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My Patapon Set


Kaidesgen5

What do you think?  

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  1. 1. What do you think?

    • Awesome!
      21
    • It's ok
      5
    • Just terrible
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Please rate these cards!

 

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This card cannot be tributed. This card may be special summoned. This card cannot be destroyed by effects or in battle. This card cannot attack and can only be in face-up attack position. If there is another "Patapon" monster on your field, this card cannot be attacked.

 

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This card cannot have a Level higher than 6. This card gains 1 level at your Standby Phase. This card increases its ATK and DEF by 200 for every Level it has after 3. If "Fever!" is on the field, your opponent may only target "Tatepon(s)" for battle.

 

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This card cannot have a Level higher than 6. This card gains 1 level at your Standby Phase. This card increases its ATK and DEF by 100 for every Level it has after 3. If "Fever!" is on the field, this card may attack twice.

 

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This card cannot have a Level higher than 3. This card gains 1 level at your Standby Phase. This card increases its ATK and DEF by 100 for every Level it has after 1. This card may attack your opponent directly.

 

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This card cannot have a Level higher than 3. This card gains 1 level at your Standby Phase. This card's ATK and DEF are doubled for every Level it gains after 1 Star Level. If "Fever!" is on your field, this card may destroy any monster in battle.

 

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When this card is destroyed in battle, you may add 1 "Call of the Drums" from your deck to your hand. If "Fever!" is on the field, this card's ATK and DEF is tripled.

 

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If "Fever" is on the field, the ATK and DEF of this card increase by 800.

 

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If "Fever" is on the field, you may change the battle position of 1 monster on the field.

 

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If "Fever!" is on the field, you may discard 1 card from your hand to destroy one spell or trap card on the field.

 

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1 "Megapon - The Musical Patapon" + 1 or more non-tuner monster

If "Fever!" is on the field, when this card attacks with the ATK higher than the DEF of a defense position monster, the difference is inflicted towards your opponent's life points.

 

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Any number of "Patapon" + Hatepon - Flag Carrying Patapon

The ATK and DEF of this card is the number of "Patapon" monsters used for fusion material x600, excluding "Hatapon - Flag Carrying Patapon".

 

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If this card is sent from the field to your graveyard or out of play, you may pay half of your life points to special summon it to your side of the field in attack position. When this card is summoned, you may activate one "Fever" spell card from your hand, deck, or graveyard.

 

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You must have a "Hatapon - Flag Carrying Patapon" on your field to activate this card. This card is to special summon "Heropon - Invincible Patapon" from your hand.

 

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You may add one "Maideen the Conjurer" or one "Heropon - Invincible Patapon" from your deck or graveyard to your hand. Also, if "Heropon - Invincible Patapon" is summoned this turn, all monsters on your side of the field are not destroyed in battle or by card effects.

 

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Once per turn, players may take one "Patapon" monster card from their graveyard and place it on the top of their deck. Then shuffle their deck.

 

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All monsters with "Patapon" in their name can not be destroyed in battle this turn. Damage is still calculated.

 

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In your next turn, you may special summon one Level 4 or lower "Patapon" monster card to the field.

 

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Tribute 1 "Patapon" on your side of the field. You can summon 1 "Patapon" monster from your deck to the field the same level as the tributed card.

 

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Choose 1 of the following effects:

+ All "Patapon" monsters on the field may increase their level by 1 for this turn only.

+ Add 1 "Pata pata pata pon! - Forward March" from your graveyard or deck to your hand.

 

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You must have a "Hatapon" monster card on your field to activate this card. During your standby phase, you may take one "Patapon" card from your hand into your deck, shuffle your deck, and draw 1 card. After 2 turns from activation, you may destroy this card to activate one "Fever!" spell card from your field, hand, deck, or graveyard.

 

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This card cannot be activated without the effects of "Pata pata pata pon! - Forward March" or "Heropon - Invincible Patapon". During your standby phase, you may take one "Patapon" card from your graveyard into your deck, shuffle your deck, and draw 1 card.

 

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If the opponent targets a monster with "Patapon" in it's name using a trap card effect, that card's effect is negated.

 

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You may special summon one "Hatapon - Flag Carrying Patapon" from your graveyard, hand, or deck onto the field.

 

 

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Activate only when a "Patapon" monster attacked against a monster with a DEF higher than the ATK. You may send as many "Patapon" monsters back to your deck to special summon as many "Taripon - the Flying Patapon" to the field on the monster's place.

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Activate when 3 or more "Patapon" monsters were destroyed in battle. You may special summon 1 "Patapon" monster from your hand to your side of the field.

 

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Draw 2 cards. If neither cards have "Patapon" in its name, you must discard the 2 cards and lose 500 life points. If not, you may special summon 1 "Patapon" monster level 4 or lower from your hand to the field.

 

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Activate only if there is a "Hatapon - Flag Carrying Patapon" on your field. Your opponent destroys as many number of monsters to equal the number of "Patapon" monsters you control on the field.

 

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You may only activate this card during your opponent's Battle Phase. If there are no monsters on your side of the field, you may special summon one 3 or lower level "Patapon" monster from your deck to your side of the field.

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