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Superior Control Type - The Hacker Series


Zkaiser

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Lore:When this card declares an attack, you can discard 1 card to look at your opponent's Hand or Graveyard. If you use this effect, Select 1 monster among the revealed cards and attack it with this monster.(Damage calculation is calculated as though the monster is in Attack Position.) Monsters destroyed by this battle are removed from play. If you cannot select a monster, this card is destroyed.

 

I have no idea how to word the OCG. Did the best as I could.

 

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During attack declaration with this card = When this card declares an attack

 

Damage calculation is calculated as though the monster is in attack mode = If the monter is in Defence Position, switch it to Attack Position.

 

Monsters destroyed by this battle are removed from play. = All monsters destroyed while this effect is active are removed from play.

 

All in all, 6/10.

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During attack declaration with this card = When this card declares an attack

 

Damage calculation is calculated as though the monster is in attack mode = If the monter is in Defence Position' date=' switch it to Attack Position.

 

Monsters destroyed by this battle are removed from play. = All monsters destroyed while this effect is active are removed from play.

 

All in all, 6/10.

[/quote']I agree with the first suggestion and changed it but, I'm sure that the second and third suggestions wouldn't be right because a monster can't be in defense mode while in the Hand or Graveyard and the original wording implies that it pertains to the previous effect.

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OCG fixes:

[spoiler=Brave Hacker]

When this card declares an attack, you can discard 1 card to look at your opponent's Hand or Graveyard. If you use this effect, Select 1 monster among the revealed cards and attack it with this monster.(Damage calculation is calculated as though the monster is on your opponent's field in Attack Position.) Monsters destroyed by this battle are removed from play. If you cannot select a monster, this card is destroyed.

 

Brave Hacker's effect is unique enough that the only OCG fixes there are, are Capitalization and terminology.

[spoiler=Spell Hacker]When this card is successfully Summoned, your opponent must activate 1 Spell card. If you opponentcannot activate a Spell card at this time, destroy this card.

 

[spoiler=Defense Hacker]When this card battles an opponent's defense position monster, reduce that monster's DEF to 0. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

[spoiler=Sabotage Hacker]Already Perfect :D

 

[spoiler=Trojan Hacker]If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster and this card during the Standby Phase of your opponent's next turn, and inflict damage to your opponent equal to the equipped monster's level.

 

[spoiler=Tuning Malfunction]This card can only be activated while you control a face-up "Hacker" monster. Discard 2 cards. Return one Tuner Monster your opponent controls to its owner's hand. Discard 3 cards from Your opponent's Extra Deck.

 

[spoiler=Data-Leech.EXE]Equip only to a "Hacker" monster. As long as this card emains on the field, your opponent must show his/her hand. Wen the equipped monster is sent to the Graveyard, draw 3 cards and return this card to the bottom of your deck.

 

[spoiler=Corrupt Damage Files]I have no idea how to correct that.

 

[spoiler=Field Hacker]Activate only during your opponent's turn. Select one monster in your opponent's hand, your opponent Normal Summons or Sets that monster. You may not Normal Summon or Set a monster during your next turn.

 

[spoiler=Destination reprogramming]Activate only when your opponent Summons a monster while you control a "Hacker" monster. Discard 1 card. If the sumon was a Normal Summon, gain control of the Summoned monster. If the Summon was a Special Summon, send the Summoned monster to the Graveyard.

 

Overall, 9/10 for originality.

One question: What if the Summon that triggered Destination Reprogramming was a Flip Summon?

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  • 3 weeks later...

I like it! I would change Spell and field hacker so if the opponent can't use a card THEY take punishment, instead of you. :) So if say, they can't use a spell card, they discard their entire hand. For field hacker, I'd make it like this.

 

Activate only during your opponent's turn, and look at their hand. Select 1 monster in their hand and normal summon it. If there is no monster in your opponent's hand that can be Normal Summoned, your opponent skips their next draw phase/discards their hand/skips their next turn, etc. Your choice. Don't write the card text like that though. :)

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