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Official DG Custom Image Archive Card Set [ 1 / 5 ] | PM me if you want to help |


GHawk

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This is the official thread for cards made with ÐAΣMON -DG- custom images (Link to his custom images are in the logo at the top of the thread). This thread is run by Monkey and myself. This also, just like his, is a revamped version of the old thread. All old cards with be featured in the spoiler labeled Old Images.

 

We will try to make atleast 4-6 cards every week. If we don't it's because we got busy with school.

 

[spoiler=This Week's Cards[b]*New[/b]]

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Lore:

As long as this card remains face-up on your side of the field, all Dragon-Type monsters gain 300 ATK and DEF. If this card attacks a monster in face-down Defense Position, the targeted monster is sent to the Graveyard (after damage calculation is applied).

 

 

[spoiler=Old Images]

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Lore:

1 Tuner + 1 or more non-Tuner FIRE monsters

By sending 1 FIRE monster on your field to the Graveyard, you can increase the ATK of all monsters on your field by 400 until your End Phase. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the number of FIRE monsters in your Graveyard x200. When this card is sent to the Graveyard, you can Special Summon 1 monster with 200 DEF from your

hand or Deck.

 

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by it's own effect. When you draw this card except during your Draw Phase, by removing from play 1 monster on your side of the field, you can Special Summon this card. As long as this card remains face-up on the field, this card is also treated as Machine-Type. This card can attack twice during the same Battle Phase. During your Main Phase, you can send 2 monsters (except tokens) on your side of the field to the Graveyard to inflict 700 damage to your opponent OR increase the ATK of this card by 400 until the end of your Battle Phase.

 

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Lore:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 Dragon-Type monsters in your hand to the Graveyard. When this card is Summoned, select 1 Dragon-Type monster you control. The selected card cannot be affected by the effects of Spells, Traps or Monster Card Effects. By paying 1000 Life Points, this card can attack twice during the same Battle Phase.

 

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Lore:

This card can only be equipped to a DARK monster you control. A monster equipped to this card loses 100 ATK and DEF during each of your Standby Phases. Destroy a monster a monster if its ATK or DEF becomes 0 by this card's effect. Once per turn during your Main Phase, you can destroy 1 DARK monster on your field to draw 1 card. If you draw a DARK monster, reveal it and send it to the Graveyard.

 

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Lore:

This card can only be equipped to a Psychic-Type monster you control. Once per turn, you can send 1 card in your opponent's hand to his/her Graveyard. If you activate this card's effect, the equipped monster cannot attack this turn. By paying 1000 Life Points, you can destroy 1 face-down monster on the field.

 

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Lore:

This card can only be activated when your opponent Summons a monster. Equip this card to it and take control of it until your End Phase. The equipped monster is treated as DARK. If you use the monster equipped to this card for a Synchro Summon, Ritual Summon, or Fusion Summon, you must pay 1500 Life Points. When this card is sent to the Graveyard, you can remove from play 1 DARK monster in your Graveyard to place this card on the bottom of your Deck.

 

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Lore:

1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, place 1 War Counter on this card (Max 5). When your opponent activates a Trap Card, place 1 War Counter on this card. You can remove 5 War Counters from this card to destroy all Spell and Trap Cards on the field.

 

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Lore:

This card is also treated as a Thunder-Type. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 3 Dragon-Type or 3 Thunder-Type monsters from your hand to your Graveyard. This card cannot attack the same turn it is Summoned. This card can only attack by Tributing 1 monster you control and by paying 1000 Life Points.

 

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Lore:

Decrease the ATK of all FIRE and Pyro-Type monsters on the field by 400. The turn this card is activated all Fish and Sea Serpent-Type monsters you control can attack twice during the same Battle Phase. The turn after this card is activated increase the ATK and DEF of all Fish and Sea Serpent-Type monsters by 400 until this card is destroyed.

 

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Lore:

Remove from play all monsters with "Forbidden One" from your hand, Deck, and Graveyard. As long as this card remains face-up on the field, all of your opponent's monsters cannot attack the same turned they are Summoned or change their Battle Position. When this card is sent to the Graveyard or removed from play, return all monsters with "Forbidden One" to your Graveyard.

 

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Lore

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 DARK and 1 Warrior-Type monster from your Graveyard. When this card is Summoned, select 1 LIGHT monster your opponent controls and switch it to Defense Position until your next Draw Phase. If this card destroys a face-down Defense Position LIGHT monster, inflict 1000 damage to your opponent. If this card is destroyed by a LIGHT monster remove it from play.

 

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Lore:

This card can only be activated while you control 2 or more "Blue-Eyes White Dragon" monsters. Remove from play all "Blue-Eyes White Dragon" monsters from your field, hand, and Graveyard to Special Summon 1 "Blue-Eyes Shining Dragon" from your hand or Deck ingoring its Summoning Conditions. "Blue-Eyes Shining Dragon" cannot attack until your next Battle Phase or change its Battle Position. When "Blue-Eyes Shining Dragon" is sent to the Graveyard, you can remove it from play to Special Summon 1 of your removed from play monsters.

 

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Lore:

When a WATER monster is sent to the Graveyard by battle, you can Special Summon this monster from your hand. As long as "Umi" or "A Legendary Ocean" is on the field, this card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card is sent to the Graveyard for a Synchro Summon of a WATER Synchro Monster, place this card on the bottom of your Deck.

 

 

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You guys are working together O.o if you worked on a set together then that would come out interesting.

 

Flamvell seems interesting, I like the OTK part about it.

 

They're both OTK? I think Breakout warrior is UP if you ask me. Sending 2 monsters just to cause 700 damage or increase 400 ATK? No worth it and then you got rid of tokens so it makes it even more UP.

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I originally mad the Flamvell card because I was going to make my own card archive of monsters from existing archetypes, bit then in.Spyre ask me to work with him so I thought the card would fit better here.

 

The 2nd card was from Seta's Elite Makers Club Set

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