align]

[align=center]337120o.jpg

[spoiler=Card Lore]This card cannot be Normal Summoned or Set. his card can only be Special Summoned by tributing 1 "Assist Trophy" you control. This card is returned to the bottom of your Deck at the end of the turn it was Special Summoned. During your Battle Phase, you can equip this card to a monster to increase the equipped card's ATK by 500.

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[align=center]337120n.jpg

Effect is readable.[/align]

 

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Holy **** on a **** Sandwhich!

A N00B MADE FREAKIN' GOOD CARDS!!!

Pics are great, and on my quick sweep, I didn't notice any OCG errors, but you could have them off of the quick sweep.

I think Link's a little UPd, cause he needs a Tribute, and if he uses effect, he has 3000 for like, only a turn. But I guess it's ok.

9/10

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Added Captain Falcon

 

FALCON KIIICK!!!

FALCON PAWNCH!!!!

 

yeah...

Anyway, thank you all for all of your comments... it keeps me wanting to make more of these.

 

BTW, I'm making the card's "In order", like I'm making characters first, and doing characters from N64, Melee, then Brawl, then I'll go onto PokeBall pokemon, and those from N64, Melee, Brawl, then Assist trophies, etc. etc.

 

SO there's my game plan for right now with this set.

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Postman. You're doing it wrong. You forgot the most important chars!!!

ICE CLIMBERS AND MARTH

 

And BTW - I noticed this in Jiggly

Spell and Trap cards = Spell and Trap Cards.

I'll check for more errors later.

 

Alright then! I'll add Ice CLimbers and Marth next... but Dr. Mario came first...

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