Läufer Posted July 14, 2009 Report Share Posted July 14, 2009 [spoiler=Element Warrior-Water Lore]As long as this card is remains face-up on the field, increase all Aqua-Type monster's DEF by 400 and decrease it's ATK by 200. Once per urn, you can Tribute 1 WATER monster on your side of the field to select and activate 1 of the following effects:*Decrease 1 FIRE monster's ATK by 200 until the End Phase of your turn.*Negate the activation of a Spell card and destroy it. [spoiler=Element Warrior-Wind Lore]This card unaffected by Equip Spell cards. When this card is successfully summoned, you can add 1 WIND monster from your deck to your hand. When this card inflict Direct Damage to your opponent's Life Points, send 1 card from the top of opponent's deck to the Graveyard. [spoiler=Element Warrior-Earth Lore]Increase this card's ATK by 100 for every Warrior-Type monster on your side of the field. When this card battles an EARTH monster, increase this card's ATK by 300 during Damage Calculation only. When this card battles a WIND monster, decrease this card's DEF by 300 for during Damage Calculation only. [spoiler=Element Warrior-Alien Lore]This card is unaffected by any Trap cards. Increase this card's ATK by 200 for every card in your Graveyard that has "Alien" in it's name. When this card battles a Reptile-Type monster, decrease this card's ATK by 200 during Damage Step only. If this card is remains face-up on the field, both players cannot activate Trap cards during Battle Phase. [spoiler=Element Warrior-Nature Lore]When this card delivers Damage to your opponent's Life Points, you can place 1 "Nature Counter" on this card. When the number of Nature Counter placed on this card becomes 10, you can select and activate 1 of the following effects:*Increase this card's ATK by 300 until the End Phase of your turn.*Negate the activation of a Continuous Spell or Trap card and destroy it. [spoiler=Umbra Lore]This card's Attribute is also treated as DARK, EARTH, WIND, FIRE, and WATER. This card is unaffected by the effect of Effect monsters. When this card destroys a monster in battle, you can Special Summon 1 "Element Token"(Normal/ATK/1700/DEF/1300/DARK/Spellcaster-Type/4 Stars) to your side of the field. Once per turn, you can pay 1000 Life Points to select and activate 1 of the following effects:*Destroy 1 Spell card on the field.*Decrease 1 monster's ATK by 200 until the End Phase of your turn.*Add 1 Spellcaster-Type monster from your Graveyard to your hand. [spoiler=Element Warrior-Ice Lore]This card's Type is also treated as Aqua-Type. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Removing 1 "Element Warrior-Water" from your side of the field. When this card is successfully summoned, you can pay 500 Life Points to select 1 monster on the field. The selected monster cannot attack or being Tributed. [spoiler=Element Warrior-Mechanical Lore]This card can be Special Summoned from your hand by Removing 1 Machine-Type monster and 1 monster card that has "Element Warrior" in it's name from your Graveyard. If this card inflicts Direct Damage to your opponent's Life Points, you can place 1 "Bazooka Counter" on this card. If the counter becomes 5, you can increase 1 Machine-Type monster on your side of the field's ATK by 200. [spoiler=Element Warrior-Lava Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Removing 1 "Element Warrior-Fire" from your Graveyard or your side of the field. When this card is successfully summoned, you can pay 500 Life Points to destroy all WATER monster on the field. Decrease this card's ATK by 300 for every WATER card on the field. Increase this card's ATK for every FIRE monster on the field. [spoiler=Element Warrior-Angel Lore]You can Special Summon this card from your hand by Removing 2 LIGHT monster from your Graveyard. Once per turn, you can discard 1 card from your hand to increase 1 LIGHT monster's ATK by 300 until the End Phase of your turn. Increase this card's ATK by 200 for every "Element Warrior-Light" on your Graveyard. [spoiler=Element Warrior-Psychic Lore]When this card is remains face-up on the field, both players cannot activate any Trap cards during Battle Phase. Once per turn, you can Remove 1 Psychic-Type monster from your Graveyard to gain Life Points equal the Removed monsters ATK. By Tributing 1 DARK monster you control, this card can attack twice during the same Battle Phase(this Effect can only be used until the End Phase of your turn.) [spoiler=Element Warrior-Animal Tamer Lore]Once per turn, if you have a Warrior-Type monster on your side of the field, you can control 1 face-up Beast-Warrior-Type monster on your opponent's side of the field until the End Phase of your turn. If this card is destroyed and sent to the Graveyard by the attack of a non-Beast-Warrior-Type monster, decrease the attacking monsters ATK by 300. [spoiler=Element Nemesis-Diabound Lore]This card is unaffected by any Spell, Trap, or Effect monster cards. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Removing 5 Fiend-Type monster from your Graveyard. When this card is successfully Summoned, you can destroy all monsters on the field except this card by paying 1000 Life Points. When this card inflicts Direct Damage to your opponent's Life Points, you can send 3 cards from the top of your opponent's deck to the Graveyard. [spoiler=Element Warrior-Golem Lore]"Element Warrior-Earth" + 1 non-Tuner Rock-Type monsterWhen this card is successfully summoned, you can pay 1000 Life Points to destroy all cards on the field except this card. Once per turn, you can Tribute 1 Rock-Type monster on the field to increase this cards ATK by 300 until the End Phase of your turn. [spoiler=Element Warrior-Chocolate Lore]Once per turn, by Removing 1 LIGHT monster from your side of the field, you can select and activate 1 of he following effects:*Increase 1 "Element Warrior" monster ATK by 300 until the End Phase of your turn.*Add 1 "Element Warrior" monster from your deck to your hand. [spoiler=Element Warrior-Ninja Lore]This card is unaffected by any Trap cards or Equip Spell cards. When this card destroys a monster in battle, you can Special Summon 1 "Ninja-Token"(Warrior-Type/DARK/Level 3/ATK 1000/DEF 450) to your side of the field. As long as this card is remains face-up on the field, your opponent cannot Summon monsters whose total Level Stars equal 3 or less. [spoiler=Element Nemesis-Ghost Lore]1 Tuner monster + 1 non-Tuner monsterThis cards Type is also treated as Thunder-Type. When this card is Synchro Summoned successfully you can add 1 Fiend-Type monster from your Deck to your hand. If this card delivers Direct Damage to your opponent's Life Points, randomly select 1 card from your opponent's hand and discard it. If this card is destroyed and sent to the Graveyard, you can add 1 "Element Nemesis" from your Deck to your hand [spoiler=Element Warrior-Samurai Lore]This card is unaffected by any Trap cards. If this card is successfully Summoned, you can add 1 Equip Spell card from your Deck to your hand. Increase this cards ATK by 300 for every Equip Spell card attached to it. Once per turn, you can Remove 1 Equip Spell card attached to this card to select and activate 1 of the following effects:*Destroy 1 Equip Spell card on your opponents side of the field*Draw 3 cards from your Deck. If 1 of them has "Element Warrior" in it's name, draw 1 more card. [spoiler=Element Nemesis-Skull Samurai Lore]This card cannot b Normal Summoned, Special Summoned, or Flip Summoned. This card can only be Ritual Summoned by the Effect of "Betrayal". Increase this cards ATK by 200 for every card that has "Element Warrior" or "Element Nemesis" on you Graveyard. Once per turn, you can Tribute 1 "Element Warrior-Samurai" on your side of the field to destroy all Spell and Trap cards your opponent controls. If this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Betrayal Token" (Zombie-Type/DARK/Level 3/ATK 1600/DEF/0) on your side of the field. [spoiler=Element Nemesis-Illusionist Lore]Once per turn, you can discard 1 card from your hand to the Graveyard to select and activate 1 of the following effects:*Draw 1 card. If it's a Spellcaster-Type monster, you can draw 1 more card.*Select 1 monster on the field. As long as this card is remains face-up on the field, the selected monster cannot attack or change its Battle Position*Add 1 card that has "Element Nemesis" in its name from your Deck to your hand. [spoiler=Element Warrior-Dragon Knight Lore]"Element Warrior-Earth" + 1 Dragon-Type monsterThis cards Type is also treated as Dragon-Type. When this card is Fusion Summoned successfully, you can destroy 1 Continuous Spell or Trap card on the field. If this card is remains face-up on the field, neither players cannot use Effect monsters that designate 1 Dragon-Type monster on the field. If this card destroys a Dragon-Type monster in battle and sent it to the Graveyard, decrease this card's ATK by 300 until the End Phase of your opponents next turn. [spoiler=Element Nemesis-Elf Sorcerer Lore]As long as this card is remains face-up on the field, your opponent cannot select monsters whose total Level Stars equal 3 or less as a Tribute. If this card destroys a monster with "Element Warrior" in its name, increase this cards ATK by 300 until the End Phase of your opponents next turn. If this card is destroyed and sent to the Graveyard by the effect of a Spell card, your opponent can draw 2 cards from his/her Deck. [spoiler=Element Warrior-Elf Archer Lore]This card is unaffected by any Effect monsters. When this card is remains face-up on your side of the field, during each of your Standby Phase, inflict 200 Direct Damage to your opponents Life Points. If this card delivers Direct Damage to your opponents Life Points, you can place 1 "Arrow Counter" on this card. when the Counter reaches 5, you can Special Summon 1 card that has "Element Warrior" on its name. [spoiler=Element Nemesis-Ogre Lore]When this card is successfully Summoned, you can draw 1 card from your Deck. Once per turn, by Removing 2 Rock-Type monsters from your side of the field, you can select and activate 1 of the following effects:*Destroy 1 non-Rock-Type monster on the field.*Increase 1 "Element Nemesis" card ATK by 300 until the End Phase of your opponents next turn. [spoiler=Element Warrior-Lizard Knight Lore]This card cannot be destroyed by the effects of Trap cards. Increase this cards ATK by 200 for every card that has "Elemental Warrior" in its name. When this card is attacked and destroyed and sent to the Graveyard by battle with a non-Reptile-Type monster, equip this card to the attacking monster. The attacking monster cannot attack or Tributed. When the equipped monster is destroyed and sent to the Graveyard, destroy this card. [spoiler=Element Nemesis-Nosferatu Lore]When this card is successfully Summoned, you can inflict 200 Direct Damage to your opponents Life Points. This card cannot attack during the turn you activate that Effect. Decrease this cards ATK by 300 for every LIGHT monster on the field. Once per turn, you can discard 1 card from your hand to Special Summon 1 Level 4 or less Zombie-Type monster from your Graveyard. [spoiler=Element Warrior-Savior Golem Lore]This card can only be Normal Summoned if you have "Element Warrior-Golem" on your side of the field. Increase this cards ATK by 300 for every Rock-Type monster on your side of the field. When this card is destroyed and sent to the Graveyard, you can equip this card to 1 face-up Attack Position "Element Warrior-Golem" you control. As long as the this card is remains face-up on your side of he field, the equipped card can attack twice on the same Battle Phase. [spoiler=Element Warrior-Golem/Assault Mode Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate". This cards Type is also treated as Machine-Type. Once per turn, you can Remove up to 3 Rock-Type monster cards from your Graveyard to increase this cards ATK by 300 for each card Removed until the End Phase of your turn. When this card is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon 1 "Element warrior-Golem" to your side of the field. [spoiler=Element Nemesis-Vampire Lore]This card is unaffected by any Effect monsters. When this card is successfully Summoned, you can pay 500 Life Points to destroy 1 face-up Attack Position monster on the field. When this card is destroyed and sent to the Graveyard, you can pay 500 Life Points to Special Summon it until the End Phase of your next turn. [spoiler=Element Nemesis-Skull Knight Lore]FLIP: Destroy 1 non-Zombie-Type monster on the field. When this card is destroyed and sent to the Graveyard, you can equip this card to an "Element Warrior" monster your opponent controls. As long as this card is remains face-up on the field, the equipped monster cannot be Tributed [spoiler=Element Nemesis-Zombie's army Lore]This card cannot be destroyed by battle while it's in Attack Position(Damage Calculation applied normally). When this card inflicts destroys an opponent monster in battle, randomly discard 1 card from your opponent's hand. When this card is destroyed and sent to the Graveyard, you can equip this card to an "Element Warrior" monster your opponent controls. The equipped monster loses 400 ATK and gains 200 DEF I WILL GIVE 1 REP TO THE PERSON WHO GAVE IDEAS FROM MAKING A ELEMENT WARRIOR ARCHTYPEI WILL GIVE 1 REP TO THE PERSON WHO GAVE IDEAS FROM MAKING A ELEMENT WARRIOR ARCHTYPEAll Image Credits goes to DeviantArt.P.S: Just P.M me if you want to request an Element Warrior card. Link to comment Share on other sites More sharing options...
Läufer Posted July 14, 2009 Author Report Share Posted July 14, 2009 bump. Plz rate. Link to comment Share on other sites More sharing options...
Captain Murphy ☆ Posted July 14, 2009 Report Share Posted July 14, 2009 awesome cards love the all element one Link to comment Share on other sites More sharing options...
doomer46 Posted July 14, 2009 Report Share Posted July 14, 2009 Awsome card you the man Link to comment Share on other sites More sharing options...
Läufer Posted July 14, 2009 Author Report Share Posted July 14, 2009 Just P.M me if you want to request some Element Warrior cards so that I could make it. Link to comment Share on other sites More sharing options...
Captain Murphy ☆ Posted July 14, 2009 Report Share Posted July 14, 2009 ok i might PM you Link to comment Share on other sites More sharing options...
Läufer Posted July 15, 2009 Author Report Share Posted July 15, 2009 why is only 2 people wants to vote? jeez... what's wrong with me? Link to comment Share on other sites More sharing options...
ThecrowcardMaster Posted July 15, 2009 Report Share Posted July 15, 2009 ill p.m u awsome cards to 9.9 to all Link to comment Share on other sites More sharing options...
Läufer Posted July 16, 2009 Author Report Share Posted July 16, 2009 bump. Some cards added. Link to comment Share on other sites More sharing options...
Masked Killer Posted July 16, 2009 Report Share Posted July 16, 2009 Me Too!!but, I don't wanna P.M UP.S:Cards=8.1/10 Link to comment Share on other sites More sharing options...
Läufer Posted July 16, 2009 Author Report Share Posted July 16, 2009 bump. Link to comment Share on other sites More sharing options...
Masked Killer Posted July 17, 2009 Report Share Posted July 17, 2009 double bump. Link to comment Share on other sites More sharing options...
Läufer Posted July 17, 2009 Author Report Share Posted July 17, 2009 stop bumping in my thread (except me) Link to comment Share on other sites More sharing options...
Masked Killer Posted July 17, 2009 Report Share Posted July 17, 2009 OK.Triple bump Link to comment Share on other sites More sharing options...
Mazerrick Posted July 17, 2009 Report Share Posted July 17, 2009 [spoiler=Element Warrior-Dark:]every = eachWarrior-type = Warrior-TypeDark Attribute = DARKneither of both players = neither playerssummon = SummonLight-type monster. = Light-Type monsters [spoiler=Element Warrior-Fire:]Pyro or Warrior-type = Pyro or Warrior-TypeIncrease this card's ATK points by 300 until the End Phase. = Increase this card's ATK by 300 until the End Phase. thats all the OCG fixes for now.Nict set 7.4/10 Link to comment Share on other sites More sharing options...
Läufer Posted July 17, 2009 Author Report Share Posted July 17, 2009 ok. thanks. Link to comment Share on other sites More sharing options...
Masked Killer Posted July 17, 2009 Report Share Posted July 17, 2009 Hey, look I have a new AVI!!! Link to comment Share on other sites More sharing options...
LiAM Posted July 17, 2009 Report Share Posted July 17, 2009 The second cards image is from Deviantart. The pyro man. He's cool. Tiny OCG errors. like deck=Deck. Don't bump other peoples threads. We all know you want post count. Link to comment Share on other sites More sharing options...
Milk-Chan Posted July 18, 2009 Report Share Posted July 18, 2009 That's a nice set you have there. 9/10Reminds me somewhat of the Elemental Heroes... Link to comment Share on other sites More sharing options...
ksdt Posted July 18, 2009 Report Share Posted July 18, 2009 Nice doing great job!! Keep doing good. Link to comment Share on other sites More sharing options...
Läufer Posted July 18, 2009 Author Report Share Posted July 18, 2009 BUMP Link to comment Share on other sites More sharing options...
Masked Killer Posted July 18, 2009 Report Share Posted July 18, 2009 Can u make Elemental Warrior-Chocolate? Link to comment Share on other sites More sharing options...
Läufer Posted July 18, 2009 Author Report Share Posted July 18, 2009 maybe. The Image is kinda hard to search.Just gimme the URL if you found one. Link to comment Share on other sites More sharing options...
Masked Killer Posted July 19, 2009 Report Share Posted July 19, 2009 OK! Link to comment Share on other sites More sharing options...
thomas carpenter Posted July 19, 2009 Report Share Posted July 19, 2009 7/10 Link to comment Share on other sites More sharing options...
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