Limited Edition KING Posted July 21, 2009 Report Share Posted July 21, 2009 Doom's End Knight's Effect:"Doom's End Warrior" + 1 or more non-Tuner monstersThis card gains 300 ATK for each "Doom's End" monster in either player's Graveyard. Once per turn, During your main phase, you can remove from play 1 "Doom's End" monster in your Graveyard. If you do, your opponent discards 1 card from their hand. Doom's End Magicians Effect:1 Tuner + 1 or more non-Tuner monstersIncrease the ATK of this card by 100 for each Spell Card in your Graveyard. Once per turn, During your main phase, you can remove from play 1 Spell Card in your Graveyard. If you do, inflict 500 points of Direct Damage to your opponent. If there are any OCG errors or tips to make the cards better please write them down in your post and i'd be happy to change it if i agree with you. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 21, 2009 Report Share Posted July 21, 2009 These cards would all be DARK monsters, not LIGHT.Also, the first one is very underpowered, the second is overpowered, and the third card's effect cannot activate.A decent number of OCG errors too. 5/10 Link to comment Share on other sites More sharing options...
Peppa Posted July 21, 2009 Report Share Posted July 21, 2009 Arg! You used the same picture as one of my cards! Haha. But ya, fix OCG. Link to comment Share on other sites More sharing options...
Peppa Posted July 21, 2009 Report Share Posted July 21, 2009 Hmmm, one particular one: "This card gains 300 ATK" should probably be "Increase the attack of this card..." Link to comment Share on other sites More sharing options...
Max Darkness Posted July 21, 2009 Report Share Posted July 21, 2009 well i said if theres OCG errors tell me and i'll fix it!! Doom's End Knight "Doom's End Warrior" + 1 or more non-Tuner monstersThis card gains 300 ATK for each "Doom's End" monster in either player's Graveyard. Once per turn' date=' [i'][insert Phase here][/i], you can remove from play 1 "Doom's End" monster in your Graveyard. If you do, your opponent discards 1 card from their hand. Doom's End Magician 1 Tuner + 1 or more non-Tuner monstersThis card gains 100 ATK for each Spell Card in your Graveyard. Once per turn, [insert Phase here], you can remove from play 1 Spell Card in your Graveyard. If you do, inflict 500 points of Direct Damage to your opponent. Doom's End Chaos Destroyer The effect will never activate, since there is no way to put Doom Counters on this card. Link to comment Share on other sites More sharing options...
lacikus Posted July 21, 2009 Report Share Posted July 21, 2009 Pics are good OCG is ok effects it good 8/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted July 21, 2009 Report Share Posted July 21, 2009 Should change "Doom End's Curse" to a Continuous Spell Card with: "As long as this card remains face-up on the field, during each of your Main Phases,..." Link to comment Share on other sites More sharing options...
.GhostRyder Posted July 21, 2009 Report Share Posted July 21, 2009 Should change "Doom End's Curse" to a Continuous Spell Card with: "As long as this card remains face-up on the field' date=' during each of your Main Phases,..."[/quote'] I agree Doom's End Knight's Effect:"Doom's End Warrior" + 1 or more non-Tuner monstersThis card gains 300 ATK for each "Doom's End" monster in either player's Graveyard. Once per turn' date=' During your main phase, you can remove from play 1 "Doom's End" monster in your Graveyard. If you do, your opponent discards 1 card from their hand. Doom's End Magicians Effect:1 Tuner + 1 or more non-Tuner monstersIncrease the ATK of this card by 100 for each Spell Card in your Graveyard. Once per turn, During your main phase, you can remove from play 1 Spell Card in your Graveyard. If you do, inflict 500 points of Direct Damage to your opponent. If there are any OCG errors or tips to make the cards better please write them down in your post and i'd be happy to change it if i agree with you.[/quote'] Some ocg errors, pics are ok and the effect is kinda blanced7.3/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 21, 2009 Report Share Posted July 21, 2009 effects looks somewhat on the OPed end, but with the OCG fixed it's better 7/10 Link to comment Share on other sites More sharing options...
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