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Skull Paladin's


BulletMan

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[spoiler=Skull Paladin LV3]64584m.jpg

If your opponent activates a Trap Card while this card is face-up on the field, you can remove this card from play. During the End Phase of a turn you removed this card with this effect, you can pay 500 Life Points to Special Summon it in face-up Attack Position. During your Standby Phase, by sending this face-up card to the Graveyard, Special 1 "Skull Paladin LV5" from your hand or Deck.

 

[spoiler=Skull Paladin LV5]64584a.jpg

When your opponent activates a card effect, you can remove this card from play. During the End Phase of a turn you activated this effect, you can pay 500 Life Points to Special Summon it in face-up Attack Position. If this card destroys a monster by battle, during your next Standby Phase, by sending this card to the Graveyard, Special Summon 1 "Skull Paladin LV7" from your hand or Deck.

 

[spoiler=Skull Paladin LV7]73pesm.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by the effect of "Skull Paladin LV5". By paying 1000 Life Points, remove this card and 1 card on the field from play (The other card removed cannot activate in response.). During the End Phase, return both cards to their original Positions.

 

First 2 by FW, last one by Wanderley.

 

Made it for a contest. I'm thinking that LV7 might br UP'ed.

 

Rate!

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