burnpsy Posted July 21, 2009 Report Share Posted July 21, 2009 ShieldZodia (40) Monsters (30) 3x Chaos Necromancer3x Emissary of the Afterlife1x Exodia the Forbidden One1x Left Arm of the Forbidden One1x Left Leg of the Forbidden One3x Masked Dragon3x Nova Summoner1x Right Arm of the Forbidden One1x Right Leg of the Forbidden One1x Sangan3x Shining Angel3x Troop Dragon3x UFO Turtle3x UFOroid Spells (10) 3x Dark Eruption3x Lightning Vortex1x Monster Reborn3x Stumbling Traps (0) Extra Deck (15) 3x Black Rose Dragon2x Colossal Fighter3x Dark Strike Fighter1x Goyo Guardian3x Stardust Dragon3x Thought Ruler Archfiend Side Deck (15) 1x Gorz the Emissary of Darkness1x Breaker the Magical Warrior 2x Creature Swap2x Deck Lockdown 3x Imperial Iron Wall3x Twister3x Threatening Roar I need more ways to get rid of excess UFOroids and dead searchers that come up often. Link to comment Share on other sites More sharing options...
jabber2033 Posted July 21, 2009 Report Share Posted July 21, 2009 What about adding Destiny Heroes, Destiny Draw, and Allure of Darkness as a draw engine? Link to comment Share on other sites More sharing options...
Mister Sir Posted July 21, 2009 Report Share Posted July 21, 2009 This is StallZodia, though D:^ Link to comment Share on other sites More sharing options...
Docomodake Posted July 21, 2009 Report Share Posted July 21, 2009 This deck will never cease to be really bad. Link to comment Share on other sites More sharing options...
burnpsy Posted July 21, 2009 Author Report Share Posted July 21, 2009 This deck will never cease to be really bad. How exactly is it bad? I can go through 1/2 my deck in one turn! Link to comment Share on other sites More sharing options...
sbdnate Posted July 21, 2009 Report Share Posted July 21, 2009 This deck will never cease to be really bad. How exactly is it bad? I can go through 1/2 my deck in one turn! That's why it's bad... You should be able to go through your entire deck in one turn... Link to comment Share on other sites More sharing options...
Tronta Posted July 21, 2009 Report Share Posted July 21, 2009 its bad because youre using the 18shield defense.its hypothetically good in that you will always have a shield, but bad because this meta will jut gyz or jd any of em.good against the first half of a turn for gbs.maybe.but after that...i wish the 18shield worked. Link to comment Share on other sites More sharing options...
burnpsy Posted July 21, 2009 Author Report Share Posted July 21, 2009 its bad because youre using the 18shield defense.its hypothetically good in that you will always have a shield' date=' but bad because this meta will jut gyz or jd any of em.good against the first half of a turn for gbs.maybe.but after that...i wish the 18shield worked.[/quote'] That's what the side deck is for. >.> Also, I can just spend a turn crashing into them. ...and Stumbling. Link to comment Share on other sites More sharing options...
SUPERYUGI!GO!! Posted July 21, 2009 Report Share Posted July 21, 2009 wut about magic mallit Link to comment Share on other sites More sharing options...
Tronta Posted July 21, 2009 Report Share Posted July 21, 2009 crashing...ugh.its just not effective enough. Link to comment Share on other sites More sharing options...
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