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Shockwave™'s Custom Cards NEW CARDS ADDED 26/07/09


evilhorus

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I havent made new cards in a while, so maybe I have bad OCG.

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[spoiler=21/07/09]

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field' date=' you can Normal Summon it to have it be treated as an Effect Monster with this effect:

-- Once per turn, you can discard 1 card from your hand to destroy 1 card on the field.[/quote']

 

 

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Once per turn' date=' you can discard 2 cards from your hand to special summon 2 "Puffy Chick" cards from your deck. The Special Summoned cards are not treated as Tuner monsters. You cannot Synchro Summon the turn this effect is activated.[/quote']

 

 

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You can tribute this card to Special Summon up to 2 WATER Monsters from your deck. The Special Summoned Monsters are destroyed during the End Phase.

 

 

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You can destroy 2 cards on you control to negate the effect of a LIGHT monster and destroy it.

 

 

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1 Tuner + 1 or more non-Tuner monsters

Once per turn' date=' you can discard 2 cards from your hand to remove from play up to 2 DARK monsters on the field.[/quote']

 

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

-- Once per turn, you can Special Summon 1 WIND monster from your Hand or Graveyard.

 

 

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Monsters you control cannot be targeted by your opponents card effects. You must pay 1000 Life Points during your Standby Phase. If you do not' date=' destroy this card.[/quote']

 

 

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Once per turn' date=' you can discard one monster card from your hand to Special Summon one "Blackwing" monster from your hand.[/quote']

 

 

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Remove from play 1 DARK monster you control and Special Summon 1 DARK monster from your graveyard. The Special Summoned monster's effect is negated. When this card is removed from the field' date=' remove the Special Summoned monster from play. When the monster is removed from the field, remove this card from play.[/quote']

 

 

 

 

 

[spoiler=22/07/09]

 

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Activate only when a monster is summoned to your opponents side of the field. Pay 1000 Life Points. Roll a 6-sided dice' date=' and depending on the dice result, activate one of the following effects:

1-2: The summoned monsters effect is negated.

3-4: Destroy the summoned monster.

5: Remove from play the summoned monster.

6: You gain control of the summoned monster.[/quote']

 

 

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During your opponent's Standby Phase' date=' you can remove from play 1 card in your hand to look at your opponents hand and send 1 card to the top or bottom of their deck. You must pay 200 Life Points during your opponent's End Phase (not optional). If you cannot, destroy this card.[/quote']

 

 

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Pay 1000 Life Points. Negate the activation and effect of a spell or trap card that targets a card(s) in the Graveyard and remove it from play.

 

 

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When a "Caius the Shadow Monarch" is Special Summoned' date=' its effect can be activated. You can tribute 3 monsters to Negate the effect of a Level 7 or higher LIGHT monster and remove it from play. Pay 1000 Life Points during your Standby Phase. If you do not, remove from play your entire hand and destroy this card.[/quote']

 

 

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When a Synchro monster on either side of the field is destroyed' date=' the controller of that card selects and activates one of the following effects:

1: Destroy 1 Card on the field (except this card).

2: Both players discard 1 card, then draw 1 card.

3: Special Summon the tuner monster used for the destroyed Synchro Monster's Synchro Summoning.[/quote']

 

 

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You can Special Summon this card if you control a face-up LIGHT Spellcaster-type monster. Every time a spell card is activated' date=' you can put 1 Spell Counter on this card. Increase this cards level by 1 for every Spell counter on it.[/quote']

 

 

 

 

 

 

[spoiler=24/07/09]

 

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This card is also treated as a Sea Serpent-type monster. Once per turn' date=' you can tribute 1 monster you control to Special Summon up to 2 level 6 or lower WATER monsters from your deck. You cannot attack the turn you activate this effect. You can send 3 cards from your hand to the graveyard to return up to 2 cards on the field to the owner's hand.[/quote']

 

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 Zombie-type monsters from your Graveyard. You can discard 1 Zombie-type monster from your hand to Special Summon 1 Zombie-type monster from your Graveyard.

 

 

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Negate the activation of a Spell Card' date=' Trap Card, or Effect Monster's effect that removes from play a card(s) on the field, and destroy it. [/quote']

 

 

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When this card is Normal Summoned' date=' you can Special Summon 1 level 4 or lower Machine-type monster from your hand. It cannot attack, and it's effect is negated.[/quote']

 

 

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This card cannot be Special Summoned. You must Tribute Summon this card by tributing 2 Machine-type monsters. Once per turn' date=' you can send 1 Machine-type monster from your hand to the graveyard to Special Summon 1 Machine-type Monster from your hand. Once per turn, you can activate one of the following effects:

• Select 1 Monster on the field and remove it from play.

• Select 1 spell or trap card on the field and remove it from play.[/quote']

 

 

 

 

 

[spoiler=26/07/09]

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field' date=' you can Normal Summon it to have it be treated as an Effect Monster with this effect:

--: Once per turn, Special Summon 1 Beast, Beast-Warrior or Thunder-type monster from your hand or graveyard.[/quote']

 

 

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If this card is Special Summoned by the effect of a Monster Card' date=' it's original ATK becomes 2500. Once per turn, you can discard 2 cards from your hand to remove from play 1 card on the field. If this card is removed from the field, remove it from play.[/quote']

 

 

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Select 1 level 4 or lower Beast-Type monster on your side of the field. Select and Activate one of the following effects:

1: The selected monster cannot be destroyed by battle this turn.

2: The selected monster can attack twice during this turn.

3: Tribute the selected monster to Special Summon 1 Beast-Type monster from your hand.

 

 

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Pay 1000 Life Points Negate the Activation and effect of a card that destroys a card(s) on the field and destroy that card. This cards activation and effect cannot be negated by the effects of a trap card.

 

 

 

 

 

 

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Rate/Fix OCG pl0x

 

kthnxbai

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First of all i dont get gamini monsters but dont the pics usually have 2 monsters in them.

the next 2 monsters pics go together really well.

I like how the next cards name is done in a different language.

I like how the last monsters pic and the traps pic have been made from other pics just ajusted.

I like the last spells pic its like Hero signal.

i dont look very close at OCg but it seems in tact

image credit is there.

bonus for a sychro.

 

A rating of 9/10 because theres something that i can't put my finger on but it dousn't seem right.

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First of all i dont get gamini monsters but dont the pics usually have 2 monsters in them.

the next 2 monsters pics go together really well.

I like how the next cards name is done in a different language.

I like how the last monsters pic and the traps pic have been made from other pics just ajusted.

I like the last spells pic its like Hero signal.

i dont look very close at OCg but it seems in tact

image credit is there.

bonus for a sychro.

 

A rating of 9/10 because theres something that i can't put my finger on but it dousn't seem right.

I agree, the pics are ok. OCG is balanced.

9/10

 

P.S:See my rates in my sig!

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First of all i dont get gamini monsters but dont the pics usually have 2 monsters in them.

 

Not Necessarily. Look at Doom Shaman or Gigaplant.

 

the next 2 monsters pics go together really well.

 

Thank you! They were made by the same creator' date=' Omni.[/b']

 

I like how the next cards name is done in a different language.

 

={D It means Spirit reaper Girl. Albanian, I think.

 

I like how the last monsters pic and the traps pic have been made from other pics just ajusted.

 

The trap is Caius and The premature burial for RFG cards. . . .. I think. What is Aeolus made of?

 

I like the last spells pic its like Hero signal.

 

And D-Signal. And a little like D-Time.

 

i dont look very close at OCg but it seems in tact

 

Good ={D

 

image credit is there.

 

Yes, it is. ={D

 

bonus for a sychro.

 

Yay!

 

A rating of 9/10 because theres something that i can't put my finger on but it dousn't seem right.

 

Thank you!

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Thanks for using my custom pics.

 

You used them well :D

 

I like the way that they both suit Synchros and stalling opponents.

 

Very nicely done' date=' it's a pleasure to see my images put to good use.

[/quote']

 

Thank you! =D

 

 

Bumpiedooieooiekewliee

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