Skippy Canoe Posted July 16, 2009 Author Report Share Posted July 16, 2009 Your card has been graded, Dark Hero Flashman. Grades will be posted once the contest is over.Also, just a sidenote. If everyone posts their card before the end date, I'll post rankings and give out prizes earlier. There's no need to rush, though. :) Link to comment Share on other sites More sharing options...
Ģค๓blє Posted July 16, 2009 Report Share Posted July 16, 2009 [align=center]..::Nuclear Whale::.. [spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:● Once per turn, when a WATER monster is desgnated as an attack target, you can remove from play 3 WATER monsters in your Graveyard to destroy the attacking monster. Once per duel, you can remove this card from play to add up to 2 removed from play WATER monsters to your hand and return the remaining WATER monsters to your deck. Once per turn, during your Standby Phase, you must pay 200 Life Points. If you do not, destroy this card. Sorry for the small print, so much effect, so little room! :P[/align] Link to comment Share on other sites More sharing options...
Immortal Chaos Posted July 16, 2009 Report Share Posted July 16, 2009 [align=center]..::Nuclear Whale::.. [spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field' date=' you can Normal Summon it to have it be treated as an Effect Monster with this effect:● Once per turn, when a WATER monster is desgnated as an attack target, you can remove from play 3 WATER monsters in your Graveyard to destroy the attacking monster. Once per duel, you can remove this card from play to add up to 2 removed from play WATER monsters to your hand and return the remaining WATER monsters to your deck. Once per turn, during your Standby Phase, you must pay 200 Life Points. If you do not, destroy this card. Sorry for the small print, so much effect, so little room! :P[/align'] Thats gonna be a hard card to beat. Good luck everyone. Link to comment Share on other sites More sharing options...
Ģค๓blє Posted July 16, 2009 Report Share Posted July 16, 2009 Thanks! Yours was great too! Good luck! Link to comment Share on other sites More sharing options...
Skippy Canoe Posted July 16, 2009 Author Report Share Posted July 16, 2009 Your card has been graded. I will post all grades at the end of the contest. :)By the way, awesome cards everyone! Only two are left to be posted! :) Link to comment Share on other sites More sharing options...
BulletMan Posted July 16, 2009 Report Share Posted July 16, 2009 Everlasting Flame Avenger This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing all FIRE monsters in your Graveyard. This card cannot be destroyed by battle. If this card is switched to Defense Position' date=' remove it from play. Once per turn, during either players turn, when you take damage from a battle involving a FIRE monster you control, this card gains ATK equal to double the amount you took until your next End Phase. During each of your End Phases, remove the top 2 cards of your Deck from play. Once per turn, if this card were to be destroyed by an effect, by returning 1 of your removed FIRE monsters and 1 from your Graveyard, you can negate it and return it to the owners hand. Your opponent cannot play it this turn. If this card is removed from the field, return all FIRE monsters to your Deck, and take damage equal to their combined Level x 100.[/quote'] Link to comment Share on other sites More sharing options...
Skippy Canoe Posted July 16, 2009 Author Report Share Posted July 16, 2009 Thank you. Your card has been graded. Only one card has to be posted now. :) Link to comment Share on other sites More sharing options...
Skippy Canoe Posted July 16, 2009 Author Report Share Posted July 16, 2009 Superspecialawesome99 is the only one left. Link to comment Share on other sites More sharing options...
Skippy Canoe Posted July 16, 2009 Author Report Share Posted July 16, 2009 Bump Link to comment Share on other sites More sharing options...
Skippy Canoe Posted July 17, 2009 Author Report Share Posted July 17, 2009 All cards must be completed before I post grades on the 18th. Link to comment Share on other sites More sharing options...
◎Kaleidoscope Posted July 17, 2009 Report Share Posted July 17, 2009 [align=center]Sorry I took so long! Here is my card:[spoiler=Card Lore]This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it was Normal Summoned or flipped face-up. When this card is Summoned, place 1 Sprite Counter on a LIGHT monster on your field. A LIGHT monster with a Sprite Counter on it gains 500 ATK and cannot be destroyed or removed from play. If this card is returned to to your hand successfully, you can pay 1500 Life Points to remove the Sprite Counter from the field. Until the End of this Duel, all LIGHT monsters increase their ATK by 400 and their DEF by 200 and cannot be destroyed by Counter Trap Cards. Img credit goes to...Haris![/align] Link to comment Share on other sites More sharing options...
Skippy Canoe Posted July 17, 2009 Author Report Share Posted July 17, 2009 Cool. I'll post grades in a second. Link to comment Share on other sites More sharing options...
Entoir154 Posted July 17, 2009 Report Share Posted July 17, 2009 Oh, well. Win none, lose all, in my case. Link to comment Share on other sites More sharing options...
Entoir154 Posted July 17, 2009 Report Share Posted July 17, 2009 Hey, good game, everybody. I had a lot of fun. Link to comment Share on other sites More sharing options...
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