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New Sacred Beasts Contest


Yugiohrulez!

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We all remember the GX version of the Gods. I don't thing 5Ds has any yet. Let's make some.

 

 

[spoiler=Rules]Must have 3

No spam

 

 

[spoiler=Prizes]1st: 3 reps

2nd: 2 reps

3rd: 1 rep

 

 

The deadline of this contest will be on July 24th,2009.

 

I will be judging effect, image, power, ocg, and names. Good luck.

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ok now introducing the Fiend Lords

image credit to the following

kenshin_forgotten

Devil-Steel

psycotic_clown_hater

all from photobucket

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 WIND monsters on your side of the field to Graveyard. This cards ATK and DEF is equal to the number of WIND attribute monsters in the graveyard x500. Once per turn, Return 2 WIND monsters on your side of the field expect this card to return all Spell and Trap cards on the field to the owner's hand. You cannot not activate or set any Spell or Trap cards during the turn you activate this effect.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Water monsters on your side of the field to Graveyard.When your opponent Summons or Sets a monster Special Summon 1 "Water Fiend Token"(Fiend-Type/WATER/Level 4/ATK 1000/DEF 1000) Once per turn, Tribute 2 Water monsters on your side field to destroy all cards on the field expect this card. This card cannot attack the turn you activate this effect.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Dark monsters on your side of the field to Graveyard. When you opponent Summons or Sets a monster Special Summon 1 "Shadow Fiend Token"(Fiend-Type/DARK/Level 4/ATK 0/DEF 1000) on your opponent's side of the field in Attack Position. The tokens cannot be used for Tribute for a Tribute Summon or change battle positions expect by a card effect. During your Standby Phase, you may Tribute 2 "Shadow Fiend Tokens" on your opponent's side of the field. Than increase the ATK of all DARK monsters on your side of the field by 500 until the End Phase. You cannot Summon or Set any monsters during the turn you activate this effect.

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I'm in. Pyrus pic credit goes to Father Wold. Xenocider pic credit goes to Wanderley. Hikiro pic credit goes to Viva La Catman. Here are my 3 Sacred Warrior Cards:

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 cards you control to the Graveyard. During each of your Standby Phases, place 1 Pyrus Counter on this card. During your End Phase, you can remove any number of Pyrus Counters from this card and your opponent loses Life Points equal to the number of Pyrus Counters you removed from this card x400.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 Spell or Trap Cards you control to the Graveyard. Every time your opponent activates a Spell or Trap card, you can send 1 card in your hand to the bottom of your Deck and draw 1 card. Your opponent must pay 1000 Life Points to Normal Summon a monster. During each of your End Phases, discard 1 card or destroy this card.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other cards you control to the Graveyard. When this card is Summoned, draw 3 cards and discard 1. If you discarded a Monster Card, you can destroy 1 monster your opponent controls. If the card you discarded was a Spell or Trap Card, you can destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed, draw 1 card.[/align]

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Here are my cards:

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Removing 3 Level 8 Fiend-Type monsters from your Graveyard or your side of the field. When this card is remains face-up on the field, your opponent cannot activate any Trap cards. When this card is destroyed by the effect of an Effect monster, inflict 1000 points of Direct Damage to your opponent's Life Points.

 

 

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[spoiler=Gainax Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Dragon-Type monster on your side of the field. Increase this cards ATK by 300 for every Removed Dragon-Type monster. If this card is remains face-up on the field, your opponent cannot activate Spell cards and Effect monster that can destroy 1 or more Dragon-Type monster. This cards ATK and DEF is equal the number of Dragon-Type monster on your Graveyard x1000

 

[spoiler=Kratos Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 Warrior-Type monster from your side of the field and Removing 2 Warrior-Type monster from your Graveyard. This card is unaffected by any Spell or Trap cards. When this card destroys a Warrior-Type monster in battle, you can Special Summon that monster until the End Phase of your turn. Once per turn, you can pay 500 Life Points to increase the ATK of 1 Warrior-Type monster you control until the End Phase of your opponent's next turn. This cards Original ATK and DEF are equal the number of Warrior-Type monster on your opponent's Graveyard and your side of the field x1000

 

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I'll enter.

 

[spoiler=Catequil, Raging Storm]

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 WIND monsters. This card is also treated as a Winged Beast-Type monster. Each time your opponent activates a Spell or Trap Card, put 1 Forbidden Counter on this card. Once per turn, you can remove any number of Forbidden Counters on this card. If you do, remove from play an equal number of cards in your opponent's Graveyard. When this card is destroyed, Special Summon 2 WIND monsters whose total Levels equal 10.

 

Name Origin: Incan god of storms and lightning.

 

 

 

[spoiler=Paricia, Malevolent Serpent]

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 WATER monsters. This card is also treated as a Fish-Type monster. This card's ATK is equal to the number of monsters in your Graveyard x 750. Once per turn, destroy 1 face-up monster your opponent controls. Spell and Trap Cards cannot be activated in response to this effect's activation. When this card is destroyed, Special Summon 2 WATER monsters whose total Levels equal 10.

 

Name Origin: Paricia was an Incan god who sent a flood to destroy humanity as they did not worship him enough.

 

 

 

[spoiler=Supay, Fiend Dragon]

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 DARK monsters. This card is also treated as a Dragon-Type monster. Each time your opponent summons a monster(s), Special Summon 1 DARK monster from your Graveyard. Once per turn, you can Tribute any number of face-up DARK monsters on your side of the field. If you do, destroy an equal number of Spell and Trap Cards your opponent controls. When this card is destroyed, Special Summon 2 DARK monsters whose total Levels equal 10.

 

Name Origin: Supay was the Incan god of the dead and the ruler of all demons.

 

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Pyro-Type monsters. If this card inflicts more than 3000 damage to your opponent, place 1 Volcano Counter on this card. You can remove one Volcano Counter from this card to draw 2 cards from your Deck. If this card is returned to your hand by an opponent's card effect, draw 1 card. When this card destroys an opponent's monster by battle, your opponent draws 1 card.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Plant-Type monsters. When this card destroys a monster by battle Special Summon 1 "Forest God Token" (Plant-Type/ EARTH/ Level 2/ 1000 ATK/ 0 DEF). This Token cannot attack. When a "Forest God Token" is destroyed you can Special Summon 1 Plant-Type monster whose Level Stars are equal to or less than the amount of "Forest God Tokens" on the field. When this card is sent to the Graveyard, destroy all Spell and Trap Cards you

control.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 3 Equip Spell cards you control to the Graveyard. This card's ATK and DEF are equal to the number of Equip Spell Cards in your Graveyard x1000. Once per turn, you can remove from play 1 card in your Graveyard to draw 1 card. When this card destroys a monster, you can remove from play 1 card in your opponent's Graveyard. Once per turn, you can pay 4500 Life Points for this card to be able to attack twice this turn.

Boy oh boy they took a long time.

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Hey cool. Ill join


Heres my entry:

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Pyro-Type monsters on your side of the field. Once per turn, if this card is sent to the Graveyard by card effect, you can Special Summon it in face-up attack position.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Winged-Beast-Type monsters on your side of the field. Once per turn, you can bring back any card destroyed or activated last turn from the Graveyard to your hand.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Aqua or Winged-Beast-Type Monsters on your side of the field. As long as this card is on the field, no Magic cards can be activated.

 

Tell me what you think

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I'll Join. Sure, they aren't exactly the same, but their effects are thier and have an added effect, along with the old effect.

 

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Ole' Blue Synchro Wall effect: 3 tuner and 1 or more non-tuner monsters.

Once per turn, destroy two card you control to destroy all cards on the field and inflict life point damage to your opponent equal to the cards destroyed*2000.

 

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Winged Synchro Dragon effect: 3 tuner and 1 or more non-tuner monsters.

This card can gain attack equal to the amount of cards in each players hand x 1000. When this card is destroyed and sent to the graveyard, special summon one 5 or higher starred monster from your Extra deck ignoring the summoning conditions.

 

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Silver the Synchro Dragon effect:3 tuner and 1 or more non-tuner monsters.

This card gains attack and defense equal to the combined attacks and defense of the monsters used to Synchro summon this card. Once per turn, you can negate all effects that negate this cards effect and destroy one card on the field and the card that tried destroying this card.

Hope you like.


I'll Join, Cards will be posted soon.


Hey, its me again, my cards aren't showing due to technical difficulties, but I think I worked out all the bugs, so here they are again, refer to the old post to read the effects.

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My cards:

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~Reserved~ Cards on the Way!

EDIT: The Dread Warriors!

{{{Dread Warrior: Flame Fighter}}}

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Lore:

Each turn, sacrifice 1 Pyro-Type monster to attack the opponent's lifepoints directly.

 

{{{Dread Warrior: Shinigami Overlord}}}

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Lore:

Decrease your lifepoints by 200 everytime you summon a Fairy-Type monster. Increase this cards attack everytime a DARK monster is sent to this graveyard.

 

{{{Dread Warrior: Reborn Flames}}}

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Lore:

Dread Warrior: Flame Fighter + Dread Warrior: Shinigami Overlord

This monster cannot attack a Zombie or Fiend-Type monster unless you tribute 1 monster. Everytime this monster sends a monster to the graveyard, draw one card.

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here are my cards with EXTREMELY long effects. These have to be good considering the competition.

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 3 Quick-Play Spell Cards you control to the Graveyard. When this card attacks, you can remove 1 Quick-Play Spell Card in your Graveyard from play to destroy 1 Spell or Trap card your opponent controls. When this card is destroyed and sent to the Graveyard, place 1 Tsunami Counter on 1 face-up monster on the field. A monster with a Tsunami Counter is destroyed when a Quick-Play Spell Card is activated. When this card is removed from play, return all of your removed from play Quick-Play Spell Cards to the Graveyard.

 

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 3 Counter-Trap Card you control to the Graveyard. Once per turn, you can add 1 Counter-Trap card from your Graveyard to your hand. When there are no Counter-Trap cards in your Graveyard, destroy this card. When this card destroys an opponent's monster by battle, Special Summon 1 "Boulder Token" (Rock-Type/EARTH/Level 1/ATK 700/DEF 700) to your opponent's side of the field. The Tokens cannot attack, change their Battle Position or be tributed. When this card is destroyed, take control of all "Boulder Tokens" your opponent controls and take 100 damage for each.

 

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 WIND monsters you control from play. The Original ATK of this card is equal to the number of removed from play WIND monsters x1000. Once per turn, you can discard 1 card to Special Summon 1 of your removed from play WIND monsters. When this card destroys a monster by Battle, destroy 1 Spell or Trap Card at the end of the Damage Step. When this card is destroyed and sent to the Graveyard, all WIND monsters in your Graveyard and hand are removed from play. Your opponent loses 150 Life Points for each monster removed from play by this effect.

 

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  • 2 weeks later...

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