EnkoMaun Posted July 26, 2009 Report Share Posted July 26, 2009 ya, skull servants. MONSTERS [14]Skull Servant x3Mystic Tomato x3King of the Skull Servants x3The Lady in the Wight x3D.D.M. x2 SPELLS [15]Dark World Dealings x3Veil of Darkness x2Opti-Camouflage Armor x3Mist Body x2Heavy Storm x1Foolish Burial x2The Cheerful Coffin x2 TRAPS [11]Solemn x3Wrath x3Threatening x3Hidden Soldiers x2 Link to comment Share on other sites More sharing options...
jabber2033 Posted July 26, 2009 Report Share Posted July 26, 2009 - 1 Opti-Camo- 2 Iron Wall+ 2 Allure of Darkness+ 1 Crush Card Virus Only major things I can think of at the moment Link to comment Share on other sites More sharing options...
Mysty Posted July 26, 2009 Report Share Posted July 26, 2009 What about:She's a Skull Servant in the Graveyard, so she powers up the King.Also, if you're using IIW to stop KotSS from removing your SS in the Grave, you're also stopping the revival of the King. I suggest 2 or 3 Zombie Masters to fix that. Also, consider 3 The Lady in Wights. I don't really see any problems in the deck, except that Mystic Tomato can't summon KotSS. Please try those other Zombies out though. Link to comment Share on other sites More sharing options...
Titanjon Posted July 27, 2009 Report Share Posted July 27, 2009 Throw in a PSZ for some little boost of beatsticks. Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 - 1 Opti-Camo- 2 Iron Wall+ 2 Allure of Darkness+ 1 Crush Card Virus Only major things I can think of at the momentI need as many optis as I can. I'll fix Iron Wall tho. What about:She's a Skull Servant in the Graveyard' date=' so she powers up the King.Also, if you're using IIW to stop KotSS from removing your SS in the Grave, you're also stopping the revival of the King. I suggest 2 or 3 Zombie Masters to fix that. Also, consider 3 The Lady in Wights. I don't really see any problems in the deck, except that Mystic Tomato can't summon KotSS. Please try those other Zombies out though.[/quote']I didn't see that.Let's see.-1 Sangan-2 IIW+3 Lady in the Wight Now D.D.M. is in charge of reviving the KotSS, and this deck became an OTK, with an ATK of OVER 9000! (lol) Throw in a PSZ for some little boost of beatsticks.waht? Also' date=' I tested the deck today, seems pretty solid.[hr']I added the edited list to the main post. Link to comment Share on other sites More sharing options...
Titanjon Posted July 27, 2009 Report Share Posted July 27, 2009 PSZ = Plaguespreader Zombie Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 27, 2009 Report Share Posted July 27, 2009 Explain cheerful coffin. a -4 is never good. Link to comment Share on other sites More sharing options...
Titanjon Posted July 27, 2009 Report Share Posted July 27, 2009 It gets Servants in the Grave, but that's doing it wrong. -2 Cheerful Coffin+2 Armageddon Knight Mine is: Explain Mist Body Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 Protect KotSS. But I added Lady, so I can neg that.Cheerful stays. I can do-2 Mist+2 Armageddon But Cheerful works wonders.I'll test the new version now. EDIT:PSZ = Plaguespreader ZombieThis deck doesn't run synchros.I don't see a synchro that helps this deck much. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 27, 2009 Report Share Posted July 27, 2009 Cheerful stays. a -4 is never good. But Cheerful works wonders. explain. Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 Cheerful stays. a -4 is never good. But Cheerful works wonders. explain. Do you know any other cards that can discard massively, to send skull servants and ladies in the wights, and other KotSS to make the kill? If so, tell me, I'll change it. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 27, 2009 Report Share Posted July 27, 2009 PWWB works better. You might not discard 3 monsters but its a spinner that will let you drop one. Also crush would work wonders in here. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted July 27, 2009 Report Share Posted July 27, 2009 The point is they shouldn't be in your hand, they should be in the grave or on the field to protect you. Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 never thought crush. I don't want to do PWWB. Neg a cheerful for crush? Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 27, 2009 Report Share Posted July 27, 2009 yea and neg the other for trunade Link to comment Share on other sites More sharing options...
jabber2033 Posted July 27, 2009 Report Share Posted July 27, 2009 I'm not an expert on Skull Servants, but I whipped something up that might help... Monsters: 183x Skull Servant3x King of the Skull Servant3x The Lady in Wight2x Armageddon Knight2x Dark Grepher3x Mystic Tomato1x Sangan1x Spirit Reaper Spells: 172x Allure of Darkness2x Foolish Burial3x Opti-Camouflage Armor1x Monster Reborn1x Heavy Storm1x Mystical Space Typhoon3x Dark World Dealings2x Veil of Darkness2x Cheerful Coffin Traps: 61x Crush Card Virus1x Mirror Force1x Torrential Tribute3x Threatening Roar (or Solemn, or PWWB, depending on testing) Total: 41 With all of the discard/draw power, 41 should be fine. Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 I'm not an expert on Skull Servants' date=' but I whipped something up that might help... Monsters: 183x Skull Servant3x King of the Skull Servant3x The Lady in Wight2x Armageddon Knight2x Dark Grepher3x Mystic Tomato1x Sangan1x Spirit Reaper Spells: 172x Allure of Darkness2x Foolish Burial3x Opti-Camouflage Armor1x Monster Reborn1x Heavy Storm1x Mystical Space Typhoon3x Dark World Dealings2x Veil of Darkness2x Cheerful Coffin Traps: 61x Crush Card Virus1x Mirror Force1x Torrential Tribute3x Threatening Roar (or Solemn, or PWWB, depending on testing) Total: 41 With all of the discard/draw power, 41 should be fine.[/quote']I do not need a new decklist, I need edits on this one. Mine works well now. -2 Cheerful+1 CCV+1 Trunade (you sure?)I'd rather do Lightning Vortex or SoRL. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 27, 2009 Report Share Posted July 27, 2009 trunade stops your opponents countering your kill. I personally think Trunade is one of the better s/t removal cards, second to Heavy purely because #1 your opponent prolly wont negate this like they would heavy, and 2 it can set you up to make a huge move or get the win. Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 'kay fixed. I'll go to the lolocals (even tho everyone is FAIL!) and test the new version soon. I have a question tho YVD is international, right?I don't have to have other people around that uses yvd to duel, right? Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 27, 2009 Report Share Posted July 27, 2009 'kay fixed. I'll go to the lolocals (even tho everyone is FAIL!) and test the new version soon. I have a question tho YVD is international' date=' right?I don't have to have other people around that uses yvd to duel, right?[/quote'] if you mean can you search for people to duel then no I dont think you can. Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 how does it work exactly? Can u PM it to me so that we don't spam no more? Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 27, 2009 Author Report Share Posted July 27, 2009 I ref00z to let diz die! Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted July 27, 2009 Report Share Posted July 27, 2009 You can't bump withen 12 hours of the last post. so pretty much don't double post unless it's 12 hours after your last post Link to comment Share on other sites More sharing options...
Mysty Posted July 28, 2009 Report Share Posted July 28, 2009 You can't bump within 24 hours of the last post. so pretty much don't double post unless it's 24 hours after your last post Fix'd.I'm also wondering why DDM is used for recovering KotSS whe IIW should keep KotSS from being removed in the first place. Link to comment Share on other sites More sharing options...
EnkoMaun Posted July 28, 2009 Author Report Share Posted July 28, 2009 Didn't I neg IIW? I did neg IIW.That's why D.D.M. is there. Link to comment Share on other sites More sharing options...
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