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30 DRAGON THYME CARDS


Zelda Hero 1

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Monsters:

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 3 Level 6 or higher Dragon-Type monsters on your side of the field as tributes or by its own effect. Increase the ATK and DEF by 1000 for every Dragon-Type Monster in your Graveyard. During your Standby Phase, if this card was sent from the field to the Graveyard and is in your Graveyard, you can remove from play 1 Dragon-Type Monster to Special Summon this card to your side of the field.

 

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Every time a Dragon-Type monster(s) is sent to the Graveyard, place 1 Draco Counter on this card for each monster. You can remove Draco Counters to activate this card's effects:

-Remove 1: Increase the ATK of this card by 400.

-Remove 2: Discard 1 Random card from your opponent's hand.

-Remove 3: Special Summon a Dragon-Type monster from the Graveyard.

-Remove 4: Destroy 1 card on the field.

 

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This card cannot be Special Summoned. Monsters used as tributes for this card must have at least 1 Draco Counter on them before they are offered as tributes. Once per turn, you can send 1 Dragon-Type monster from your Deck to your Graveyard to place 1 Draco Counter on all monsters on the field.

 

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Control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Suroh the Shadow Flame Dragon LV6" from your hand or Deck.

 

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This card is not effected by the effects of Trap Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon 1 "Suroh the Shadow Flame Dragon LV8" from your hand or Deck.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Suroh the Shadow Flame Dragon LV6". While this card remains face-up on your side of the field, you can negate the activation and effect of any Trap Card and destroy them.

 

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If you Special Summon this card by the effect of Dracule the Hyper Flame Dragon LV4, once per turn, you can place 1 Draco Counter on all cards on your side of the field. During the End Phase of a turn that this card has 2 Draco Counters on it, by sending this card to the Graveyard, Special Summon 1 "Dracule the Hyper Flame Dragon LV8" from your hand or Deck.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 Dracule the Hyper Flame Dragon LV8 as a tribute. Once per turn, destroy all face-up monsters your opponent controls without Draco Counters. Place 2 Draco Counter on each monster card that is Summoned.

 

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This card cannot be Normal Summoned or Set. If this card is sent directly from your deck to the Graveyard, Special Summon this card. When this card is Special Summoned by this card's effect, you must destroy 1 card on the field. When this card is in your hand, have your opponent select 1 random card in your hand, return the selected card back to your deck and then Draw 1 card.

 

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This card can only be Special Summoned from the Graveyard. This card cannot be Normal Summoned or Set except by Tributing 3 Monsters. When this card is Summoned it is switched to Defense mode. All Dragon-Type monsters on your side of the field cannot be effected by Spell, Trap and Monster effects. Once per turn, you can Special summon a Dragon-Type monster from your Graveyard to your side of the field in Defense mode.

 

Synchro/Fusion:

 

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Baby Darkness Dragon + 3 non-Tuner Dragon-Type monsters

This monster cannot be Special Summoned except by a Synchro Summon. When this card is Synchro Summoned, destroy all cards your opponent controls. Spell and Trap cards cannot be activated during the Main Phase 1.

 

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Baby Darkness Dragon + 1 or more non-Tuner Dragon-Type monsters

This monster cannot be Special Summoned except by a Synchro Summon. Increase the ATK and DEF of this card by 1000 for every Synchro material monster used for the Synchro Summon of this card.

 

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The Fusion Material Monsters for this card are any 3 Dragon-Type monsters. This monster cannot be Special Summoned except by a Fusion Summon. At the end of the Battle Phase, if this card attack or was attacked you can send this card to the Graveyard. Then, if all of the monsters that were used for the Fusion Summon of this card are in your Graveyard, you can special Summon them to your side of the field.

 

Spell/Trap:

 

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Increase the ATK of all Dragon-Type monsters by 300 equal to the number of Draco Counters on the field. Each time a Dragon-Type monster is sent to the graveyard, place 1 Draco Counter on this card. When a card with a Draco Counter(s) is destroyed, place its Draco Counters on this card. Once per turn, if you would activate a card's effect by removing a Draco Counter(s) from cards you control, you can remove Draco Counters from this card instead. If this card would be destroyed, you can remove 2 Draco Counters from this card instead.

 

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This card can only be activated if "Fortress of the Dragon Race" is on your side of the field. If a card effect that would destroy a Field Spell is activated, destroy 1 card on your opponent's side of the field instead. Also, a new Field Spell Card cannot be activated. This card cannot be destroyed by your opponent's card effects. During your End Phase, if you do not control a Dragon-Type monster, destroy this card. You can only control 1 face-up "Dragon's Castle Defense".

 

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