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Transformers Cards (Update: 07/27/09)


A True Decepticon

Is Powered-Up Optimus overpowered?  

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  1. 1. Is Powered-Up Optimus overpowered?

    • Yes
      3
    • No
      6


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A few Transformers cards based on the movie continuity. More coming soon. Please rate and Comment. I do not own Transformers. All artwork I will ever use or any characters I use belong to their respective creators. Also, I already know about the web address on some images. The only reason I used those particular images was because I couldn't find better ones. Also please inform me of any and all OCG errors immediately as I may make a set out of these.

[spoiler=Powered-Up Optimus Prime]

 

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Effect:

"Optimus Prime" + "Jetfire"

This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Negate the effects of Monster Cards that designate this card.

 

Fusion Material.

 

Optimus:

 

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Effect: Increase the ATK of this card by 100 points for every non-DARK Machine-Type monster in your Graveyard.

 

Jetfire:

 

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Effect: This card can only be Special Summoned from the Graveyard. When this card is Special Summoned successfully, you can discard one card from your hand to increase the ATK of this card by 1200 points untill the end of the turn.

 

 

 

 

[spoiler=Constructicons]

 

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Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to one of your face-up "Constructicon" Monster Cards as an Equip Spell Card, OR unequip the Union equipment and Special Summon the card face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster 800 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead).

 

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Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to one of your face-up "Constructicon" Monster Cards as an Equip Spell Card, OR unequip the Union equipment and Special Summon the card face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster 400 points and the DEF of the equipped monster by 200 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead).

 

352003o.jpg

Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to one of your face-up "Constructicon" Monster Cards as an Equip Spell Card, OR unequip the Union equipment and Special Summon the card face-up Attack Position. While equipped to a monster by this card's effect, Increase the ATK of the equipped Monster by 700 points and decrease it's DEF by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead).

 

352003.jpg

Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to one of your face-up "Constructicon" Monster Cards as an Equip Spell Card, OR unequip the Union equipment and Special Summon the card face-up Attack Position. While equipped to a monster by this card's effect, Increase the ATK of the equipped Monster by 700 points and decrease it's DEF by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead).

 

352003y.jpg

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to one of your face-up "Constructicon" Monster Cards as an Equip Spell Card, OR unequip the Union equipment and Special Summon the card face-up Attack Position. While equipped to a monster by this card's effect, during a battle between the attacking equipped monster and a defense position monster whose DEF is lower than the ATK the equipped monster, inflict the difference as battle damage to your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead).

 

Note: Demolisher is a Super Rare. Also, I realise that Demolisher doesn't actually make up a part of Devastator. His twin Scavenger does, but scince I lack any picks of Scavenger, I've decided to use Demolisher instead.

 

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Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 5 "Constructicon" Monster Cards on your side of the field from play. During Battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as battle damage to your opponent.

 

 

 

[spoiler= Decepticons]

 

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Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 face-up Machine-Type monsters on your side of the field. Whenever this card attacks a face-down Defense Position monster, destroy the monster with this card's effect without flipping it face-up or damage calculation. As long as this card remains face-up on the field, increase the ATK of all face-up Machine-Type DARK monsters by 500 points.

 

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Effect: Whenever this card attacks, you can discard one card from your hand to destroy one Set Spell or Trap on the field.

 

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Effect: If this card battles a Machine-Type monster, this card gain 300 ATK during the damage step only.

 

Note: Grindor is a Common. Starscream is a Super Rare.

 

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Effect: When this card is Special Summoned successfully, you can Special Summon one "Scorponok" Monster Card from your hand or Deck.

 

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Effect: This card can only be Special Summoned by the effect of the "Blackout" Monster Card. When this card is Special Summoned successfully, the ATK of this card becomes 2100.

 

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Effect: When an Equip Spell Card is equipped to this card, destroy the Equip Spell Card.

 

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Effect: Once per turn, you can pay 500 Life Points to select 1 Equip Spell Card from either player's Graveyard and add it to your hand.

 

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Effect: As long as this card remains face-up on the field, decrease the ATK of all of your opponent's face-up Non Machine-Type monsters by 300 points.

 

 

 

 

 

 

 

[spoiler=Autobots]

 

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Rarity: Common.

Effect: Once per turn, if one of you face-up Machine-Type monsters would be destroyed by a card effect, you may destroy this card instead.

 

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Rarity: Rare.

Effect: Once per turn, you can discard 1 card from your hand. If you do, this can attack twice during the same Battle Phase until the end of the turn.

 

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Rarity: Super Rare.

Effect: When this card is Summoned Successfully, you can add 1 Equip Spell Card from your Graveyard to your hand.

 

 

 

 

 

 

[spoiler=Spells]

 

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Rarity: Common.

Effect: Increase the ATK of all face-up Machine-Type monsters by 500 points.

 

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Rarity: Secret Rare.

Effect: Toss a coin twice. If you get heads twice, select and activate one of the following effects:

* Select 1 face-up monster that you control. Increase the ATK of the selected monster by 2000 points until the end of the turn.

* Select 1 face-up monster that you control. Negate the effects of Spell, Trap, and Monster Cards that designate the selected monster until the end of the turn.

* Special Summon up to 3 Machine-Type monsters from your hand, Deck, or Graveyard.

If you get tails twice, select and activate one of the following effects:

* Discard all of the cards in your hand and remove them from play.

* Select 1 face-up monster that you control and release it.

* Inflict 3000 points of damage to your own life points.

 

 

 

 

 

 

[spoiler=Traps]

 

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Rarity: Common.

Effect: If you activate this card, you cannot Normal Summon, Flip Summon, or Special Summon during this turn. Special Summon 2 "Soldier Tokens" (Warrior-Type/EARTH/level 1/ATK 100/ DEF 100) in Defense Position.

 

 

 

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Now make the fusion materials. So far so good. Good pic. On the card. I forgot to rate. Imma say 7/10 because pic is blurry and i would take it down to being only unaffected by Monster cards. Unaffected by anything makes it kind of Oped

 

LonelyWolf, that is not who it came across. It seemed as if you were saying he couldn't because you already had.

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Now make the fusion materials. So far so good. Good pic. On the card. I forgot to rate. Imma say 7/10 because pic is blurry and i would take it down to being only unaffected by Monster cards. Unaffected by anything makes it kind of Oped

 

LonelyWolf' date=' that is not who it came across. It seemed as if you were saying he couldn't because you already had.

[/quote']

Well I definatly didnt mean that.

I think with a bit of work you can make quite good cards!

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