Fay D. Flourite Posted July 13, 2009 Report Share Posted July 13, 2009 I have completed my 40 card deck known as the Dark Ruin Beasts. These cards are encompassed around the field spell Dark Ruin- Shattered Valley. This deck's signature monster is a Synchro Monster known as Dark Ruin Beast- Shattered Valley Fear Angel. I do hope you enjoy this deck.I have completed my 40 card deck known as the Dark Ruin Beasts [spoiler=Synchro Monsters]Dark Ruin Beast- Demon TamerEffect: 1 'Dark Ruin Beast' tuner monster + 1 or more 'Dark Ruin Beast' non-tuner monstersWhen this monster is sent to the Graveyard, Special Summon 1 Level 5 'Dark Ruin Beast'. During your next Standby Phase, remove the Special Summoned 'Dark Ruin Beast' from play and Special Summon this monster in face-up Attack Position. This effect can only be used twice per duel. Dark Ruin Beast- Mechanic MasterEffect: 1 "Dark Ruin Beast" Tuner monster + 1 or more "Dark Ruin Beast" non-Tuner monstersThis card can attack 1 additional time for every Machine-Type monster on the field. When this card destroys a Machine-Type monster, increase this cards ATK by 300. Dark Ruin Beast- Ruler of the RuinsEffect: 1 "Dark Ruin Beast" Tuner monster + 1 or more "Dark Ruin Beast" non-tuner monstersIncrease the ATK of all 'Dark Ruin Beast' on the field. This card is unaffected by the effects of Trap Cards. When a Trap Card is activated, inflict 200 points of damage to the respective owner of the Trap Card. Dark Ruin Beast- Shatter Valley Fear AngelEffect: 1 'Dark Ruin Beast' tuner monster + 1 or more 'Dark Duin Beast' non-tuner monstersThis card cannot be destroyed as a result of battle. When this monster is successfully Synchro Summoned while 'Dark Ruin- Shattered Valley' is in play, destroy all 'Dark Ruin Beast' on the field. Increase this monster's ATK by 200 for every 'Dark Ruin Beast' in your Graveyard. When there are 5 or more 'Dark Ruin Beast' in your Graveyard, this card can attack twice during each of your Battle Phases. When your opponent targets this card with the effect of a Trap or Spell card, Special Summon 1 'Dark Ruin Beast' from your hand. [spoiler=Effect Monsters]Dark Ruin BeastEffect: When this monster is successfully Special Summoned to the field while a Field Spell is activated, destroy the Field Spell and add 1 'Dark Ruin-Shattered Valley' Spell Card from your Deck to your hand. This monster cannot attack. Dark Ruin Beast KidEffect: Once per turn, by paying 200 Life Points, you can reduce the Level of 1 monster on your side of the field by 2. Dark Ruin Beast- Alchemic CasterEffect: By Tributing 1 non-'Dark Ruin Beast' on your side of the field, you can Special Summon 1 'Dark Ruin Beast' in face-up Attack Position. The Special Summoned 'Dark Duin Beast' cannot attack the turn it is summoned. Dark Ruin Beast- Constellation MonarchEffect: This monster cannot be Summoned while 'Dark Ruin- Shattered Valley' is in play. When this card is Special Summoned, remove 3 monsters on the field from play. When this card is destroyed as a result of battle, inflict damage to your opponent's Life Points equal to sum of the Level of the removed cards x 500. If this monster is already in play when 'Dark Ruin- Shattered Valley' is played, remove this monster from play. Dark Ruin Beast- Demon of ChaosEffect: This card can only be Normal Summoned by removing 3 'Dark Ruin Beast' from your Graveyard from play. When this card is Normal Summoned while 'Dark Ruin- Shattered Valley' is in play, the Summon counts as a Special Summon. When this monster is Special Summoned you can Synchro Summon a monster using this Tuner monster and a Level 4 or higher non-tuner monster in your hand. Dark Ruin Beast- Dragon of the MistEffect: When this monster is Tribute Summoned using a Tuner monster, increase the ATK of 1 monster by 400. When this card is destroyed by the effect of a Spell or Trap Card, decrease the ATK of 1 monster by 400. Dark Ruin Beast- Epic WerewolfEffect: When this monster is successfully Tribute Summoned using 3 'Dark Ruin Beast', this card can attack all monsters on your opponent's side of the field. Dark Ruin Beast- Failed ReaperEffect: This card can only be used to Synchro Summon a Machine-Type "Dark Ruin Beast". When this card is used to Synchro Summon a Machine-Type "Dark Ruin Beast", increase the Synchro monster's ATK by 200. Dark Ruin Beast- Follow-up ImpEffect: When a 'Dark Ruin Beast' is Special Summoned, you can Special Summon this from you hand or Deck. Dark Ruin Beast- Gemini MechEffect: This card can attack twice during the same Battle Phase. When this monster successfully destroys a monster on your opponent's side of the field, decrease this card's ATK by 200. Dark Ruin Beast- Grotesque Creation Effect: When this monster is Tribute Summoned while 'Dark Ruin- Shattered Valley' is in play, draw 5 cards. When this monster is destroyed, discard 5 cards from your hand. As long as this card is face up on the field, your opponent's hand limit is 4 cards. Dark Ruin Beast- Heavy Mech FighterEffeect: If this is the only Machine-Type monster on your side of the field, increase this card's ATK by 400. When this monster attacks your opponent's Life Points directly, your opponent cannot activate any Spell or Trap Cards until the end of Damage Step. Dark Ruin Beast- Minor Minion CyclopsEffect: You can Special Summon this card when you Special Summon a 'Dark Ruin Beast' from you Graveyard. Dark ruin Beast- Ruin AvengerEffect: This card can attack twice during the same Battle Phase. When this card destroys a monster decrease it's ATK by 200. When this monster's ATK is reduced to 0, switch this monster into Defense Postition. Dark Ruin Beast- Ruin Stalker GolemEffect: Once per turn, by discarding 3 cards from your hand, you can destroy 3 face-up Spell or Trap Cards. When this effect is activated this card can attack twice during the same Battle Phase. If this card attacks your opponent's Life Points directly using this effect, the damage is halved. Dark Ruin Beast- Sajecturin MantaEffect: This card cannot be Summoned while "Dark Ruin- Shattered Valley" is in play. This card can attack your opponent's Life Points directly. When this card damages your opponent with this effect, this card is destroyed. Dark Ruin Beast- Telekinetic WitchEffect: When this monster is Tribute Summoned by the effect of a 'Dark Ruin Beast' monster's effect, your opponent must reveal their hand. If your opponent has at least 3 monsters in their hand, those monsters cannot be Normal Summoned or Set. When this monster is sent to the Graveyard directly from your hand, switch the control of 1 of your opponent's monsters to your control until the end of the turn this effect was activated. Dark Ruin Beast- Terror FiendEffect: Once per turn, as long as 'Dark Ruin- Shattered Valley' is face-up on the field, you can select 1 monster on your opponent's side of the field. The selected monster is returned to your opponent's hand. Pay 500 Life Points during each of your End Phases. If not, remove this monster from play. When this monster is removed from play by this effect, Special Summon 3 'Horror Fiend Tokens' (Fiend-Type/DARK/Level 2/ATK 1000/DEF 100) to your side of the field in face-down Defense Position. By Tributing 3 face-up 'Horror Fiend Tokens' you can return this card to your hand. When a 'Horror Fiend Token' is destroyed, inflict 900 points of damage to your opponent's Life Points. When this card is returned to your hand by this cards effect, Special Summon it on your next turn. Dark Ruin Beast- Vampire of DuskEffect: This card cannot be destroyed as a result of battle. When this card is destroyed by the effect of a Spell Card, return 1 'Dark Ruin Beast' from your Graveyard to your Deck, then shuffle your Deck. Dark Ruin Beast- VanquisherEffect: This card can only be used to Synchro Summon a 'Dark Ruin Beast'. When this monster attacks an opponent's monster, that monster is destroyed. Any battle damage taken involving this card is reduced to 0. When this monster is destroyed as a result of battle, it is returned to the bottom of your Deck. Shuffle your Deck and draw 2 cards. Dark Ruin Beast- Venom StrikerEffect: When this card attacks your opponent's Life Points directly, place 1 Venom Counter on your opponent's side of the field. Once per turn, during your opponent's Standby Phase, inflict 100 points of damage to your opponent's Life Points. Dark Ruin Beast- Steel Sentry GolemEffect: Once per turn, if this is the only "Dark Ruin Beast" on the field, you can Special Summon 1 Level 4 or lower "Dark Ruin Beast" from your hand. When this card is destroyed, all battle damage is reduced to 0 and you take damage equal to the attacking monster's ATK. [spoiler=Normal Monster]Mysterious MagicianInformation: A mysterious magician that wonders the streets. Those who have come close to discovering the truth, are in no state to tell anyone. [spoiler= Spell Cards]Council of BeastsEffect: When you have 3 or more "DArk Ruin Beast" on the field, flip a coin. If the result is Head, Special Summon 1 Level 4 or lower "Dark Ruin Beast". If the result is Tails, remove 1 "Dark Ruin Beast" on field from play. Dark Deception MirrorEffect: Select 1 monster on your opponent's side of the field. When that monster attacks, your opponent takes damage equal to that monsters ATK. When this card is destroyed, destroy the selected monster and you take damage equal to the selected monster's DEF. Dark Ruin- Shattered ValleyEffect: Increase the ATK of all 'Dark Ruin Beast' by 700. When this card is activated, Special Summon 1 'Dark Ruin Beast'. Your opponent cannot activate Trap cards during the turn this card is activated. When a 'Dark Ruin Beast' is destroyed, Special Summon a Level 4 or lower 'Dark Ruin Beast' from your hand. When this card is destroyed, return it to the top of your Deck. When this card is activated by the effect of a 'Dark Ruin Beast' you can draw 3 cards. This card cannot be destroyed by Spell or Trap cards. Epic Ruin SuitEffect: Equip this to a 'Dark Ruin Beast'. Increase it's ATK by 900. When this card is destroyed by the effect of a Spell or Trap Card, inflict 900 points of damage to your opponent's Life Points. During each of your End Phases, pay 200 Life Points or destroy this card. Mist of the Ruin BeastsEffect: As long as this card is face up on the field, your opponent can only target Level 5 or higher 'Dark Ruin Beast' monsters on your side of the field for attack targets. [spoiler=Trap Cards]Dark Ruin ChainsEffect: Select 1 monster on your opponent's side of the field. As long as this card is face-up on the field, the selected monster cannot attack, change battle position, or be destroyed. The selected monster's effect is negated. When this card is destroyed, destroy the selected monster. Dark VengenceEffect: When this card is activated, select 1 Level 7 or higher monster in your Graveyard. Special Summon it in face-up Attack Position. The selected monster must attack all monsters on your opponent's side of the field. Destroy the selected monster. Deadly SeductionEffect: Select 1 monster on your opponent's side of the field whose Level is equal to or lower then the monster with the highest Level on your side of the field. The switch the control of the selected monster to you, until this card is destroyed. DeceptionEffect: Special Summon 1 Level 4 monster from your Deck. When your opponent destroys that monster, inflict 300 points of damage x the number of turns that monster was on the field. Essence of the Ruin BeastEffect: This card can only be activated while 'Dark Ruins- Shattered Valley' is in play. Decrease the ATK of your opponent's monsters by 700. Once per turn, your opponent selects one monster on their side of the field. The selected monster is removed from play until the end of the turn this effect was activated. When a 'Dark Ruin Beast' is destroyed, inflict your opponent with 900 points of Direct Damage. Finding the RuinsEffect: Activate this card when your opponent targets a face-down card on the field with a Spell or Trap Card effect. Add 1 Machine-Type "Dark Ruin Beast" from your Deck to your hand. Preparation to StrikeEffect: This card can only be activated when your opponent declares an attack on a monster you control. Increase the ATK of the monster targeted by 1000. If your opponent's monster is destroyed, you take 500 points of Direct Damage. Provoked AttackEffect: Select 1 card on the field. You can activate the select cards effect, even if it has already been activated this turn. Ruin BuildEffect: Activate this card while a Field Spell is in play. Destroy the Field Spell and add 1 "Dark Ruin- Shattered Valley" to your hand from your Deck. Comments Welcome By the way: Any cards that have Toon are not ment to be Toon they are ment to be Tuner. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted July 13, 2009 Report Share Posted July 13, 2009 OMG!!! YAY ^^ lol i thought you were lying when you said you were gonna finish the set today x3 yay i love the new cards. yayer lol theres tiny OCG errors so i give you 9.99/10 Link to comment Share on other sites More sharing options...
Shadowwolf17 Posted July 13, 2009 Report Share Posted July 13, 2009 Meh cards. Give 6/10(Slightly better pics. More YUGIOH!) Link to comment Share on other sites More sharing options...
MirrorWind Posted July 13, 2009 Report Share Posted July 13, 2009 your Demon of Chaos says its a TOON card but in its Eff. it says its a TUNER??Wtf??great though many OCG errors.7/10 Link to comment Share on other sites More sharing options...
Fay D. Flourite Posted July 13, 2009 Author Report Share Posted July 13, 2009 I suppose I did forget to change it to Tuner. ^^' thank you for pointing it out. Any monster that says Toon is ment to be Tuner Link to comment Share on other sites More sharing options...
sin456 Posted July 13, 2009 Report Share Posted July 13, 2009 some ocg errors. May want to specify where a monster will be special summoned from. 7/10 Link to comment Share on other sites More sharing options...
Fay D. Flourite Posted July 13, 2009 Author Report Share Posted July 13, 2009 It is not always needed to be specified where a monster will be summoned from. Bump Link to comment Share on other sites More sharing options...
Fay D. Flourite Posted July 13, 2009 Author Report Share Posted July 13, 2009 Bump Link to comment Share on other sites More sharing options...
S333666 Posted July 13, 2009 Report Share Posted July 13, 2009 Pretty good, but the pics beat the pants off mine. Please rate my deck; Guardians of all when you get time. Overall, 95/100. Link to comment Share on other sites More sharing options...
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