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Ultimate Yu-Gi-Oh Tournament Finished LOCK IT


Zelda Hero 1

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This is my first Contest Tournament and here are the rules

 

[spoiler=Prizes]

1st - 25 points and 3 Reps

2nd - 15 points and 2 Reps

3rd - 5 points and 1 Rep

(Prizes increase as more people join)

 

[spoiler=My Rating System]

OCG- 20

Pic- 20

Originality-20

Effect- 20

Balance- 20

Total- 100

 

[spoiler=Rules]

1. Entry fee is 5 points

2. Cards cannot be submitted past the final date

3. We will move to the next round if there aren't enough people

4. If anybody breaks the rules they will be disqualified

5. Everybody will be refunded if this contest is canceled

6. If 20 people Join Round 2 will start right away.

7. 9 People will move to Round 2 - August 5

8. 5 People will move to the Final Round - August 7

9. Winners are decided - August 9

10. Absolutely NO STEALING OF ANYONE ELSE'S CARD!

11. no spamming

12. flamming etc...

13. once you post your card you have to stick with it, No changing Cards

14. I will be the only Judge

15. Monsters must have a real type (No Divine)

16.Finally, HAVE FUN!

 

[spoiler=Round 1 Finished]

Make a card that involves cards being removed from play

 

[spoiler=Round 2 Finished]

Make a Plant, Rock, Fish, Sea Serpent or Insect type monster (Your choice)

 

[spoiler=Final Round UNDERWAY]

You must make a monster card that fits 2 archetypes (example: Volcanic Flameveil)

 

Contestants

1. tyler ex (card posted)

2. Gundamblast (card posted)

3. serpent241 (card posted)

4. turtleking281

5. Halo Ring

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[align=center]Skull_by_Halo_Ring.jpg

 

[spoiler=Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play all cards in your Graveyard. When this card is Successfully Summoned, send your Deck to the Graveyard. This card gains 200 ATK for every card in your Graveyard (Max. 4400). While this card is Face-Up on the field, you cannot draw a card during your Draw Phase. This card cannot be destroyed by Trap Cards. Once per turn, remove from play 2 cards in your Graveyard to activate 1 of the following effects: - Increase the ATK of all other Monster's you control by 600 until the End Phase. - Increase your Life Points by 1200. - Place 1 "Chaos Counter" on this card. A Monster with a "Chaos Counter" on it cannot be destroyed by the effect of a Spell Card. During the 2nd Standby Phase this effect was activated, destroy all "Chaos Counters" on this card.

 

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[spoiler=My Entry:]265274i.jpg

[spoiler=Effect:]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 or more DARK monsters from your Graveyard. When this card is Special Summoned, you can equip any number of removed from play DARK monsters you control to this card as Equip Spell Cards. This card gains effects equal to the number of DARK monsters equipped to this card. 2-Double this card's ATK and DEF. 3-Once per turn, you can destroy 1 card on the field. This card cannot attack during the turn you used this effect. 5-Tribute this card to destroy up to 3 cards your opponent controls and Special Summon 1 Level 7 or below monster from your hand ignoring the Summoning Conditions. When no Equip Card is equipped to this card, you can equip 1 DARK monster from your Graveyard and 1 removed from play DARK monster you control to this card.

 

 

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