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[spoiler=Picture of Barry]24wej9i.gif

 

Name: Barry

 

Age: 18

 

Birthday: August 5th

 

First Impression: Mean, overprotective, over-confident, hot-shot

 

Personality: Even though he may seem like a over-confident and over-protective brother, he's really nice when you get to know him. Because he's two different guys, when you're his friend, or when you're not. When you're not, he likes to seem above you and make you scared, sort of like a bully. But when he's with his friends, he makes them feel protected and special.

 

[spoiler=Bio]Bio: He's the brother of Sarah, and an older, over-protective one. He dwells at Obelisk Blue with his friends and loved to duel ever since he was a kid. His love for dueling, made him, explore different sites and explore sacred places in search for ancient cards. And... that's exactly what happened. He came across a card. It was a "Berserk Blue-Eyes White Dragon", there's nothing really different from that and the regular card, is the effect and it's looks. It has no Shadow and almost no Shadow on it's body despite it's eyes. No one knows the story behind this card, not even Barry himself... even though his guess is the closest. And the fact that this card was missing during the day, is sister almost bleed-to-death kept him wondering, because when she was healing, she gave him his card, saying she found it. Now this Albus kid, comes along and he's suspicious about him. He eavesdrop on him and his sister one day, and his sister, tells Albus that she doesn't want him to get hurt and runs. Trying to find out more about this card, he thinks Albus has a the answers to his sister's secrets, leading him to the conclusion that he has something to do with his card as well. He walks out the door and bumps Albus on purpose....

 

 

[spoiler=Deck]

[spoiler=Real Cards (15)]

Real Cards:

 

Monsters:

 

x2 Warrior Dai Grepher

x2 Gaia The Fierce Knight

x3 Blue-Eyes White Dragon

 

Spells:

 

x2 Reload

x2 Card Destruction

x2 Dark Hole

 

Traps:

 

x3 Raigeki Break

 

Extra Deck:

 

x1 Blue-Eyes Ultimate Dragon

 

 

[spoiler=Custom Cards (25)]

Custom Cards:

 

Monsters:

 

Effect = A card and its effect

 

[spoiler=x3 Berserk Hero - Ancient Warrior]Berserk Hero - Ancient Warrior/ Lore: This card gains ATK and DEF each turn for each Warrior on the field x200. If your opponent has at least 1 Spell/Trap slot occupied, this card cannot be destroyed by battle. ATK: 0 / DEF: 0

[spoiler=x1 Berserk Hero - Android 5Y]Berserk Hero - Android 5Y/ Lore: This card can only be Ritual Summoned by the effect of, "Rise of the Androids".

When this card is Ritual Summoned successfully, add 2 counters to this card. Each turn, if you remove 1 counter, you can select a card on the field, and remove it from play.

You may sacrifice a card from your hand or field to add 1 counter. ATK: 2700 / DEF: 2500

 

[spoiler=x1 Berserk Hero - Android 9Y]Berserk Hero - Android 9Y/ Lore: This card can only be Ritual summoned by the effects, "Rise of the Androids". If this card is Ritual Summoned successfully, send the top 2 cards from your opponent's Deck to the bottom of the Deck. Each card this card destroys in battle, gets sent to your Graveyard. ATK: 3000 / DEF: 3000

 

[spoiler=x1 Berserk Hero - Android NG1]Berserk Hero - Android NG1/ Lore: This card can only be Ritual Summoned by the effects of, "Rise of the Androids".

This card cannot be destroyed by Spell or Trap cards. This card gains ATK and DEF equal to every LIGHT card on the field x200. ATK: 2800 / DEF: 3000

 

[spoiler=x3 Berserk Hero - Shining Soldier]Berserk Hero - Shining Soldier/ Lore: This card cannot be destroyed by battle if your opponent has at least 1000 more Life Points then you. If this card is destroyed by battle, destroy all DARK monsters on your opponents side of the field. ATK: 1900 / DEF: 2000

 

[spoiler=x1 Berserk Hero – Warrior Overloader]Berserk Hero – Warrior Overloader/ Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 1000 Life Points. Once per turn add 3 Light Counters to this card. You can remove 2 Light Counters to increase your Life Points by 300. Each time this card inflicts Battle Damage, add the Battle Damage count, to this card’s ATK and DEF points.

ATK: 2100 / DEF: 2500

 

 

Spells:

 

[spoiler=x2 A Dragon's Enchantment]A Dragon's Enchantment/ Lore: All Dragon-Type monsters on your side of the field cannot be destroyed by Trap or Spell cards for as long as this card is on the field. When this card is destroyed you must pay 500 Life Points. If you pay 1000 Life Points when this card is destroyed, you can return it to the top of your Deck.

 

[spoiler=x1 Berserk Anti-Draw Back]Berserk Anti-Draw Back/ Lore: Pay 300 Life Points to activate this card. Equip this with any monster card. That card is then removed from play for 5 turns. When it is returned to play, Special Summon it to the field, by Tributing 1 card from your Deck and removing a LIGHT monster from play in your Graveyard. When the Equipped card is summoned, the card's effect has no Draw Back, effecting you or any card on your side of the field, unless increasing a monster's ATK, DEF, or counters or increasing your Life Points, keeping it's effect to your opponent.

 

[spoiler=x1 Berserk Battle]Berserk Battle/ Lore: Pay 500 Life Points to activate this card if there are two monsters on opposite sides of the field with the same ATK or DEF. You can destroy your opponent's monster effected by this card, allowing your opponent to draw 3 cards on his/her's next Draw Phase. The monster on your side of the field effected by this card, gains 7500 ATK and DEF.

 

[spoiler=x2 Last Words]Last Words/ Lore: Select a card on the field, that card cannot attack for 3 turns. On the End Phase this card is destroyed, discard 1 card from your hand. You can pay 1000 Life Points to send this card to the top of your Deck.

 

[spoiler=x1 Berserk Immortality]Berserk Immortality/ Lore: Select a monster on your side of the field and equip it with this card. You must pay Life Points equal to the monster's Level x300, to activate this card's effect. That card cannot be destroyed by battle or by a Spell or Trap card, until your 5th Main Phase 2 from when this card was played. When you reach the End Phase from which this card is destroyed, the card, that was equipped with this card is destroyed and removed from battle or you can pay the same amount of Life Points you offered to activate this card, to keep it on the field. If that card is destroyed by battle, inflict 500 Life Points + Battle Damage towards your Life Points. If that is destroyed by a Spell or Trap card, inflict 1000 damage toward your Life Points.

 

[spoiler=x2 Rise of the Androids]Rise of the Androids/ Lore: This card is activated as a ritual for either, "Berserk Hero - Android 5Y", "Berserk Hero - Android 9Y", or "Berserk Hero - Android NG1". You must offer cards who equal 10 stars or more.

 

[spoiler=Effect]x2 A Warrior’s Sword/ Lore: Increase the ATK of all Warrior-Type monsters on the field by 700. Decrease there DEF by 600.

 

 

Traps:

 

[spoiler=x3 Berserk Light]Berserk Light/ Lore: Select a card on the field, that card cannot attack for 3 turns. On the End Phase this card is destroyed, discard 1 card from your hand. You can pay 1000 Life Points to send this card to the top of your Deck.

 

 

 

Trump Card:

[spoiler=x1 Berserk Blue-Eyes Ultimate Dragon]

dxjn2a.jpg

Effect of Berserk Blue-Eyes Ultimate Dragon: This card cannot be Normal Summoned or Flip Summoned. This card can only be Special Summoned by sending, 1 "Berserk Hero - Shining Soldier" + 1 "Blue-Eyes Ultimate Dragon" tot he Graveyard as a Tribute. This card gains 500 ATK for each Dragon-Type monster on the field. If this effect is activated, you must pay 300 Life Points on each of your Standby Phases. If you discard 2 cards from your hand, you can select 1 card on the field and destroy it. If this card is destroyed by battle you can Special Summon "Blue-Eyes Ultimate Dragon" from the Graveyard to the field, by Tributing 1000 Life Points.

 

 

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Name: Barry

 

Age: 18

 

Birthday: August 5th

 

First Impression: Mean' date=' overprotective, over-confident

 

Personality: Even though he may seem like a over-confident and over-protective brother, he's really nice when you get to know him. Because he's two different guys, when you're his friend, or when you're not. When you're not, he likes to seem above you and make you scared, sort of like a bully. But when he's with his friends, he makes them feel protected and special.

 

[spoiler=Bio']Bio: He's the brother of Sarah, and an older, over-protective one. He dwells at Obelisk Blue with his friends and loved to duel ever since he was a kid. His love for dueling, made him, explore different sites and explore sacred places in search for ancient cards. And... that's exactly what happened. He came across a card. It was a "Berserk Blue-Eyes White Dragon", there's nothing really different from that and the regular card, is the effect and it's looks. It has no Shadow and almost no Shadow on it's body despite it's eyes. No one knows the story behind this card, not even Barry himself... even though his guess is the closest. And the fact that this card was missing during the day, is sister almost bleed-to-death kept him wondering, because when she was healing, she gave him his card, saying she found it. Now this Albus kid, comes along and he's suspicious about him. He eavesdrop on him and his sister one day, and his sister, tells Albus that she doesn't want him to get hurt and runs. Trying to find out more about this card, he thinks Albus has a the answers to his sister's secrets, leading him to the conclusion that he has something to do with his card as well. He walks out the door and bumps Albus on purpose....

 

 

[spoiler=Deck]

[spoiler=Real Cards (15)]

Real Cards:

 

Monsters:

 

x2 Warrior Dai Grepher

x2 Gaia The Fierce Knight

x3 Blue-Eyes White Dragon

 

Spells:

 

x2 Reload

x2 Card Destruction

x2 Dark Hole

 

Traps:

 

x3 Raigeki Break

 

Extra Deck:

 

x1 Blue-Eyes Ultimate Dragon

 

 

[spoiler=Custom Cards (25)]

Custom Cards:

 

Monsters:

 

Effect = A card and its effect

 

[spoiler=x3 Berserk Hero - Ancient Warrior]Berserk Hero - Ancient Warrior/ Lore: This card gains ATK and DEF each turn for each Warrior on the field x200. If your opponent has at least 1 Spell/Trap slot occupied, this card cannot be destroyed by battle. ATK: 0 / DEF: 0

[spoiler=x1 Berserk Hero - Android 5Y]Berserk Hero - Android 5Y/ Lore: This card can only be Ritual Summoned by the effect of, "Rise of the Androids".

When this card is Ritual Summoned successfully, add 2 counters to this card. Each turn, if you remove 1 counter, you can select a card on the field, and remove it from play.

You may sacrifice a card from your hand or field to add 1 counter. ATK: 2700 / DEF: 2500

 

[spoiler=x1 Berserk Hero - Android 9Y]Berserk Hero - Android 9Y/ Lore: This card can only be Ritual summoned by the effects, "Rise of the Androids". If this card is Ritual Summoned successfully, send the top 2 cards from your opponent's Deck to the bottom of the Deck. Each card this card destroys in battle, gets sent to your Graveyard. ATK: 3000 / DEF: 3000

 

[spoiler=x1 Berserk Hero - Android NG1]Berserk Hero - Android NG1/ Lore: This card can only be Ritual Summoned by the effects of, "Rise of the Androids".

This card cannot be destroyed by Spell or Trap cards. This card gains ATK and DEF equal to every LIGHT card on the field x200. ATK: 2800 / DEF: 3000

 

[spoiler=x3 Berserk Hero - Shining Soldier]Berserk Hero - Shining Soldier/ Lore: This card cannot be destroyed by battle if your opponent has at least 1000 more Life Points then you. If this card is destroyed by battle, destroy all DARK monsters on your opponents side of the field. ATK: 1900 / DEF: 2000

 

[spoiler=x1 Berserk Hero – Warrior Overloader]Berserk Hero – Warrior Overloader/ Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 1000 Life Points. Once per turn add 3 Light Counters to this card. You can remove 2 Light Counters to increase your Life Points by 300. Each time this card inflicts Battle Damage, add the Battle Damage count, to this card’s ATK and DEF points.

ATK: 2100 / DEF: 2500

 

 

Spells:

 

[spoiler=x2 A Dragon's Enchantment]A Dragon's Enchantment/ Lore: All Dragon-Type monsters on your side of the field cannot be destroyed by Trap or Spell cards for as long as this card is on the field. When this card is destroyed you must pay 500 Life Points. If you pay 1000 Life Points when this card is destroyed, you can return it to the top of your Deck.

 

[spoiler=x1 Berserk Anti-Draw Back]Berserk Anti-Draw Back/ Lore: Pay 300 Life Points to activate this card. Equip this with any monster card. That card is then removed from play for 5 turns. When it is returned to play, Special Summon it to the field, by Tributing 1 card from your Deck and removing a LIGHT monster from play in your Graveyard. When the Equipped card is summoned, the card's effect has no Draw Back, effecting you or any card on your side of the field, unless increasing a monster's ATK, DEF, or counters or increasing your Life Points, keeping it's effect to your opponent.

 

[spoiler=x1 Berserk Battle]Berserk Battle/ Lore: Pay 500 Life Points to activate this card if there are two monsters on opposite sides of the field with the same ATK or DEF. You can destroy your opponent's monster effected by this card, allowing your opponent to draw 3 cards on his/her's next Draw Phase. The monster on your side of the field effected by this card, gains 7500 ATK and DEF.

 

[spoiler=x2 Last Words]Last Words/ Lore: Select a card on the field, that card cannot attack for 3 turns. On the End Phase this card is destroyed, discard 1 card from your hand. You can pay 1000 Life Points to send this card to the top of your Deck.

 

[spoiler=x1 Berserk Immortality]Berserk Immortality/ Lore: Select a monster on your side of the field and equip it with this card. You must pay Life Points equal to the monster's Level x300, to activate this card's effect. That card cannot be destroyed by battle or by a Spell or Trap card, until your 5th Main Phase 2 from when this card was played. When you reach the End Phase from which this card is destroyed, the card, that was equipped with this card is destroyed and removed from battle or you can pay the same amount of Life Points you offered to activate this card, to keep it on the field. If that card is destroyed by battle, inflict 500 Life Points + Battle Damage towards your Life Points. If that is destroyed by a Spell or Trap card, inflict 1000 damage toward your Life Points.

 

[spoiler=x2 Rise of the Androids]Rise of the Androids/ Lore: This card is activated as a ritual for either, "Berserk Hero - Android 5Y", "Berserk Hero - Android 9Y", or "Berserk Hero - Android NG1". You must offer cards who equal 10 stars or more.

 

[spoiler=Effect]x2 A Warrior’s Sword/ Lore: Increase the ATK of all Warrior-Type monsters on the field by 700. Decrease there DEF by 600.

 

 

Traps:

 

[spoiler=x3 Berserk Light]Berserk Light/ Lore: Select a card on the field, that card cannot attack for 3 turns. On the End Phase this card is destroyed, discard 1 card from your hand. You can pay 1000 Life Points to send this card to the top of your Deck.

 

 

 

Trump Card:

[spoiler=x1 Berserk Blue-Eyes Ultimate Dragon]

dxjn2a.jpg

Effect of Berserk Blue-Eyes Ultimate Dragon: This card cannot be Normal Summoned or Flip Summoned. This card can only be Special Summoned by sending, 1 "Berserk Hero - Shining Soldier" + 1 "Blue-Eyes Ultimate Dragon" tot he Graveyard as a Tribute. This card gains 500 ATK for each Dragon-Type monster on the field. If this effect is activated, you must pay 300 Life Points on each of your Standby Phases. If you discard 2 cards from your hand, you can select 1 card on the field and destroy it. If this card is destroyed by battle you can Special Summon "Blue-Eyes Ultimate Dragon" from the Graveyard to the field, by Tributing 1000 Life Points.

 

 

 

O.O" NICEEE!!!! Works perfectly with the story! You have interesed me enough to finally continue my fan-fic....

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I completely forgot about this.So I upgraded it quite a bit

 

 

Name: Aya-Asuka Chirio {I-Ya-A-Suka-Cher-E-O}

Age: 17

Pic:When I find one

Personality:Forthright, tenacious, systematic, meticulous, charismatic, hardworking, industrious, charming, eloquent, sociable, shrewd, awesome. Can be manipulative, vindictive, mendacious, venal, selfish, obstinate, critical, over-ambitious, ruthless, intolerant, scheming.

Region: Japanese Island that speaks English too.

First Impression:Tomboy and Rough

Special: N/A

Bio:[spoiler=Bio]Raised in a small town on the island Iwo Jima (Japan) with 9 other siblings, 7 of which were boys, she got off to a rough start. her youngest and oldest siblings of ages 2 and 21 where the only girls, so they didn't help much in her sibling abuse. This is why she grew up very tomboy-ish, if one of her brothers was out of line she could beat the tar out of him and show him who's in charge. Her physical strength was also improved not only by beating the crap out of 7 boys, but also farm work, mostly olive and orange picking. Unfortunately, this upbringing has it's downsides. When put into large (Large for her anyway) cities she gets incredibly irritable because she's not used to it. She does not blend in with normal standards at all. Especially with other girls, for example, if one were to show a normal Japanese girl a rabbit she would probably get all uppity because it was cute. Aya would wonder what the best way to cook it would be. Yes, Aya has no problem going out, shooting a rabbit, bringing it inside, slapping it on the table and shouting 'here is dinner!' She's not a redneck though. she has a basic knowledge of technology and regular life, she’s just a bit...rural. This probably contributes to why she can't sit still. Her European upbringing has also made her loud and touchy. There is no better person to invade personal space than her. She doesn't judge people and is all around friendly.... but she just has a bit of a temper and is prone to violence. Now having a very close family back round (Iwo Jima residents are known to have a large religious family that lives very close together and Aya is no exception), the discovery of her powers was thought of as a gift from god. Much to her displeasure her family sent her off to Japan to do some soul saving. Not knowing how literal it was going to be made. She could see souls even before the discovery of her powers, but since her town was so small, not many people believed her, or stuck around too long. Being in Japan, however, made her a big mess of confusion. On top of nearly being run over multiple times daily, she couldn't tell normal humans from souls at all (she still can't), so it has become a school wide knowledge that she is 'hallucinates'...and openly talks to her hallucinations, not that she cares about what others think. Although she's short tempered and violent, she doesn't want to really fight anyone. First off takes too much effort. Second, she really doesn't like to hurt people, just 'rough 'em up a bit'. She also has a nasty habit of getting inopportune nosebleeds. no one knows why (maybe it's because her hair is green), no one has to touch it to get it going, she throws a fit whenever it happens, which is, as most things she does, as funny as hell. She's also known to not exactly be the brightest bulb on the shelf. It's not because shes stupid (most of the time), it's because she can't speak Japanese for the life of her. She also never really got an elementary education, since she mostly just cut school to help around the house in Japan. She can be witty when she puts her mind it. It's just what she puts her mind to that makes people suspicious (i.e. insults, fighting, plotting something completely pointless like practical jokes, eating, cooking, avoiding homework and the like.)Aya moved to America since she learned English instead of Japanese’s in Iwo Jima.

 

Deck:Will be posted later.

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My entries

[spoiler=Tylor Manack]

Age: 25

Nickname: "T-Mack"

Birthday: June 14

Personality: Funny, Laid Back, Confident, Strong Willed & Smart.

Nationality: Australia

Bio: He was born and raised in Australia where at age 12 he started to duel against his older brother. They were a very even match always winning and losing to one another. At age 16 he decided to take dueling more seriously so he left Australia and headed for Duel Academy Island. In his 1st year at the Academy he made an impact by defeating top student at the time Tyranno Hasslebery who was in his last year at the Academy. When Tylor graduated he was considered as one of the best students of all time. Other students in his caliber were Jaden Yuki, Zane Truesdale, Syrus Truesdale and many others. Now Tylor is at the pro curcuit and uses his Powerful Doom's End cards.

Deck: Dooms End Chaos

Doom's End Chaos is a deck that Tylor made when he was a Kid and dueled with them ever since. He made another copy of the deck leaving the most powerful cards out of it so that no-one could use the same deck as him. But to make sure that no-one could find them he buried the cards somewhere in Australia. Tylors signature card is Doom's End Knight.

[spoiler= Deck List]

Monsters: 20

[spoiler=X2 Doom's End Chaos Destroyer]

179158c.jpg

 

[spoiler= X3 Doom's End Warrior]

179158qeu.jpg

 

[spoiler=X2 Doom's End Slayer]

179158j.jpg

 

X2 Doom's End Wolf

[spoiler=X2 Doom's End Sorceror]

179158m.jpg

Effect:

When this card is Normal Summoned or Special Summoned put 2 "Doom" counters on this card (Max 4). By removing 4 "Doom" counters from this card you can Special Summon 1 Level 4 or lower "Doom's End" monster from your hand, deck or Graveyard.

 

[spoiler= X2 Doom's End Swordsman]179158h.jpg

 

X2 Doom's End Paladin

X3 Temple Gaurd

X1 Breaker The Magical Warrior

X1 Snipe Hunter

 

Spells:15

X3 Doom's End Temple

X2 Doom's End Sword

[spoiler= X3 Doom's End Legion]179158x.jpg

 

X2 Doom's End Curse

X1 Mystical Space Typhoon

X1 Heavy Storm

X1 Monster Reborn

X1 Smashing Ground

X1 Lightning Vortex

 

Traps:6

X1 Mirror Force

X2 Doomsday Effect

X2 Bottomless Traphole

X1 Torrential Tribute

 

Deck Total: 41

 

Extra Deck:15

[spoiler= X3 Doom's End Dragon]179158.jpg

 

[spoiler= X3 Doom's End Knight (Signature Card)]179158d.jpg

Effect:

"Doom's End" Tuner + 1 or more non-Tuner monsters.

Increase the ATK of this card by 300 for each "Doom's End" monster in both players Graveyard. Once per turn, During your main phase, you can remove from play 1 "Doom's End" monster in your Graveyard. If you do, your opponent discards 1 card from their hand.

 

X3 Doom's End Mage

X3 Doom's End Magician

X2 Stardust Dragon

X1 Goyo Gaurdian

 

 

 

 

 

 

[spoiler=Tom Mannen]

Age: 16

Nickname: "T-Man"

Birthday: June 14

Personality: Friendly, Considerate, Humerous, Kind & Lucky

Nationality: America

Bio: Tom was born in America but moved to Australia at age 13 to live with his Grandparents after his parents were killed in a freak car crash. When he moved to Australia he began dueling in thier memory as they loved to duel and so did he. He has always loved dueling because he Idolized a pro duelist named "Tylor Manack" because he was born on the same day that he was. When Tom was 16 he decided to leave Australia for Duel Academy. When he arrived at Duel Academy he met with Albus Fuzo who had already been at the Academy before Tom. Those two instantly became friends because Albus liked Tom's cards and because Tom is a likeable guy.

Deck: Doom's End Idol

Tom found these cards while he was in Australia they looked sweet so Tom grabbed them and used them ever since. Toms signature card is Doom's End Kid as it was his fave card out of the deck.

[spoiler=Deck List]Monsters: 20

[spoiler= X1 Doom's End Kid (Signature Card)] 179158w.jpg

Effect:

When this card is Summoned you gain 1000 Life Points. If this card is used for the Synchro Summon of a "Doom's End" Synchro monster you can Special Summon this card from your Graveyard. If this card was Special Summoned from this effect you cannot use this card for a Synchro Summon.

 

[spoiler= X2 Doom's End Enchanter]

179158s.jpg

 

 

[spoiler= X2 Doom's End Twin]

179158c.jpg

Effect:

You can Normal Summon this card to have the following effect(s).

This cards attribute is also treated as Dark. Once per turn you can discard 2 cards from your hand to draw 2 cards from your deck.

 

 

[spoiler= X2 Doom's End Paladin]

179158a.jpg

 

 

[spoiler= X3 Doom's End Ranger]

179158h.jpg

 

 

[spoiler= X2 Doom's End Archer]

179158y.jpg

Effect:

This card cannot be Normal Summoned or Set, This card can only be Special Summoned by the effect of "Doom's End Ranger".When this card is Special Summoned you can use one of the following effects once per turn.

You can tribute 1 face-up "Doom's End Ranger" on your field to inflict 1000 points of Direct Damage to your opponent.

You can tribute 1 face-up "Doom's End Ranger" on your field to attack directly this turn.

 

 

[spoiler= X2 Doom's End Wolf]

179158.jpg

 

 

[spoiler= X3 Temple Gaurd]

179158.jpg

Effect:

You can discard this card to add 1 "Doom's End Temple" from your deck to your hand. This card cannot be Normal Summoned or Set. This card can only be Special Summoned if their is a face-up "Doom's End Temple" on your field. If "Doom's End Temple" is removed from the field this card is removed from the field.

 

 

X1 Breaker the Magical Warrior

X2 Marauding Captain

 

Spells: 14

[spoiler= X3 Doom's End Temple]

179158p.jpg

 

 

[spoiler= X2 Doom's End Sword]

179158v.jpg

 

 

[spoiler= X2 Doom's End Curse]

179158m.jpg

 

 

X1 Reinforcement of the Army

X1 Mystical Space Typhoon

X1 Heavy Storm

X1 Monster Reborn

X1 Smashing Ground

X1 Lightning Vortex

X1 Brain Control

 

Traps: 6

X1 Mirror Force

[spoiler= X2 Doomsday Effect]

179158g.jpg

 

 

X2 Bottomless Traphole

X1 Torrential Tribute.

 

Total Deck 40

 

Extra Deck: 7

[spoiler= X2 Doom's End Magician]

179158f.jpg

Effect:

1 Tuner + 1 or more non-Tuner monsters.

Increase the ATK of this card by 100 for each Spell Card in your Graveyard. Once per turn, During you main phase, you can remove from play 1 Spell Card in your Graveyard. If you do, inflict 500 points of Direct Damage to your opponent.

 

 

[spoiler= X2 Doom's End Mage]

179158d.jpg

 

 

X2 Stardust Dragon

X1 Goyo Gaurdian

 

 

 

 

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My entries

[spoiler=Tylor Manack]

Age: 25

Nickname: "T-Mack"

Birthday: June 14

Personality: Funny' date=' Laid Back, Confident, Strong Willed & Smart.

Nationality: Australia

Bio: He was born and raised in Australia where at age 12 he started to duel against his older brother. they were a very even match always winning and losing to one another. At age 16 he decided to take dueling a little more seriously so he left Australia and headed for Duel Academy Island. In his 1st year at the Academy he made an impact by defeating top student at the time Tyranno Hasslebery who was in his last year at the Academy. When T.M graduated he was considered as one of the best students of all time! other students in his caliber were Jaden Yuki, Zane Truesdale, Syrus Truesdale and many others. Now T.M is at the pro curcuit and is Shreding up the tournament using his Powerful Doom's End cards.

Deck: Dooms End Power!

Doom's End Power! is a deck that T.M made when he was a Kid and dueled with them ever since. He made another copy of the deck leaving the most powerful cards out and buried them in Australia hoping that noone would find them.

 

 

[spoiler=Tom Mannen']

Age: 16

Nickname: "T-Man"

Birthday: June 14

Personality: Friendly, Considerate, Humerous, Kind & Lucky

Nationality: America

Bio: Tom was born in America but moved to Australia at age 13 to live with his Grandparents after his parents were killed in a freak car crash. When he moved to Australia he begun dueling in thier memory as they loved to duel and so did he. He has always loved dueling because he Idolized a pro duelist named "Tyler Matrix" becuase he lived in Australia and was born on the same day as he was aswell. When he was 16 his Grandparents found out that there was a school called Duel Academy and of course Jack insisted that he'd go to Duel Academy. Eventually his Grandparents let him go and he got enrolled.

When he arrived at Duel Academy he met with Albus Fuzo who had already been at the Academy for awhile. Those two instantly became friends as they both loved dueling.

Deck: Doom's End Idol

Tom found some cards when he was in Australia and these were it he thought that they were the only cards like these in the world as he had not seen them before!

 

 

I'll send you 10 more points for the 2nd character.

I'll post both the decks up 2moro

 

Thanks, nice bio, it will go nicely with my story =D

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Character Made.

 

NAME: Zoe Tekishi

AGE: 20

DECKTYPE: Koa’ki Meiru

APPEARANCE: 24vs10z.png

DECK LIST:

1. Koa’ki Meiru Grasshopper: 208963h.jpg

2. Koa’ki Meiru Idol: 208963.jpg

3. Koa’ki Meiru Lizard Soldier: 208963k.jpg

4. Koa’ki Meiru Bergzak

5. Koa’ki Meiru Crusader

6. Koa’ki Meiru Doom

7. Koa’ki Meiru Drago

8. Koa’ki Meiru Full-Barrier

9. Koa’ki Meiru Guardian

10. Koa’ki Meiru Ice

11. Koa’ki Meiru Powerhand

12. Koa’ki Meiru Rock

13. Koa’ki Meiru Rooklord

14. Koa’ki Meiru Seapanther

15. Koa’ki Meiru Speed

16. Koa’ki Meiru Tornado

17. Koa’ki Meiru Valafar

18. Koa’ki Meiru War Arms

19. Koa’ki Meiru Ghoulungulate

20. Koa’ki Meiru Gravirose

21. Iron Core of Koa’ki Meiru

22. Core Denseness Compression

23. Core-Buster

24. Iron Core Immediate Disposal

25. Iron Core Storage

26. Urgent Synthesis

27. Rush Recklessly

28. Brain Control

29. Lightning Vortex

30. Axe of Despair

31. Monster Reborn

32. Koa’ki Meiru Hunting Grounds: 208963.jpg

33. Ability Absorption Core

34. Automatic Laser

35. Core Reinforcement

36. Radiance of the Steel Core

37. Reckoned Power

38. Sakuretsu Armour

39. Magic Cylinder

40. Mirror Force

 

SYNCHROS:

1. Koa’ki Meiru Ground Beast: 208963.jpg

2. Koa’ki Meiru Supreme Ocean Master (Trump Card) : 208963.jpg

 

Hope you like it!!!!! :lol:

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Character Made.

 

NAME: Zoe Tekishi

AGE: 20

DECKTYPE: Koa’ki Meiru

APPEARANCE: 24vs10z.png

DECK LIST:

1. Koa’ki Meiru Grasshopper: 208963h.jpg

2. Koa’ki Meiru Idol: 208963.jpg

3. Koa’ki Meiru Lizard Soldier: 208963k.jpg

4. Koa’ki Meiru Bergzak

5. Koa’ki Meiru Crusader

6. Koa’ki Meiru Doom

7. Koa’ki Meiru Drago

8. Koa’ki Meiru Full-Barrier

9. Koa’ki Meiru Guardian

10. Koa’ki Meiru Ice

11. Koa’ki Meiru Powerhand

12. Koa’ki Meiru Rock

13. Koa’ki Meiru Rooklord

14. Koa’ki Meiru Seapanther

15. Koa’ki Meiru Speed

16. Koa’ki Meiru Tornado

17. Koa’ki Meiru Valafar

18. Koa’ki Meiru War Arms

19. Koa’ki Meiru Ghoulungulate

20. Koa’ki Meiru Gravirose

21. Iron Core of Koa’ki Meiru

22. Core Denseness Compression

23. Core-Buster

24. Iron Core Immediate Disposal

25. Iron Core Storage

26. Urgent Synthesis

27. Rush Recklessly

28. Brain Control

29. Lightning Vortex

30. Axe of Despair

31. Monster Reborn

32. Koa’ki Meiru Hunting Grounds: 208963.jpg

33. Ability Absorption Core

34. Automatic Laser

35. Core Reinforcement

36. Radiance of the Steel Core

37. Reckoned Power

38. Sakuretsu Armour

39. Magic Cylinder

40. Mirror Force

 

SYNCHROS:

1. Koa’ki Meiru Ground Beast: 208963.jpg

2. Koa’ki Meiru Supreme Ocean Master (Trump Card) : 208963.jpg

 

Hope you like it!!!!! :lol:

 

She's hot. She's a teacher. She's going into my fanny ficcy :-o

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Lol, here's my entry.

 

[spoiler=Trevor Bernard]

 

Name: Trevor Bernard

 

[spoiler=Pic] 1zef88z.jpg

 

 

 

Age: 17

 

Nickname: Anti (Short for Anti-Slifer Slacker)

 

Dorm: Slifer Red

 

Birthday: January 7th

 

Personality: Smart, Clever, Chill, Shy, Confident, Funny

 

Bio: At the age of 8 kids would pick on him for being weak and puny, but when he started dueling around the age of 11, kids bullies backed off one by one, because of his impressive skill. But being as shy as he his, when people stopped bullying him, he stopped dueling often, and the only reason he was placed in Slifer Red, was because he requested it, and made something up as he signed up, because he didn’t want to seem too much of a hot-shot. And as he meets Albus, he grows in friendship with him and bursts out of his shell day by day. But the time he hangs out with Albus, he gets more attracted to Sarah. He can’t help it but to side with Sarah’s brother, from preventing her from Albus. When you think it can’t get any worse, Alex finds something, Trevor is a vampire. And Alex decide, between hurting Albus by showing him a pic of Trevor and Sarah kissing, or saving Sarah from another trance? Thinks aren’t what they seem with Trever, I mean when you get to know him, he’s funny and cool, but not like this.

 

Deck: Spellcaster

 

[spoiler=Deck List]

 

[spoiler=Monsters]

 

x1 Dark Magician

x1 Dark Magician Girl

x1 Chaos Command Magician

x2 Skilled Dark Magician

x2 Apprentice Magician

x1 Copycat

x2 Old Vindictive Magician

x2 Chaos Sorcerer

x2 Gemini Elf

x2 Magician of Faith

 

 

 

 

[spoiler=Spells]

 

x1 Mystical Space Typhoon

x2 Dark Magic Attack

x1 Mage Power

x1 Reload

x1 Heavy Storm

x2 Swords of Revealing Light

x1 Mystic Box

x1 Nightmare’s Steelcage

x1 Magical Dimension

x2 Premature Burial

x2 Diffusion Wave-Motion

 

 

 

 

[spoiler=Traps]

 

x1 Pitch-Black Power Stone

x1 Call of the Haunted

x1 Magic Cylinder

x1 Divine Wrath

 

 

 

 

[spoiler=Custom Cards]

 

[spoiler=Monsters]

 

x1The Magician of Spirit

2vjv9qh.jpg

 

x1 Magical Warrior

160787.jpg

 

 

 

 

[spoiler=Spells]

 

Magician Zero

160787.jpg

 

Hero Spell

160787v.jpg

 

Magic from the Saviors

160787d.jpg

 

 

 

 

 

 

 

 

 

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