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[tyler ex]****Spiritual Double****[tyler ex]


Archelaus

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This card can only be activated during your opponent's turn or during a turn when a monster you control is destroyed by a card effect. Select 1 monster in your Graveyard and Special Summon 1 "Spiritual Double Token" (?-Type/?/Level ?/ATK ?/DEF ?). The "Spiritual Double Token" gains the name, Level, Attribute, Type, Effect, ATK and DEF of the selected monster. Destroy the "Spiritual Double Token" during the End Phase.

 

Seems kinda OP, what do you think???

 

[uPDATED]

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When I first read the name, I immediately thought of Physical Double. I like what you did there. The card has an excellent name and a fitting picture.

 

On the negative side, I think it may be broken...

It offers a 1-turn revival of any monster, and due to the token being Special Summoned BEFORE it gains the effects of the selected monster, it bypasses any restrictions that that monster may have had dealing with being Summoned or targeted. Due to this, it's possible to revive ANY monster, regardless of its limitations, such as being unable to Summon it from the Graveyard.

 

Being a trap, it should at least have a trigger (like Physical Double's being triggered on the opponent's turn). If not, then you should make it a Spell (but a Spell would probably be broken due to its being able to be used whenever, especially with this effect on your own turn). This card is essentially an Archfiend's Roar for any monster, only with no limitations. You can still Tribute it, you can still attack, you can still apply and activate its effect... and all at no cost.

 

I'm going to have to give it a 5/10. It's cool-looking and an excellent concept, but its overpowered without a cost or trigger, especially since you can play it on your own turn.

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No if it was Continious it would be.

 

You think so?

 

No' date=' it is a great card. I love how it gains the Type, Attribute, etc. of the card you pick. Since nothing occurs to activate its effect though, I think it should be a Spell Card instead. 9/10

[/quote']

 

Hmm, I updated it a bit.

 

I agree it should be a spell card. But the card is awesome. The pic looks great. 10/10

 

I updated.

 

When I first read the name' date=' I immediately thought of Physical Double. I like what you did there. The card has an excellent name and a fitting picture.

 

On the negative side, I think it may be broken...

It offers a 1-turn revival of any monster, and due to the token being Special Summoned BEFORE it gains the effects of the selected monster, it bypasses any restrictions that that monster may have had dealing with being Summoned or targeted. Due to this, it's possible to revive ANY monster, regardless of its limitations, such as being unable to Summon it from the Graveyard.

 

Being a trap, it should at least have a trigger (like Physical Double's being triggered on the opponent's turn). If not, then you should make it a Spell (but a Spell would probably be broken due to its being able to be used whenever, especially with this effect on your own turn). This card is essentially an Archfiend's Roar for any monster, only with no limitations. You can still Tribute it, you can still attack, you can still apply and activate its effect... and all at no cost.

 

I'm going to have to give it a 5/10. It's cool-looking and an excellent concept, but its overpowered without a cost or trigger, especially since you can play it on your own turn.

[/quote']

 

I updated.

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